Chapter 9-11 Flashcards

1
Q
  • We generally define an empty three-dimensional form as a ____, while we generally define a solid form as a ___.

A

volume, mass

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2
Q

_____ (forms that visually suggest nature or natural forces) create a very different effect than _____ based on cubes, spheres, and other simple volumes.

A

Organic forms, geometric forms

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3
Q

____ appear stable and unmoving.


A

Static forms

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4
Q

_____ imply movement.

A

Dynamic forms

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5
Q

______ actually move.


A

Kinetic forms

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6
Q

______ is one of the most useful. Uses parallel lines to define structural details. Useful to depict 3D form on a 2D surface.

A

Orthographic projection

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7
Q

the artist uses a flat backing as a base for three-dimensional forms.

A

Relief

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8
Q

is more three-dimensional.

A

Three-quarter work

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9
Q

can be viewed from all sides.

A

Freestanding works

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10
Q

is a large-scale outdoor installation.

A

Earthwork

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11
Q

artwork is designed for and installed in a particular place.

A

Site-specific

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12
Q

is a basic mark, such as a dot, a pebble, or a brushstroke.

A

Point

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13
Q

___ is one of the most versatile elements. Can create it through:

A

Line

  1. A series of adjacent points

  2. A connection between points.
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14
Q

refers to the line’s horizontal, vertical, or diagonal position.

A

Orientation

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15
Q

refers to the implied movement of a line.

A

Direction

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16
Q

a linear flow, can increase movement and accentuate form.


A

Continuity

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17
Q

can connect, define, or divide a design.

A

Actual lines

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18
Q

are created through mental rather than physical connections.


A

Implied lines

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19
Q

is a three-dimensional form that has length and width but minimal thickness.

A

Plane

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20
Q

refers to an enclosed area of three-dimensional space.

A

Volume

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21
Q

or multifaceted volumes. Can create functional objects.

A

Polyhedra

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22
Q

is a solid three-dimensional form.

A

Mass

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23
Q

is the area within or around an area of substance.

A

Space

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24
Q

refers to the visual or tactile quality of a form.

A

Texture

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25
Q

that is, variations in light and dark) are our primary means of perceiving space.

A

Vaues

26
Q

encompasses an entire space or setting.

A

Ambient Light

27
Q

is localized and focused, like a spotlight on a singer.

A

Directed Light

28
Q

based on its wavelength. (a color/shade)

A

Hue

29
Q

similarity, oneness, togetherness, or cohesion.

A

Unity

30
Q

as difference.


A

Variety

31
Q

is a unifying force created by the outer edge of a composition or by a boundary within a composition.

A

Containment

32
Q

the distance between visual units

A

Proximity

33
Q

fluid connection among compositional parts

A

Continuity

34
Q

occurs when we use the same visual element or effect any number of times within a composition.

A

Repetition

35
Q

in an attempt to make sense of the world, our minds tend to connect fragmentary information into completed forms.

A

Closure

36
Q

is a three-dimensional grid

A

Matrix

37
Q

the distribution of weight or force among visual units


A

Balance

38
Q

forms are mirrored on either side of a central axis

A

Symmetrical balance

39
Q

design elements extend out from a central point, like the spokes of a wheel.

A

Radial symmetry

40
Q

creates equilibrium among visual elements that do not mirror each other on either side of an axis.

A

Asymmetrical balance

41
Q

commonly refers to the size of a forms hen compared with human size.

A

Scale

42
Q

refers to the relative size of visual elements within an image.

A

Proportion

43
Q

Is created when two or more forces operate in opositon.


A

Contrast

44
Q

is a compositional device used to create emphasis.

A

Focal point

45
Q

or break from the norm, can emphasize an idea.

A

Anomaly

46
Q

can be defined as the organization of these multiple elements or effects into a deliberate pattern.


A

Rhythm

47
Q

is created when we fuse together two or more materials of differing strengths.

A

Composite

48
Q

(or endoskeleton) provides the internal structure that mammals and fish require.

A

Skeleton

49
Q

provides the structure that insects, crabs, and lobsters use.


A

Exoskeleton

50
Q

to increase building height while reducing mass

A

Flying buttress

51
Q

to create internal structure.

A

Armature

52
Q

occurs when we push a material inward.

A

Compression

53
Q

occurs when we pull a material outward


A

Tension

54
Q

Direct pressure at one point causes a material to

A

Bend

55
Q

is a twisting motion

A

Torque

56
Q

can occur when we apply force to the opposite sides of a material

A

Shear

57
Q

the artwork is created from separate parts that have been connected, usually using glues, joints, stitching, or wields.

A

Additive sculpture

58
Q

is one additive method (____ is art that is made by assembling disparate elements – often everyday objects – scavenged by the artist or bought specially. Pablo Picasso.)

A

Assemblage

59
Q

is an additive process that ceramics often use.

A

Modeling

60
Q

the artist removes materials from a larger mass.

A

Subtractive sculpture

61
Q

a liquid material is poured into a mold or extruded through a pipe and then allowed to harden.

A

Solidification