Chapter 1 - Introduction Flashcards

1
Q

Computers process data under the control of sets of instructions called

A

program

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2
Q

The key logical units of the computer are the

A

input unit, output unit, memory unit, central processing unit, arithmetic and logic unit, secondary unit

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3
Q

The key logical units of the computer are the

A

machine languages, assembly languages, high-level languages

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4
Q

the programs that translate high-level language programs into machine language are called

A

compilers

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5
Q

is an operating system for mobile devices based on the Linux kernal and java

A

Android

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6
Q

software is genetally feature complete, (supposedly) bug free and ready for use by the community

A

release candidate

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7
Q

The Wii remote, as well as many smartphones, use a which allows the devices to respond to motion

A

accelerometer

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8
Q

The ____ command from the JDK executes a Java environment

A

java.

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9
Q

The _____ command from the JDK complies a Java programs

A

javac

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10
Q

A Java source code file must end with the _____ file extension

A

.java

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11
Q

when a Java program is compiled, the file produced by the compiler ends with the _______

A

.class

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12
Q

The file produced by the Java compiler contains ______ that executed by the Java Virtual Machine

A

bycodes

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13
Q

Objects enable the design practice of ______ although they may know how to communicate with one another across well-defined interfaces, they normally are not allowed to know how other objects are implemented

A

information hiding

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14
Q

The key logical units of the computer are the

A

ALU

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15
Q

A new class of objects can be created conveniently by

A

inheritance

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16
Q

is a graphical language that allows people who design software systems to use an industry-standard notation to represent them

A

UML

17
Q

the size, shape, color and weight of an object are considered _____ of the object’s class.

A

attributes