Class 1 Flashcards

1
Q

clues about environment

A

tonal balance + frequency content

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2
Q

comb filtering

A

sound is mixed with another version of itself (like uneven room with sound hitting at different times)

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3
Q

timbre

A

spectral content (frequencies present), spectral balance, amplitude envelope

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4
Q

amplitude envelope

A

attack decay sustain release

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5
Q

technical ear training

A

learning how timbre reacts to signal processing

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6
Q

how can we impact timbre

A

EQ, filtering, reverb and delay, dynamics processing, panning

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7
Q

dynamics processing?

A

compressor limiter gate expander

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8
Q

artifacts

A

noise, hum, buzz, unintentional (digital) distortion

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9
Q

4 goals of technical ear training

A

link audio attributes to perception, increase ability to hear subtle details of sound, increase speed of recognition, consistency in judgments

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10
Q

subtle detail categories

A

mic, preamp, signal levels, spectral balance, dynamics processing, spatial characteristics, balance, processing effects, noise

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11
Q

microphones

A

make, model, polar pattern, location, orientation

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12
Q

preamp

A

make, model, gain settings, optimizing to avoid clipping

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13
Q

signal levels

A

can be several gain stages for each track, what equipment is in signal chain. MAXIMIZE THE SIGNAL TO NOISE RATIO, MINIMIZE AtoD CONVERSION QUANTIZATION ERROR AND CLIPPING

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14
Q

spectral balance

A

EQ and filter settings for each track

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15
Q

dynamic processing

A

altering range through compressors and expanders

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16
Q

spatial characteristics

A

room acoustics, mic placement in room, settings of reverb, delay, panning

17
Q

balance

A

relative levels of tracks

18
Q

processing effects

A

flanger, phaser, chorus, tremolo, distortion/overdrive

19
Q

noise

A

any sound not intended to be part of a recording

20
Q

too much noise?

A

roll out the lows

21
Q

mono/monaural

A

single speaker

22
Q

stereo

A

2 speakers

23
Q

mono in stereo

A

pseudo mono (same out of left and right)

24
Q

harmonic distortion

A

overtones rather than ground loop (60Hz) or artifacts and digital clipping

25
Q

headphone pros

A

clarity, cost

26
Q

headphone deltas

A

in-head localization - lose sound reflection

27
Q

speakers pros

A

accurate representation of what we hear, wider frequency range

28
Q

speaker deltas

A

cost

29
Q

OSHA says sound should be below ____ dB to prevent hearing loss during 8 hour day

A

85dB