Chapter 6: Understand Consumer and Business Markets Flashcards

1
Q

consumer behavior

A

The process involved when individuals or groups select, purchase, use, and dispose of goods, services, ideas, or experiences to satisfy their needs and desires.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

problem recognition

A

The process that occurs whenever the consumer sees a significant difference between his or her current state of affairs and some desired or ideal state; this recognition initiates the decision-making process.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

evaluative criteria

A

The dimensions consumers use to compare competing product alternatives.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

brand loyalty

A

A pattern of repeat product purchases, accompanied by an underlying positive attitude toward the brand, based on the belief that the brand makes products superior to those of its competition.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

consumer satisfaction/dissatisfaction

A

The overall feelings or attitude a person has about a product after purchasing it.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

social graph

A

A graph representing social relations between people or other entities. A social graph is a representation of a social network. The social graph is “the global mapping of
everybody and how they are related.”

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

data driven disruptive marketing

A

Relationship-oriented marketing where the use of data and the content of marketing is used to build trust.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

culture

A

he values, beliefs, customs, and tastes a group of people produces or practices.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

subculture

A

A group within a society whose members share a distinctive set of beliefs, characteristics, or common experiences.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

microculture

A

Groups of consumers who identify with a specific activity or art form.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

perception

A

The process by which people select, organize, and interpret information from the outside world.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

subliminal advertising

A

Supposedly hidden messages in marketers’ communications.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

rich media

A

A digital advertising term for an ad that includes advanced features, like video and audio elements, that encourage viewers to interact and engage with the content.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

hierarchy of needs

A

An approach that categorizes motives according to five levels of importance, the more basic needs being on the bottom of the hierarchy and the higher needs at the top.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

gamification

A

A strategy in which marketers apply game design techniques, like awarding points, badges, or levels, to nongame experiences in order to engage consumers.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

attitude

A

A learned predisposition to respond favorably or unfavorably to stimuli on the basis of relatively enduring evaluations of people, objects, and issues.

17
Q

lifestyle

A

The pattern of living that determines how people choose to spend their time, money, and energy and that reflects their values, tastes, and preferences.

18
Q

B2B markets

A

business to business
The customers include manufacturers, wholesalers, retailers, and other organizations.

19
Q

North American industry classification system

A

The numerical coding system that the United States, Canada, and Mexico use to classify firms into detailed categories according to their business activities.

20
Q

customer reference program

A

A formalized process by which customers formally share success stories and actively recommend products to other potential clients, usually facilitated through an online community.

21
Q

outsourcing

A

The business buying process of obtaining outside vendors to provide goods or services that otherwise might be supplied in-house.