CHINFOINST 1510.1 CHINFO Media and Communication Study Guide, Enclosure 9 Flashcards
Theory of Light
Light is a form of energy that radiates from a source. This source can be anything from the Sun to a simple lightbulb. Regardless of the source, light behaves both as separate energy particles and electromagnetic waves. (Zettl 19) Those electromagnetic waves make up the foundation of what is known as the electromagnetic spectrum, or in a more narrow sense, the spectrum of visible light.
Wavelength
The distance from one peak to another in a wave of light. Measured in nanometeres (nm).
Visible Light Spectrum
400-700 nm
Frequency
The measurement of how many times a wave of light passes a given point in one second. Typically this measurement is expressed in the SI unit of hertz or Hz.
Hz
1 Hz is equal to 1 cycle per second, so for example a wheel rotating at 1 revolution per second, or 60 revolutions per minute (RPM) can also be described as having a frequency of 1 Hz.
Law of Conservation of Energy
In a closed system, energy is neither created nor destroyed, it is converted or transferred from one form to another. What this means for the photographer or videographer is that light is not created by your lighting instrument, it is merely converted from electrical energy to light. When you block light with a flag or modify it with a gel, it is not destroyed, just reflected or converted into thermal energy (heat).
Speed of Light
The speed of light is variable depending on the properties of the surface that the light is passing through. If light is passing through glass, for instance, it will slow down, and the wavelength will shorten but the frequency will remain the same. Speed = Wavelength X Frequency or Wavelength = Speed/Frequency
Principles of Light Speed
Light will always travel in a straight line in a given medium (material) and the speed of light travelling through the same material will be constant.
Reflection
Reflection of light occurs when light from a source bounces off of a surface.
Principles of Reflection
The reflected light will always reflect in the same angle as it reached the surface. So, if light strikes a surface at an angle of 45 degrees, it will be reflected back at 45 degrees.
Specular Reflection
When the surface that the light is reflecting on is smooth, the resultant reflection will be orderly, or specular. Common examples of specular reflections would be mirrors or highly polished smooth metal.
Diffused Reflection
This is a direct result of light from the light source reflecting at their complementary angles off of each of the imperfections in the surface.
Transmission
Depending on the physical properties of the material that the light is hitting, not all of it may be reflected at a complementary angle to its source. Some of that light may pass through the object and emerge on the other side. Objects displaying these characteristics are said to be translucent, or clear depending on the wavelengths of light that they will allow to transit. There are many interactions that can take place within a medium that determines which light is transmitted, reflected or absorbed.
Absorption
The light that is reflected or absorbed by the opaque object will determine the color that the object appears to the naked eye.
Refraction
As light is transmitted through a surface, it’s speed changes, frequency remains constant, but wavelength changes. As speed changed, direction will change. Direction change is refraction.
Dispersion
Different wavelengths of light refract at different angles depending on the material that they pass through. This separation of light is collectively known as dispersion. White light passing through prism (Pink Floyd example).
Diffraction
When light is shined on an opaque edge, the light will bend slightly. As the light bends, it will separate into the wavelengths that make up the light.
Polarization
Occurs when this light passes through a filter that restricts its movement to only one axis.
Color Temperature
Kelvin temperature is a function of heat applied to a black body. It is important to note that traditional color theory says that red colors are warm and blue derivatives are cool, when describing color Kelvin temperature, this is not the case. For Kelvin temperature, red colors have a lower value, while blue colors have a higher value.
Attached Shadows
Are always part of the actual object and will remain no matter how you move the object as long as the light source does not move. A good example of an attached shadow is a sphere where the side facing away from the light source remains in shadow. No matter how you move the object, there will be a shadow on the side that faces away from the light.
Cast Shadows
Are created when light is blocked by an opaque surface and the shadow falls on a surface other than the object blocking the light. Cast shadows can be object connected, object disconnected or object independent.
Inverse Square Law
The intensity of illumination is inversely proportional to the square of the distance between the light and the subject. Simply put, a light that is moved twice as far from the subject, only a quarter of the original light will be on the subject.
Falloff
The tendency of light and shadow to fade in a gradual manner.
Fast Falloff
The highlight area is very bright and the shadow is dark and rich.
Slow Falloff
Less contrast between shadow and light.
Flat Lighting
Lighting ratio of 1:1 because both the main and fill lights would be striking the subject at the same intensity.