Chapter 6 & Chapter 7 Flashcards

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1
Q

Learning

A

change in an organism’s behavior or thought as a result of experience

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2
Q

Habituation

A

Process of responding less strongly over time to repeated stimuli

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3
Q

classical conditioning

A

Form of learning in which animals come to respond to a previously neutral stimulus that had been paired with another stimulus that elicits an automatic response

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4
Q

Unconditioned stimulus

A

Stimulus that elicits an automatic response

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5
Q

Unconditioned response

A

Automatic response to a non-neutral stimulus that does not need to be learned

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6
Q

Conditioned response

A

Response previously associated with a non-neutral stimulus that is elicited by a neutral stimulus through conditioning

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7
Q

Conditioned stimulus

A

Initially neutral stimulus that comes to elicit a response due to association with an unconditioned stimulus

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8
Q

acquisition

A

Learning a phase during which a conditioned response is established

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9
Q

Extinction

A

Gradual reduction and eventual elimination of the conditioned response after the conditioned stimulus is presented repeatedly without the unconditioned stimulus

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10
Q

Spontaneous recovery

A

Sudden reemergence of an existing conditioned response after a delay in exposure to the conditioned stimulus

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11
Q

Renewal

A

Sudden reemergence of a conditioned response following extinction when an animal is returned to the environment in which the conditioned response was acquired

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12
Q

Stimulus generalization

A

Process by which the condition stimuli similar, but not identical, to the original conditioned stimulus elicit a conditioned response

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13
Q

Stimulus discrimination

A

Process by which organisms display less pronounced conditioned response to the conditioned stimuli that differ from the original conditioned stimulus

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14
Q

Higher-order conditioning

A

Developing a conditioned response to a conditioned stimulus by virtue of its association with another conditioned stimulus

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15
Q

Latent inhibition

A

Difficulty in establishing classical conditioning to a conditioned stimulus with repeated we experienced alone, that is, without the unconditioned stimulus

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16
Q

Fetishism

A

Sexual attraction to nonliving things

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17
Q

Operant conditioning

A

Learning controlled by the consequences of the organisms behavior

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18
Q

Law of affect

A

Principal asserting that if a stimulus followed by a behavior results in a reward, The stimulus is more likely to give rise to the behavior in the future

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19
Q

Insight

A

Grasping the underlying nature of a problem

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20
Q

Skinner box

A

Small animal chamber constructed by Skinner to allow sustained periods of conditioning to be administrated and behaviors to be recorded unsupervised

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21
Q

Reinforcement

A

Outcome or consequences of a behavior that strengthens the probability of the behavior

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22
Q

Positive reinforcement

A

Presentation of a stimulus that strengthens the probability of the behavior

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23
Q

Negative reinforcement

A

Removal of a stimulus that strengthens the probability of the behavior

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24
Q

Punishment

A

Outcome or a consequence of a behavior that weakens the probability of the behavior

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25
Q

Discriminative stimulus

A

Stimulus that signals the presence of reinforcement

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26
Q

Schedule of reinforcement

A

Pattern of reinforcing a behavior

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27
Q

Continuous reinforcement

A

Reinforcing a behavior every time it occurs, resulting in a faster learning but faster extinction than only occasional reinforcement

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28
Q

Partial reinforcement

A

Only occasional reinforcement of the behavior, resulting in slower extinction that if the behavior has been reinforced continually

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29
Q

Fixed radio schedule

A

Pattern in which we provide reinforcement following a regular number of responses

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30
Q

Variable radio schedule

A

Pattern in which we provide reinforcement after a specific number of responses on average, with the number varying randomly

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31
Q

Fixed interval schedule

A

Pattern in which we provide reinforcement for producing the response at least once following a specified time interval

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32
Q

Variable interval schedule

A

Pattern in which we provide reinforcement for producing the response at least once during an average time interval, with the interval varying randomly

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33
Q

Shaping

A

Conditioning a target behavior by progressively reinforcing behaviors that come closer and closer to the target

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34
Q

Secondary reinforcer

A

Neutral object that becomes associated with a primary reinforcer

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35
Q

Primary reinforcer

A

Item or outcome that naturally increases the target behavior

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36
Q

Latent learning

A

Learning that is not directly observed

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37
Q

Cognitive map

A

Mental representation of how a physical space is organized

38
Q

Observational learning

A

Learning by watching others

39
Q

Mirror neuron

A

Cell in the prefrontal cortex that becomes activated when an animal preforms an action or observes it being performed

40
Q

Preparedness

A

Evolutionary predisposition to learn some pairings of feared stimuli over others owing to their survival value

41
Q

Instinctive drift

A

Tendency for animals to return to innate behaviors following repeated reinforcement

42
Q

Learning style

A

An individual’s preferred or optimal method of acquiring new information

43
Q

Memory

A

Retention of information overtime

44
Q

Memory illusion

A

False but subjectively compelling memory

45
Q

Sensory memory

A

Brief storage of perceptual information before it is past to short term memory

46
Q

Iconic memory

A

Visual sensory memory

47
Q

Echoic memory

A

Auditory sensory memory

48
Q

Short term memory

A

Memory system that retains information for limited durations

49
Q

Decay

A

Fading of information from memory overtime

50
Q

Interference

A

Loss of information from memory because of competition from additional incoming information

51
Q

Retroactive interference

A

Interference with accusations of new information due to previous learning of information

52
Q

Proactive interference

A

Interference with accusation of new information due to previous learning of information

53
Q

Magic number

A

The span of short-term memory, according to George Miller; 7+ or -2 pieces of information

54
Q

Chunking

A

Organizing information into meaningful groupings, allowing us to extend the span of short term memory

55
Q

Rehearsal

A

Repeating information to extend the duration of retention and short-term memory

56
Q

Maintenance rehearsal

A

Repeating stimuli in their original form to retain them in the short term memory

57
Q

Elaborative rehearsal

A

Linking stimulus to each other in a meaningful way to improve retention of information in short-term memory

58
Q

Levels of processing

A

Depth of transforming information, which influences how easily we remember it

59
Q

Long-term memory

A

Relatively enduring (from minutes to years) retention of information stored regarding or facts, experience, and skills

60
Q

Primacy effect

A

Tendency to remember words at the beginning of a list especially well

61
Q

Recency effect

A

Tendency to remember words at the end of a list especially well

62
Q

Serial position curve

A

Graph depicting both primacy and recency effects on people’s ability to recall items on the list

63
Q

Semantic memory

A

Our knowledge of facts about the world

64
Q

Episodic memory

A

Recollection of events in our world

65
Q

Explicit memory

A

Memories we recall intentionally and of which we have conscious awareness

66
Q

Implicit memory

A

Memories we don’t deliberately remember or reflect on consciously

67
Q

Procedural memory

A

Memory for how to do things, including motor skills and habits

68
Q

Priming

A

Our ability to identify a stimulus more easily or more quickly after we’ve encountered similar stimuli

69
Q

Encoding

A

Process of getting information into our memory banks

70
Q

Mnemonic

A

A learning aid, strategy, or device that enhances recall

71
Q

Storage

A

Process of keeping information in memory

72
Q

Schema

A

Organized knowledge structure or mental model that we’ve stored in memory

73
Q

Retrieval

A

Reactivation or reconstruction of experiences from our memory stores

74
Q

Retrieval cue

A

Hint that makes it easier for us to recall information

75
Q

Recall

A

Generating previously remembered information

76
Q

Recognition

A

Selecting previously remembered information from an array of options

77
Q

Relearning

A

Reacquire he knowledge that we’ve previously learned but largely forgotten overtime

78
Q

Distributed versus massed practice

A

Studying information in small increments over time (distributed) versus in large increments over a brief amount of time (massed)

79
Q

Tip-of-the-tongue phenomenon

A

Experience of knowing that we know something but being unable to access it

80
Q

Encoding specificity

A

Phenomenon of remembering something better when the conditions under which we retrieve information are similar to the condition under which we encoded

81
Q

Context-dependent learning

A

Superior retrieval of memories when the external context of the original memories matches the retrieval context

82
Q

State-dependent learning

A

Superior retrieval of memories when the organism is in the same psychological or physiological state as it was during encoding

83
Q

Long-term potentiation

A

Gradual strengthening of the connections i’m on neurons from repetitive stimulation

84
Q

Retrograde amnesia

A

Loss of memory from the past

85
Q

Anterograde amnesia

A

Inability to encode new memories from our experiences

86
Q

Meta memory

A

Knowledge about our own memory abilities and limitations

87
Q

Infantile amnesia

A

Inability of adults to remember personal experiences that took place before and early age

88
Q

Flashbulb memory

A

Emotional memory that is extraordinarily vivid and detailed

89
Q

Source monitoring confusion

A

Lack of clarity about the origin of a memory

90
Q

Cryptomnesia

A

Failure to recognize that or ideas originate with someone else

91
Q

Suggestive memory techniques

A

Procedure that encourages patient to recall memories that may or may not have taken place

92
Q

Misinformation effect

A

Creation of fictitious memories by providing miss leading information about an event after it takes place