Chapter 6: Film Editing Flashcards

1
Q

Typical Hollywood film contains how many shots?

A

1000-2000 (3000 for action)

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2
Q

The common join is called a what?

A

a cut

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3
Q

cuts provide what?

A

instantaneous change from one shot to another

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4
Q

fade-out and fade-in

A

fade-out: darkens the end of a shot to black
fade-in: lightens a shot from black

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5
Q

briefly superimposes end of shot A and beginning of shot B

A

dissolve

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6
Q

shot B replaces shot A using a boundary

A

wipe (i.e. Seven Samurai)

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7
Q

Before digital editing, how were cuts made?

A

splicing two shots with cement or tape

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8
Q

What editing does in Hitchcock’s “Birds”

A

give control over impact and timing… fasten our attention to certain characters e.g

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9
Q

Dimensions of film editing

A
  1. Graphic relations between shot A and B
  2. Rhythmic relations between shot A and B
  3. Spatial relations
  4. Temporal relations
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10
Q

Graphic dimension of editing

A

compare qualities of shots across… in a graphical sense

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11
Q

graphic match

A

linking together shots through graphic similarities

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12
Q

flash frames

A

when a moment of impact comes (say, someone about to be hit), immediately change shots

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13
Q

manipulating space

A

if shell is fired, and before camera showed cannon… make assumptions

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14
Q

Kuleshov Effect

A

editing makes viewers assume expressions change… cutting together portions of space to prompt spectator to assume spatial whole (that’s not seen)

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15
Q

Temporal relations

A

filmmaker has control over editing

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16
Q

Elliptical editing

A

action is presented such that it takes less time on screen that in actual story

17
Q

Three ways for ellipses

A
  • start then cut to end
  • start, then briefly hold empty frame, then empty frame at top
  • cutaway/insert: after start, put another frame (of something else), then end
18
Q

overlapping editing

A

if end of one shot partially repeated at beginning of another

19
Q

continuity editing

A

aims to transmit narrative information smoothly over a series of shots,

… graphic qualities are roughly continuous
… adjust rhythm of the cutting to scale of shots (long shots are kept longer)

20
Q

180 degrees system

A

actions occur along a line or vector

21
Q

shot/reverse-shot

A

pattern showing both ends periodically

22
Q

eyeline match

A

shot A presents someone looking at something offscreen… shot B reveals what is being looked at

23
Q

cheat cut

A

when a continuity from shot A to B… position of figures don’t match

24
Q

crosscutting

A

alternates shots of story from one place to another… spatial discontinuity

25
Q

continuity editing

A

presents story in 1-2-3 order (most common violation is flashback)

26
Q

what montages do

A

compress time and events…

27
Q

360 degree system

A

seemingly violates classical continuity style… match on action while breaking line

28
Q

nondiegetic insert

A

a new shot that doesn’t belong to the space and time… symbolic or something