Chapter 2 - Key Project Management Terms Flashcards

1
Q

Project

A

A temporary endeavor to create a unique product, service, or result
Output - Unique to the customer and will be around for a long time

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2
Q

Operations

A

Ongoing day to day work of a business.
No start/end date and not unique. Not part of a project.

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3
Q

Project Management

A

Application of knowledge, skills, tools and techniques to meet requirements
Limited by time, cost, scope

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4
Q

Predictive, Agile, Hybrid Projects

A

Predictive - traditional waterfall, plan driven. Planning done upfront then execute work.
Agile - adaptive, change driven. Product is build in small increments and changes are supported.
Hybrid - Combines predictive and agile

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5
Q

Process

A

Inputs Tools and Techniques create specific output (ITTO)

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6
Q

Phase

A

Division within project where extra control is needed to manage the completion of one or more deliverables. Each phase has all 5 process groups. Outputs from one phase becomes inputs for another. Decide if acceptable conditions to continue or terminate.

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7
Q

Process Groups

A

Initiating, Planning, Executing, Monitoring and Controlling, Closing

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8
Q

Knowledge Areas

A

Integration, Scope, Schedule, Cost, Quality, Resources, Communications, Risk Procurement, Stakeholders

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9
Q

Development Life Cycle (2x)

A

Predictive Life Cycle - Scope, Time and Cost known early.
Iterative, Incremental, Adaptive Life Cycle - scope is known early but time and cost is refined throughout the project.

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10
Q

Projects, Programs, Portfolios

A

Program - Collection of projects containing common goal and managed by program manager.
Portfolio - Collection of projects and programs that are implemented to achieve strategic business goal.

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11
Q

Baseline

A

Scope, Time, Cost
Original plan plus approved changes. Used to measure performance of project. What you hope will happen

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12
Q

Project Management Office (PMO)

A

Very involved in project initiation, Identifies and develops methodology, best practices, procedures, standards but NOT the organizational methodology, admin practices, policies, procedures
Supportive - Low Authority. Provide PM templates and trainings.
Controlling - Moderate Authority. Provide framework to follow templates.
Directive - High Authority. PM reports to PMO.

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13
Q

Project Stakeholders

A

Project Manager - Responsible for the Project Outcome (agile referred to as scrum master/coach).
Project Coordinator - Cannot make budget decisions but can assign resources. Some decision making power.
Project Expeditor - PM is part time. Help organize project work and have no power or responsibility to follow a budget.
Product Owner - Agile project. Prioritize the backlog.

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14
Q

Organizational Structures (6x)

A

Organic/Simple - Small business and start ups where role of PM doesn’t exist or is PT.
Virtual - PM is done virtually using computer technology. Authority is low to moderate.
Functional Organization - PM has little power over resources. Controlled by functional managers of departments.
Project Oriented - PM controls all resources. Hired for project, no functional managers.
Matrix - Middle ground. Personnel and resources are not permanently assigned to project but are controlled by functional manager.
Hybrid - Use more than one of the structures

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15
Q

Matrix (Organizational Structure)

A

Weak - PM has little power. Part time position. Negotiate with functional manager for resources.
Balanced - PM and Functional manager have equal power (low to moderate). Full time position. Highest likelihood of conflicts.
Strong - PM has most power over resources. Full time position. Moderate to high power.

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16
Q

Constraints

A

Scope, time, cost, quality, resources, risk

17
Q

Life Cycle

A

All the stages or phases a project or product goes through. Implement when taking over a project.
Product - One product life cycles includes many project life cycles
Project - Initiating to closing