chpt 6 multimedia Flashcards

1
Q

type/text

A

express ideas in a files imagery, to send a message. 2 should be limited and to the point

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2
Q

font

A

the way the characters look

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3
Q

outline text

A

mathematically defined can be scald to size

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4
Q

bitmap type

A

composed of pixels and can develop jagged edges

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5
Q

serif fonts

A

have a tail or stroke

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6
Q

serif fonts

A

have a tail or stroke

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7
Q

sans serif font

A

do nit have tails

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8
Q

symbol fonts

A

used to display unique characters

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9
Q

points

A

size of each character

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10
Q

default point

A

12

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11
Q

structure

A

determines size

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12
Q

shading

A

determines the brightness of a character

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13
Q

angle

A

determines where shadows fall

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14
Q

altitude

A

determines the dimension

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15
Q

lost contor

A

determines pattern of lights reflection.

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16
Q

highlife, shadow – mode

A

determine pigment

17
Q

rasterize

A

converted to an image layer and can no longer be edited

18
Q

distort filter

A

creates waves or curves

19
Q

relief

A

height of ridges

20
Q

type spacing

A

adjusting made between characters

21
Q

mono type spacing

A

every letter takes up the same space

22
Q

proportional

A

takes up different space

23
Q

kerning

A

controls the amount of space

24
Q

tracking

A

inserts uniform space

25
Q

leading

A

changes space between lines

26
Q

character palettes

A

helps you control properties

27
Q

base line

A

invisible line

28
Q

baseline shift

A

vertical distance

29
Q

layer styles

A

helps appearance of type

30
Q

a drop shadow

A

2 layers where one is under and one behind

31
Q

distance

A

determines where shadow falls

32
Q

spread

A

determines width h

33
Q

size

A

determines clarity

34
Q

anti alising

A

fills in piles

35
Q

none

A

none