Chapter 8 sports Pyschology Flashcards

1
Q

The essence of athletic competition involves_______

A

Comparing oneself to others with your ego and self esteem on the line

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2
Q

Efficient athletes tend to have a __________ focus

A

Task relevant.

Free of worry, catastrophizing, or thinking about critical audience or coach

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3
Q

3 major goals of sports psychology

A
  1. Measuring psychological phenomena
  2. Investigating relationship of psych. Variables & performance
  3. Applying theories to improve performance
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4
Q

Describe the ideal performance state (the zone) is:

A
  • no fear of failure
  • no thinking/analyzing performance
  • narrow focus on the task
  • effortlessness
  • senses of personal control
  • distortion of time and space
  • no negative self talk
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5
Q

Mental energy is generated, maintained, depleted & refreshed by

A

Emotions

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6
Q

Emotions are:

A

Temporary states that occur in response to events.

Have both physiolog. & psycholog. Components

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7
Q

True or false

Training athletes to tap into their emotions and develop a sense of control is key to generating an ideal performance state

A

True

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8
Q

Arousal Definition

A

A blend of physio. & psych. Activation in an individual.

The intensity of motivation in a given moment

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9
Q

True or False

Arousal is always present. Ranging from deeply asleep to highly excited

A

True

Not automatically associated with current events

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10
Q

How is arousal levels measured?

A

EEG, EMG, self report instruments

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11
Q

True or False:

Anxiety is a subcategory of arousal and is sometimes perceived as negative

A

False

Anxiety is always negative and is characterized by:

Worry, apprehension, or fear

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12
Q

State anxiety definition

A

The subjective experience of apprehension.

Generally negative experience but can have a positive or a negative effect on performance depending on the skill level & personality and complexity of the task

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13
Q

Trait Anxiety Definition

A

An individual’s likelihood to perceive an environment as threatening.

Affects the appropriate level of arousal for a given individual

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14
Q

High trait anxiety vs low trait anxiety differences

A

High trait anxiety: have greater focus on task irrelevant cognitions

Low trait anxiety: can handle higher levels of pressure

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15
Q

Stress Definition

A

A big imbalance between demands on an athlete and the response capability when there are important consequences

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16
Q

__________ theory proposes that as an individual’s arousal or state anxiety rises so does performance

A

Drive theory

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17
Q

High levels of arousal benefit performance when:

A

Performing well learned or simple skills

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18
Q

How does skill level affect an athlete’s optimal arousal level?

A

The more skilled the athlete the better they perform during sub optimal arousal level

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19
Q

How can a coach alter the arousal for a less skilled athlete?

A

Decrease decision making responsibilities & keep communication to them simple, clear and direct.

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20
Q

Inverted-U theory states:

A

Arousal facilitates performance up to an optimal level and beyond that will decrease performance

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21
Q

How does the individual zones of optimal functioning theory differ from the inverted-u theory?

A

Individual zones states that the peak performance does not always occur at the midpoint of the bell curve of arousal level.

The best performance occurs in a small range that differs per person

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22
Q

______ theory going beyond an individuals optimal arousal level will lead to a catastrophic decline in performance

A

Catastrophe theory

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23
Q

Reversal theory states:

A

Anxiety affects performance based off of the individuals interpretation of Arousal (excitement vs anxious)

Implies athletes have the power to reverse their interpretation of arousal

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24
Q

Motivation definition:

A

Intensity and direction of effort

25
Q

Achievement motivation definition:

A

An individual’s efforts to master a task, achieve excellence & engage in competition.

26
Q

Motive to achieve success vs motive to avoid Failure

MAS vs. MAF

A

MAS: desire to challenge oneself and evaluate one’s abilities

  • Intrigued by situations when the outcome is uncertain or challenging
  • increase effort with challenge

MAF: is avoidance of the perception of shame associated with failure

  • comfortable jn situations when there is high likelihood of success or extremely difficult situations when failure is near certain
  • may decrease effort with challenge
27
Q

Self controlled practice allows for:

A

A feeling of involvement and autonomy which can increase motivation, performance & learning

28
Q

Positive reinforcement definition:

Example:

A

Reinforce the likelihood of desired behavior by following it with a positive action, object or praise/reward

Mastering the proper jab footwork- leading to praise and a high five

29
Q

Negative reinforcement:

Example:

A

Increase the likelihood of a behavior by removing a negative outcome

Promoting proper footwork leading to removal of after practice sprints

30
Q

Positive punishment:

Example:

A

Designed to decrease the likelihood of a negative behavior through reprimanding or an outcome (sprints)

Stop fumbling or sprints

31
Q

Negative punishment:

Example:

A

Designed to decrease negative behavior by removing something of value:

Decreased playing time for poor effort

32
Q

Attention vs selective attention

A

Attention: processing of environmental and internal cues that come to awareness

Selective attention: suppressing irrelevant cues (hecklers, planes flying overhead, etc)

33
Q

How can an athlete improve their levels of anxiety during sports?

A
  1. Adopt a routine to refocus on task relevant concerns

2. Use key phrases to refocus

34
Q

Attention styles and how it can be used

A

4 quadrants

Y axis broad to narrow
X axis external to internal

This can be used based off of the player’s anxiety levels. Overthinkers may benefit from external and narrow focused cues

35
Q

Diaphragmatic breathing:
Benefits
Process
Application

A

Stress management technique that can influence your heart relate and muscle tension
-Alters your ANS And increases your vagal tone or parasympathetic activity

36
Q

Progressive muscular relaxation

A

Self regulation technique involving actively contracting muscles for 10-15 seconds followed by a conscious attempt to relax completely

Positives: increase smooth and fluid movement & ROM

Can cause lethargy so athletes should practice this not on competition day

37
Q

Autogenic training

A

Focusing on the sense of warmth and heaviness for a limb or muscle group.

Great for older or rehabbing athletes

38
Q

Systemic desensitization

A

Combining mental and physical techniques to replace a fear response with a relaxation response.
“Counter conditioning”

Combined visualization and diaphragmatic breathing

39
Q

Imagery

A

Cognitive skill of creating or recreating an experience in your mind.
Mental rehearsal using the 5 senses to enhance the image.

Best start with something simple and familiar

Can provide the subconscious with positive memories leading to increase confidence and preparedness

40
Q

Self efficacy

A

Perception of one’s ability to perform a task in a specific situation

41
Q

Self efficacy is derived from :

6 things

A
Verbal persuasion
Vicarious experiences
Performance accomplishments 
Physiological states
Imaginal experience 
Emotional states
42
Q

Self confidence

A

Perception one can successfully perform a specific behavior

43
Q

Self talk

A

Intrapersonal communication or your inner dialogue

Positive self talk can improve performance

44
Q

Efficacy of systematic goal setting

A

Prioritizes efforts
Increased effort
Increases positive reinforcement

45
Q

Types of goals:

A

Process goals: focuses on the actions needed to execute the goal
Outcome goals: competitive result of an event
Short term goals: goals directly related to current training levels that can be achieved in a short time frame
Long term goals: overarching goal that links short term goals together

46
Q

Learning vs performance

A

Learning is the process that results in relatively permanent change in capacity for a motor skill

Performance is the execution of the skill in a given environment

47
Q

Whole vs part practice

A

Whole: practicing the skill in it’s entirety
Part: separates the skill into a series of sub components

Skills that are challenging & have low interrelatedness are best taught through part practice (snatches & cleans)

48
Q

Segmentation

A

Breaking a task into subcomponents with clear breaks between them (snatch)

49
Q

Fractionalization

A

Breaks a task into subcomponents that occur simultaneously (push press legs and arms occur same time)

50
Q

Simplification

A

Changing characteristics of a task (slowing the speed or the equipment used)

51
Q

Pure vs progressive part training

A

Pure: practice the subcomponents individually and then p it then together

Progressive: practice part 1 then part 2 then put it together. Then practice part 3 then full practice

52
Q

Random practice

A

Differs from block practice by randomizing the order of practice.

Leads to a slight decline in performance but facilitates learning and integration to the skills

53
Q

Variable practice

A

Including variations of the same skill within a session

Box jumps with varying heights

Improved an athletes ability to perform in unfamiliar contexts

54
Q

Observational learning

A

Using video or live demonstrations to augment learning.

55
Q

Explicit instructions

A

Provides rules for proper execution of a task. (Body angle and depth in a squat)

56
Q

Guided discovery

A

Informing the goal of task with injury prevention reminders

57
Q

Discovery

A

Simply informing the goal of the task and letting them discover on their own

58
Q

4 types of feedback

A

Intrinsic: athlete provides their own feedback from their senses

Augmented: provided by observer, or video, etc

Knowledge of results: given results such as time on a sprint

Knowledge of performance: info about their movement patterns