Chapter 5 Flashcards

1
Q

the amount of color data that can be stored in a given file

A

color mode

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2
Q

determines how pigments combine to produce resulting colors

A

color model

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3
Q

image displayed on your monitor, such as an icon

A

bitmap

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4
Q

each dot that represents a color or shadow

A

pixel

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5
Q

range of displayed colors

A

gamut

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6
Q

it is beyond the color space that your monitor can display

A

out of gamut

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7
Q

the strength or purity in a color representing the amount of grey

A

saturation

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8
Q

measurement of light and dark

A

brightness

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9
Q

the 3 colors used to produce color red, green, blue

A

channels

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10
Q

used for lighting, video, and computer monitors color is created by adding red, green, and light blue

A

additive colors

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11
Q

based on colors being absorbed asa the ink hits the paper and being reflected back to your eyes - uses cyan, yellow, magenta, and black

A

cmyk

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12
Q

uses red blue and green

A

RGB

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13
Q

uses up to 256 shades of grey

A

grayscale mose

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14
Q

black by default used to fill color to a selection

A

foreground color

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15
Q

white by default used to make gradient fills

A

background fills

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16
Q

gradual blend

A

gradient

17
Q

feature that lets you choose colors from a. spectrum pr numerical define a color

A

color picker

18
Q

visual display of colors you can choose from

A

swatches panel

19
Q

lets you add a border around an image or text

A

stroke

20
Q

can contain up to 256 shades of grey to emphasize or create a certain mood

A

greyscale images

21
Q

controls how pixels are made lighter or darker

A

blending mode

22
Q

commands that let you significantly after an images appearance

A

filters

23
Q

original color

A

base color

24
Q

color you apply with paint

A

blend color

25
Q

image you are working with

A

target

26
Q

image that contains the color you are pulling from

A

source