Chapter 8 Flashcards

1
Q

Antecedent state

A

Include the situation, what the product is used for, experiences of time, mood, and shopping concentration

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2
Q

Situational Influences

A

Can be behavioural and perceptual

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3
Q

Perceptual Influences

A

Include what one is trying to achieve with the purchase , whether one is rushed for time, in a good or bad mood.

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4
Q

Behavioural influences

A

Physical nature of the store, how and where items are displayed in the store.

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5
Q

Temporal bias

A

When one is full, one thinks one will never be hungry. when one is hungry one thinks one will never be full.

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6
Q

Other - total ratio

A

Number of people in an in-group vs. outgroup

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7
Q

Space bubble

A

The amount of space we feel comfortable with when engaging with people.

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8
Q

Evaluation apprehension

A

We are anxious about being evaluated and this effects our behaviour.

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9
Q

Atmospherics

A

The atmosphere of the store. EX the conscious design of the store to increase purchases.

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10
Q

Why is timelessness important to marketers?

A

It helps consumers spend more time in stores.

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11
Q

Timelessness + challenge =

A

Flow state

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12
Q

Can mood shape ones shopping experience?

A

Yes

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13
Q

Functions of shopping

A

Role playing, diversion, self gratification, learning new trends, physical activities, sensory stimulation, social experiences in the home, communicating with others, peer group attraction, status & authority, enjoyment.

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14
Q

Economic shopper

A

Needed items only

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15
Q

Personalizing shopper

A

Satisfies social needs by shopping

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16
Q

Ethical shopper

A

shopping at local stores or stores they know

17
Q

Apathetic shopper

A

Hates shopping, sees it as a chore

18
Q

Point of purchase stimuli

A

Mechanism used by retailers to grab consumers attention and get them to buy