Chapter 6 Flashcards

1
Q

You can use type to express the ideas conveyed in a files imagery or to deliver an additional message.
Should be limited and to the point

A

Text/Type

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2
Q

The way the characters look

A

Font

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3
Q

is text mathematically defined, can be scaled to any size without losing its sharp, smooth edges

A

outline type

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4
Q

composed of pixels, and can develop jagged edges when enlarged

A

Bitmap type

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5
Q

have a tail or stroke at the end of the characters

A

Serif fonts

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6
Q

do not have tails and are commonly used in headlines

A

Sans Serif font

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7
Q

used to display unique characters

A

Symbol fonts

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8
Q

The size of each characters is measured in (1 inch is equivalent to 72 points)

A

points

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9
Q

default photoshop size

A

12 pts

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10
Q

determines the size and physical properties of the object

A

structure

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11
Q

determines where the shadow falls relative to the text

A

angle

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12
Q

determines the lighting effects

A

shading

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13
Q

affects the amount of visible dimension

A

altitude

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14
Q

determines the pattern with which light is reflected

A

gloss contour

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15
Q

determine how pigments are combined

A

Highlight mode and shadow mode

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16
Q

converted to an image layer (can no longer be edited)

A

Rasterized

17
Q

let you create waves or curves in type (glass, pinch, ripple, etc)

A

Distort filters

18
Q

height of ridges within an object

A

relief

19
Q

adjustments made between characters and lines of type

A

type spacing

20
Q

each character occupies the same amount of space

A

monotype spacing

21
Q

each character can take up different amount of space

A

proportional spacing

22
Q

controls the amount of space between characters and can effect several characters and can affect several characters, a word, or an entire paragraph

A

kerning

23
Q

inserts a uniforms amount of space between selected characters

A

tracking

24
Q

changes amount of space between lines of text

A

Leading

25
Q

helps you manually or automatically control type properties such was kerning, tracking, and leading

A

Character palette

26
Q

type rests on an invisible line

A

baseline shift

27
Q

vertical distance that type moves from its baseline

A

baseline shift

28
Q

effects the can enhance the appearance of type

A

layer styles

29
Q

creates an illusion that another color layer of identical text is behind the selected text

A

Drop Shadow

30
Q

determines how far the shadow drops from the text

A

Distance

31
Q

determines the width of the shadows text

A

spread

32
Q

determines the clarity of the shadow

A

Size

33
Q

partially fills in pixel edges with additional colors

A

anti-aliasing

34
Q

this applies no anti aliasing

A

none

35
Q

displays type with the best possible resolution

A

sharp

36
Q

gives type more definition and makes type appear sharper

A

crisp