Chapter 4 Key Terms Flashcards

1
Q

What is ability

A

Ability - Inherited, stable traits that determine an individual’s potential to learn or acquire a skill.

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2
Q

Define arousal

A

Arousal - A physical and mental (physiological and psychological) state of alertness/readiness, varying from deep sleep to intense excitement/alertness.

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3
Q

Define a basic skill

A

Basic Skill – Requires few decisions to be made, and are generally taught to beginners and quickly learned.

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4
Q

Define a closed skill

A

Closed skill - A skill which is not affected by the environment or performers within it. The skill tends to be done the same way each time.

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5
Q

Define a complex skill

A

Complex Skill – Require lots of decision making in order to be successful, they tend to be taught after experiencing success in basic skill, which can for some take considerable time to master.

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6
Q

Define deep breathing

A

Deep breathing - Slow, deep breaths whilst relaxed.

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7
Q

Define direct aggression

A

Direct aggression - Aggressive act which involves physical contact with others, eg a punch.

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8
Q

Externally paced skill

A

Externally-paced skill - The skill that is started because of an external factor. The speed, rate or pace of the skill is controlled by external factors, eg an opponent.

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9
Q

Extrinsic Feedback

A

Extrinsic feedback - Received from outside of the performer, eg from a coach. See Kinaesthetic feedback for a comparison.

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10
Q

Extrovert

A

Extrovert - Sociable, active, talkative, out-going personality type usually associated with team sports players.

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11
Q

Feedback

A

Feedback - Information a performer receives about their performance. Feedback can be given during and/or after performance.

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12
Q

Fine movement

A

Fine movement (skill classification) - Small and precise movement, showing high levels of accuracy and coordination. It involves the use of a small group of muscles.

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13
Q

Goal setting (SMART goals)

A

Goal setting (SMART goals) - A method to increase motivation and reduce anxiety. Goals should be SMART: * specific – specific to the demands of the sport/muscles used/movements used * measureable – it must be possible to measure whether they have been met * accepted – they must be accepted by the performer and others involved, eg coach * realistic – they are actually possible to complete * time bound – over a set period of time.

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14
Q

Goal setting (SMART goals)

A

Goal setting (SMART goals) - A method to increase motivation and reduce anxiety. Goals should be SMART: * specific – specific to the demands of the sport/muscles used/movements used * measureable – it must be possible to measure whether they have been met * accepted – they must be accepted by the performer and others involved, eg coach * realistic – they are actually possible to complete * time bound – over a set period of time.

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15
Q

Performance goals

A

Goal types (performance goals and outcome goals) - Performance goals Personal standards to be achieved. Performers compare themselves against what they have already done or suggest what they are going to do. There is no comparison with other performers.

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16
Q

Outcome goals

A

Outcome goals - Focus on end result/winning.

17
Q

Gross movement

A

Gross movement (skill classification) - Using large muscle groups to perform big, strong, powerful movements.

18
Q

Guidance

A

Guidance - A method to convey information to a performer. Guidance methods: * visual (seeing) * verbal (hearing) * manual (assist movement – physical) * mechanical (use of objects/aids).

19
Q

Indirect aggression

A

Indirect aggression - Aggression which does not involve physical contact. The aggression is taken out on an object to gain advantage, eg hitting a tennis ball hard during a rally.

20
Q

Information Processing

A

Information processing - Making decisions. Gathering data from short term and long term memory from the display (senses), prioritising the most important stimuli to make a suitable decision.

21
Q

Introvert

A

Introvert - A quiet, passive, reserved, shy personality type, usually associated with individual sports performance.

22
Q

Kinaesthetic feedback

A

Intinsic/Kinaesthetic feedback - It’s a type of intrinsic feedback, received via receptors in the muscles. Sensations that are felt by the performer, providing information from movement.

23
Q

Mental rehearsal

A

Mental rehearsal/visualisation/imagery - Cognitive relaxation techniques involving control of mental thoughts and imagining positive outcomes.

24
Q

Motivation

A

Motivation (intrinsic motivation and extrinsic motivation) - The drive to succeed or the desire (want) to achieve something/to be inspired to do something. This can be: * intrinsic – the drive that comes from within (eg for pride, satisfaction, a sense of accomplishment, self-worth) or * extrinsic – the drive to perform well or to win in order to gain external rewards (eg prizes, money, praise).

25
Q

Open skill

A

Open skill - A skill which is performed in a certain way to deal with a changing or unstable environment, eg to outwit an opponent

26
Q

positive self talk

A

Positive self-talk - Developing cognitive positive thoughts about your own performance.

27
Q

Self paced skill

A

Self-paced skill - The skill is started when the performer decides to start it. The speed, rate or pace of the skill is controlled by the performer.

28
Q

skill

A

Skill - A learned action/learned behaviour with the intention of bringing about predetermined results, with maximum certainty and minimum outlay of time and energy.

29
Q

Skill classification

A

Skill classification - Categorisation of sporting skills in accordance with set continua. These include: * simple/complex continua * open/closed continua * self-paced/externally-paced continua * gross/fine continua.