Chapter 5: Learning Flashcards

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1
Q

learning

A

A relatively permanent change in behavior brought about by experience.

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2
Q

classical conditioning

A

A type of learning in which a neutral stimulus comes to bring about a response after it is paired with a stimulus that naturally brings about that response

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3
Q

neutral stimulus

A

A stimulus that, before conditioning, does not naturally

bring about the response of interest.

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4
Q

unconditioned stimulus (UCS)

A

A stimulus that naturally brings about a particular response without having been learned.

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5
Q

unconditioned response (UCR)

A

A response that is natural and needs no training (e.g., salivation at the smell of food).

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6
Q

conditioned stimulus (CS)

A

A once-neutral stimulus that has been paired with an unconditioned stimulus to bring about a response formerly caused only by the unconditioned stimulus.

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7
Q

conditioned response (CR)

A

A response that, after conditioning, follows a previously neutral stimulus (e.g., salivation at the ringing of a bell).

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8
Q

extinction

A

A basic phenomenon of learning that occurs when a previously conditioned response decreases in frequency and eventually disappears.

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9
Q

spontaneous recovery

A

The reemergence of an extinguished conditioned response after a period of rest and with no further conditioning

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10
Q

stimulus generalization

A

A process in which, after a stimulus has been conditioned to produce a particular response, stimuli that are similar to the original stimulus produce the same response.

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11
Q

stimulus discrimination

A

The process that occurs if two stimuli are sufficiently distinct from one another that one evokes a conditioned response but the other does not; the ability to differentiate between stimuli.

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12
Q

operant conditioning

A

Learning in which a voluntary response is strengthened or weakened, depending on its favorable or unfavorable consequences.

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13
Q

reinforcement

A

The process by which a stimulus increases the probability that a preceding behavior will be repeated.

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14
Q

reinforcer

A

Any stimulus that increases the probability that a preceding behavior will occur again.

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15
Q

positive reinforcer

A

A stimulus added to the environment that brings about an increase in a preceding response.

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16
Q

negative reinforcer

A

An unpleasant stimulus whose removal leads to an

increase in the probability that a preceding response will be repeated in the future.

17
Q

punishment

A

A stimulus that decreases the probability that a previous

behavior will occur again.

18
Q

schedules of reinforcement

A

Different patterns of frequency and timing of reinforcement following desired behavior.

19
Q

continuous reinforcement schedule

A

A schedule in which behavior is reinforced every time the behavior occurs.

20
Q

partial (or intermittent) reinforcement schedule

A

Reinforcing of a behavior some but not all of the time.

21
Q

fixed-ratio schedule

A

A schedule in which reinforcement is given only after a specific number of responses are made.

22
Q

variable-ratio schedule

A

A schedule by which reinforcement occurs after a varying number of responses rather than after a fixed number.

23
Q

fixed-interval schedule

A

A schedule in which reinforcement is provided for a response only after a fixed time period has elapsed.

24
Q

variable-interval schedule

A

A schedule by which the time between reinforcements varies around some average rather than being fixed.

25
Q

shaping

A

The process of teaching a complex behavior by rewarding closer and closer approximations of the desired behavior.

26
Q

behavior modification

A

A technique whose goal is to increase the frequency of desirable behaviors and decrease the incidence of unwanted ones.

27
Q

cognitive learning theory

A

An approach to the study of learning that focuses on the thought processes that underlie learning.

28
Q

latent learning

A

Learning in which a new behavior is acquired but is not

demonstrated until some incentive is provided for displaying it.

29
Q

observational learning

A

Learning by observing the behavior of another person, or model.