CIT I Flashcards
pseudocode
Fake code made using words in place of actual code
Data Members
Characteristics of the class
Constant
A subject stored in memory that can’t be changed
Variable
A placeholder in the code holding the place for a subject
Methods
Behaviors of the class
Class
Entity that is a logical grouping of data and behavior members
Namespace
Acts like a container to provide a way to group similar classes
Return Value
Output from a method (must be the data type of the value returned)
Parameter List
Input into a method (each parameter must state the data type and name)
Access Modifiers
Defines the circumstances under which variables, methods, and classes can be accessed
Public
Anyone can access
Private
Can only be used by the class it lives in
Main() method
Entry point into a c# application
Byte
Data of 0 to 255 (Reserves one byte of memory. Is comprised of 8 bits)
Short
-32,768 to 32,767 (Reserves 2 bytes) ~-32k to 32k