Chapter 8 Flashcards

1
Q

Direct manipulation metaphor

A

Metaphor in which objects on a display are manipulated to look like physical objects or graphic symbols that represent them

**Example: ** User drags a folder icon to an image of a recycle bin or trash can to delete a collection of files

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2
Q

Desktop Metaphor

A

Metaphor in which visual display is organized into distinct regions, with a large empty workspace in the middle and a collection of tool icons around the perimeter

At computer startup, a windows user sees a desktop. with icons for a clock, calander, notpad, inbox and sticky notes

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3
Q

Document metaphor

A

Where data is visually represented as paper pages or forms

User fills in a form field for a product he or she owns, and the manufacturers web site finds and displays the products manual as an adobe acrobat file

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4
Q

Dialog metaphor

A

Metaphor in which user and computer accomplish a task by engaging in a conversation or dialog via text, voice, or tools such as labeled buttons

User clicks a button labeled “troubleshoot” because printer isnt working. Computer prints questions on display. and the user responds by typing answers or selecting responeses from a printed list

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5
Q

Affordance

A

Appearance of the object suggests its function

When you hover over a button and it shows what it is such as a pay button that reveals Play(Enter)

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6
Q

Human-Interface Objects

A
  • Visible with feedback
  • Both visible on display and provides a response to a user action
  • Good examples- radio buttons and check boxes
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7
Q

Continuity

A

Consistency across releases over time

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8
Q

Discoverability

A
  • Help users discover “hidden” features or objects
  • Active discovery- mouse hovers, pop-ups, tool tips
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9
Q

Closure

A
  • End of series of actions
  • Protects users work
  • Provide undo to reverse actions
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10
Q

Data Entry

A

o Text box, list box, combo box, radio buttons, check boxes
o Include online editing to minimize errors

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11
Q

Navigation and Visibility

A
  • Minimize, maximize, close, scroll bars, resize
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11
Q

Electronic Reports

A
  • Drill down to view additional detail related to an item
  • Linking reports to other reports
  • View data grouped various categories
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12
Q

Graphical and Multimedia Reports

A

Charting and graphing of data

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13
Q

What is the Predicitve Approach to the SDLC ( Systems Developements Life Cycle)?

A

o Waterfall model
o Assumes the project can be planned in advance and that the information system can be developed according to the plan
o Requirements are well understood and/or low technical risk

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14
Q

What does SDLC stand for?

A

System Developements Life Cycle

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15
Q

What is the Adaptive approach to the SDLC (System Developement Life Cycle)?

A

o Iterative model
o Assumes the project must be more flexible and adapt to changing needs as the project progresses
o Requirements and needs are uncertain and/or high technical risk