Chapter 15: Software Development Flashcards

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1
Q

Syntax error

A

An error in which a program statement does not follow the rules of a language.

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2
Q

Logic error

A

An error in the logic of the solution that causes it not to behave as intended.

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3
Q

Run-time error

A

An error that causes program execution to crash or freeze.

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4
Q

Test data

A

Carefully chosen values that will test a program

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5
Q

Black-box testing

A

Comparing expected results with actual results when a program is run.

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6
Q

White-box testing

A

Testing every path through the program code.

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7
Q

Debugging

A

Finding and correcting errors in a program.

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8
Q

Dry-running an algorithm

A

The process of checking the execution of an algorithm or program by recording variable values in a trace table.

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9
Q

Trace table

A

A table with a column for each variable that records their changing values.

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10
Q

Corrective maintenance

A

Correcting identified errors after a logic or run-time error.

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11
Q

Adaptive maintenance

A

Amending a program to enhance functionality or in response to specification changes.

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