Charms Flashcards
Aqua Eructo
Shoots water.
Sonorous
Amplifies sound.
Aguamenti
Produces water.
Accio
Summoning charm.
Alohamora
Unlocks a door.
Anapneo
Clears a target’s airway if blocked.
Aparecium
Makes invisible ink appear.
Avis
Creates a flock of birds.
Cave Inimicum
Strengthens an enclosure from enemies.
Colloportus
Locks a door to muggles.
Confringo
Sets fire to target.
Confundus
Causes the victim to become confused, befuddled, overly forgetful and prone to follow simple orders without thinking about them.
Defoudio
Can carve or dig materials like stone or steel.
Deletrius
Removes effects of Prior Incantato.
Densaugeo
Causes the target’s teeth to grow at an alarming rate.
Deprimo
Creates a powerful wind to soften, loosen or detach something.
Descendo
Makes thing sink or go down.
Diffindo
Cuts or rips objects.
Duro
Makes the object hard.
Engorgio
Causes the object to grow in size.
Episkey
After a violently becoming hot then cold, the target will feel their minor injuries heal.
Erecto
Erects or builds something.
Evanesco
Makes the target vanish.
Expecto Patronum
Spawns the target’s specific patronus.
Expelliarmus
Disarms the target.
Expulso
Causes the target to explode - magnitude of explosion depends on the caster’s intent.
Ferula
Creates a bandage and a splint.
Finite Incantatem
Stops the effects of spells.
Flagrate
Writing with fiery marks; Sparkler.
Geminio
Creates a duplicate of an object.