chapter 5 - social interaction Flashcards

1
Q

organizations

A

collectivities characterized by structure that encourages patterns in individual action

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2
Q

ascribed status

A

a social position imposed on a person at birth related to a characteristic impossible or extremely difficult to change

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3
Q

achieved status

A

a social position that a person acquires through their efforts and choices

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4
Q

master status

A

a social position that a person considers central to their social identity

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5
Q

role-playing

A

conforming to existing performance expectations

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6
Q

role-making

A

the creative process by which individuals generate role expectations and performances

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7
Q

social interaction

A

the process by which role performers act in relation to others

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8
Q

instrumental communication

A

sending messages that are a means to an end

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9
Q

expressive communication

A

sending messages that are ends in themselves

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10
Q

mediated interaction

A

communication that uses technologies to send and receive messages

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11
Q

technological determinism

A

the idea that the adoption of technologies leads to inevitable and sometimes undesirable effects

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12
Q

emotion management

A

people obeying “feeling rules” and responding appropriately to the situations in which they find themselves

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13
Q

emotion labour

A

emotion management that many people do as part of their job and for which they are paid

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14
Q

power

A

the capacity to carry out one’s will despite resistance

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15
Q

domination

A

a mode of interaction in which nearly all power is concentrated in the hands of people of high status. fear is the dominant emotion in systems of interaction based on domination.

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16
Q

cooperation

A

a basis for social interaction in which power is more or less equally distributed between people of different status. the dominant emotion in cooperative interaction is trust.

17
Q

competition

A

a mode of interaction in which power is unequally distributed but the degree of inequality is less than in systems of domination. envy is an important emotion in competitive interactions.

18
Q

dramaturgical analysis

A

the view of social interaction as a sort of play in which people present themselves so that they appear in the best possible light

19
Q

role distancing

A

giving the impression that we are just “going through motions” but actually lack serious commitment to a role

20
Q

ethnomethodology

A

the study of how people make sense of what others do and say by adhering to pre-existing norms

21
Q

breaching experiments

A

experiments that illustrate the importance of everyday, ritualistic interactions by disrupting interaction patterns

22
Q

status cues

A

visual indicators of a person’s social position

23
Q

stereotypes

A

rigid views of how members of various groups act, regardless of whether individual group members really behave that way