Chapter 11 Flashcards

1
Q

DEPRECIATION: METHODS

HINT: Shrek: A Scarlet Dragon Scooped up Donkey.

A
  • Activity method
  • Straight-line method
  • Diminishing-charge methods
    • Sum-of-the-year’s-digits method
    • Declining-balance method
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2
Q

DEPRECIATION: CONCEPTS BEHIND METHODS

HINT:

Imagine a foot race with three different runners, each with his/her own running styles:

  • Marathon runner
  • Sprinter
  • Finish-line runner
A

Foot race = the life of an asset

Running = process of depreciating an asset

Three running styles = three major depreciation methods:

  • Marathon runner: prefers to run at a steady, controlled pace from beginning to end = Straight-line Method
  • Sprinter: prefers to run as fast as possible but continually slows down due to gradual exhaustion = Diminishing-Charge/Accelerated Depreciation Method
  • Finish-line runner: may run fast sometimes and slow other times but is only concerned about finishing the race = Activity Method
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3
Q

IMPAIRMENT LOSS: RECOGNITION RULES

HINT:

You bought a $5 lottery ticket and won $3 back on it. It has a $2 loss on its value.

You bought a $5 lottery ticket and won $20 back on it. It has a $15 gain on its value.

A

HINT:

You bought a $5 lottery ticket (carrying amount) and won $3 back on it (recoverable amount). It has a $2 loss on its value.

Rule:

Carrying amount > Recoverable amount = Impairment loss recognized (for $2 in this example)

HINT:

You bought a $5 lottery ticket and won $20 back on it. It has a $15 gain on its value.

Rule:

Carrying amount < Recoverable amount = NO impairment loss recognized

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