Chapter Six Flashcards

1
Q

consumer decision making process

A

a 5 step process used by consumers when buying goods or services

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2
Q

what are the 5 steps of the consumer decision making process

A
  1. need negotiation 2. info research 3. evaluation of alternatives 4.purchase 5. post purchase behaviour
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3
Q

need recognition

A

the result of an imbalance between actual and desired states

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4
Q

stimulus

A

any unit of input affecting one or more of the five senses: sight, smell, taste, touch, hearing

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5
Q

engineered demand

A

where firms, led by marketers, discover a marketable need not yet known by the consumer

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6
Q

need

A

a state of being where we desire something that we do not possess but wish to acquire

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7
Q

internal info research

A

the process of recalling info stored in ones memory

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8
Q

external info research

A

the process of seeking info in the outside environment

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9
Q

non marketing controlled info source

A

a product info source not associated with advertising or promotion

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10
Q

consumer to consumer (C2C) reviews

A

consumers reviews of products on the vendors sites where the product was purchased

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11
Q

platform

A

a business model, usually digital, where producers and buyers exchange value

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12
Q

evoked set

A

a group of the most preferred alternatives resulting from an info search, which a buyer can further evaluate to make a final choice

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13
Q

decision confirmation

A

the reaffirmation of the wisdom of the decision a consumer has made

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14
Q

cognitive dissonance

A

the inner tension that a consumer experiences after recognizing an inconsistency between behaviour and values or opinions

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15
Q

involvment

A

the amount of time and effort a buyer invests in the search, evaluation and decision processes of consumer behaviour

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16
Q

routine responses behaviour

A

the type of decision making exhibited by consumers buying frequently purchased, low lost goods and services; requires little search and decision time

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17
Q

culture

A

the set of values, norms, attitudes and other meaningful symbols that shape human behaviour and the artifacts or products of that behaviour as they are transmitted from one generation to the next

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18
Q

value

A

the enduring belief shared by a society that a specific mode of conduct is personally or socially preferable to another mode of conduct

19
Q

subculture

A

the homogenous group of people who share elements of the overall culture and also have their own unique cultural elements

20
Q

social class

A

a group of people who are considered nearly equal in status or community esteem, who regularly socialize among themselves both formally and informally and who share behavioural norms

21
Q

reference group

A

a group in society that influences an individuals purchasing behaviour

22
Q

primary membership groups

A

groups with which individuals interact regularly in an informal , face to face manner

23
Q

aspirational reference group

A

groups that an individual would like to join

24
Q

norms

A

the values and attitudes deemed acceptable by a group

25
Q

dissociative groups

A

groups that influence our behaviour because we try to maintain distance from them

26
Q

opinion leader

A

an individual who influences that opinions of others

27
Q

sociometric leader

A

a low profile, well respected collaborative professional who is socially and professionally well connected

28
Q

socialization process

A

the passing down of cultural norms and values to children

29
Q

personality

A

the way of organizing and grouping the consistency of an individuals reactions to situations

30
Q

self-concept

A

how consumers perceive themselves in terms of attitudes, perceptions, beliefs and self evaluations

31
Q

ideal self image

A

the way an individual would like to be

32
Q

real self image

A

the way an individual actually perceives him or herself to be

33
Q

lifestyle

A

a mode of living as identified by a persons activities, interests and opinions

34
Q

psychological factors

A

tools that consumers use to recognize, gather, analyze, and self-organize to aid in decision making

35
Q

perception

A

the process by which people select, organize, and interpret stimuli into a meaningful and coherent picture

36
Q

selective exposure

A

the process whereby a consumer decides which stimuli to notice and which to ignore

37
Q

selective distortion

A

a process whereby consumers change or distort info that conflicts with their feelings or beliefs

38
Q

selective retention

A

a process whereby consumers remember only info that supports their personal beliefs

39
Q

motives

A

driving forces that cause a person to take action to satisfy specific needs

40
Q

Maslows hierarchy of needs

A

a method of classifying human needs and motivations into 5 categories ascending order of importance: physiological, safety, social, esteem, and self actualization

41
Q

learning

A

a process that creates changes in behaviour, immediate or expected, through experience and practice

42
Q

belief

A

an organized pattern of knowledge that an individual holds as true about his or her world

43
Q

attitude

A

a learned tendency toward a given object