Chapter 3 - Data Representation Flashcards

1
Q

Byte

A

8 bits

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2
Q

Nibble

A

4 bits

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3
Q

Kilobyte

A

1024 bytes

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4
Q

Megabyte

A

1024 kilobyte

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5
Q

Gigabyte

A

1024 megabyte

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6
Q

Terabyte

A

1024 gigabytes

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7
Q

Binary

A

Base 2 number system used by computers uses the digits 1 and 0 only

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8
Q

Denary

A

Base 10 number system how we normally count uses digits 0 and 9

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9
Q

Hexadecimal

A

Base 16 number system used by humans to represent groups of four bits at a time. Uses digits 0 to 9 and A to F

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10
Q

Character set

A

The set of symbols that can be represented by a computer. They can be letters, digits, space, punctuation marks and some control characters such as “escape”. Each character is represented by a numerical code that is stored as a binary integer.

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11
Q

ASCII

A

American standard code for information interchange. A 7 bit character set used by PCs

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12
Q

EBCDIC

A

Extended binary coded decimal interchange code. 8 bit character set used by older mainframes

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13
Q

Unicode

A

A 16 or 32 bit character set that allows many more characters to be coded

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14
Q

Bitmap image

A

An image that has been stored as a series of values per pixel. The colour of each individual pixels is stored in a file

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15
Q

Pixel

A

Short for picture element. It is the smallest component of a bitmapped image

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16
Q

Colour depth

A

The number of bits used to represent the colour of a single pixel in a bitmapped image. Higher colour depth gives a broader range of distinct colours.

17
Q

Resolution

A

The number of pixels in an image

18
Q

Metadata

A

Data about data. In the case of image files metadata is the data the computer needs to interpret the image data in the file

19
Q

Analogue

A

A continuously changing wave such as natural sound

20
Q

Digital

A

Data that is made up of separate values. How data is stored on a computer

21
Q

Sample rate

A

The number of times per second that the sound wave is measured. The higher the rate the more accurately the sound wave is represented.

22
Q

Sample interval

A

The time gap between measurements of sound wave being taken. Another way of expressing the sample rate

23
Q

Sample resolution

A

The number of bits used to store the values of each sample. The greater the number of bits the more accurately the value is stored

24
Q

ADC

A

Analogue and digital converter takes real world analogue data and converts it to a binary representation that can be stored on a computer

25
Q

Data

A

Facts and figures with no context or format to give them meaning. Coded information

26
Q

Information

A

Processed data that had context and format so that it conveys meaning

27
Q

Bit

A

A single binary digit 1 or 0