chapter 2 key terms Flashcards

1
Q

ethical

A

correct good or honourable.

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2
Q

market pull

A

a need for a product that arises from customers or market research to solve a need.

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3
Q

marketing

A

the business of promoting and selling a product.

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4
Q

technology push

A

when research and development of new technology drives new product development.

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5
Q

twenty first century design

A

current and forward thinking design that considers the evolving practice of design.

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6
Q

circular economy

A

an alternative to a traditional linear economy, in which we use resources for as long as possible

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7
Q

throwaway society

A

a society influenced by consumerism and excessive consumption of products

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8
Q

emerging technology

A

new technologies that are currently being developed.

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