Chapter 1 Flashcards

(39 cards)

1
Q

Attributes of a project (6)

A
  • Unique purpose
  • Temporary
  • developed using progressive elaboration
  • needs resources
  • needs primary customer/ sponsor
  • involves uncertainty
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2
Q

project sponsor

A

provides direction and funding

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3
Q

triple constraint

A

scope, time, and cost. Figure out which is most important, and pursue it at the cost of the others

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4
Q

Project management

A

the application of knowledge, skills, tools, and techniques to project activities to meet project requirements.

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5
Q

Stakeholders (7 examples)

A

people involved in or affected by project activities

-project sponsor, team, support staff, customers, users, suppliers, opponents

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6
Q

Project management knowledge areas (10)

A

Scope, time, cost, quality, human resources, communications, risk, procurement, stakeholder, integration

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7
Q

project management tools and techniques

A

tools that assist in doing work in the 10 knowledge areas. (ie. Gantt charts, project network diagrams, critical path analysis)

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8
Q

3 criteria of Project success

A

1) Met time, scope, and cost goals
2) Satisfied customer/ sponsor
3) Results met project’s main objective

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9
Q

Program manager

A
  • provides leadership and direction for the project managers heading the projects within a program.
  • coordinate efforts of project teams, functional groups, suppliers, and operations staff supporting the projects
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10
Q

program

A

group of related projects managed in a coordinated way to obtain benefits and control not available from managing them indiividually

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11
Q

project portfolio management

A
  • organizations group and manage projects and programs as a portfolio investments that contribute to the entire enterprise’s success
  • help their companies make wise investment decisions- select and analyze projects strategically (instead of tactically)
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12
Q

3 basic IT project categories

A

venture (transform business), growth (more revenues), core (necessary to run business)

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13
Q

leader vs manager

A

leader focuses on long term goals and big picture, while manager deals with specific goals

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14
Q

critical path

A

longest path through a network diagram that determines the earliest completion of a project

  • shows which tasks affect the target completion date
  • can change
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15
Q

enterprise project management software

A

software that integrates information from multiple projects to show the stats of active, approved, and future projects across an entire organization

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16
Q

gantt chart

A

standard format for displaying project schedule info by listing project activities and their start and finish dates in calendar form

17
Q

systems thinking

A

describes a holistic view of carrying out projects within an organization

18
Q

systems

A

set of interacting components that work within an environment to fulfill some purpose

19
Q

systems analysis

A

problem-solving approach that requires defining the scope of a system, dividing it into components, and identifying and evaluating its problems, opportunities, constraints, and needs

20
Q

structural frame

A

roles and responsibilities, coordination, control

21
Q

human resources frame

A

harmony b/t needs of organization and needs of people

22
Q

political frame

A

coalitions composed of varied individuals and interest groups. power

23
Q

symbolic frame

A

culture, language, tradition, image

24
Q

functinoal organizational structure

A
  • organizational chart hierarchy

- CEO -> functional managers/ VPs -> staff

25
project organizational structure
- organizational chart hierarchy - CEO -> Program managers -> staff - for organizations who earn revenue from doing projects for other people under contract
26
matrix organizational structure
-organizational chart hierarcy-staff report to a functional manager AND 1+ project managers -split time between projects strong, weak, or balanced -problems when project manager doesn't have adequate control of their time
27
organizational culture
set of shared assumptions, values, and behaviors that characterize the functioning of an organization
28
10 characteristics of organizational culture
``` member identity, group emphasis, people focus, unit integration, control, risk tolerance, reward criteria, conflict tolerance, means-ends orientation (focus on outcomes rather than techniques), open-system focus (responding to change in environment) ```
29
champion
a senior manager who acts as a key proponent for a project (sponsor or another manager)
30
project feasibility
- the first two project phases - concept and development - focus on planning
31
project acquisition
last two project phases - implementation and closeout - delivering actual work
32
systems development life cycle
framework for describing phases of developing information systems - waterfall, spiral, incremental build, etc - predictive life cycles
33
predictive life cycle
- scope of the project can be articulated clearly and schedule and cost can be predicted - spend a long time specifying requirements, and then produce design - users can't see a result for a while
34
adaptive software development
- adaptive approach b/c all requirements cannot be clearly expressed early on - more freedom - Agile
35
phase exits/ kill points
- management reviews after each phase of project | - used to gage whether a project should be continued, redirected, or terminated
36
advantages of virtual team
- lower costs b/c no office space/ support | - more flexibility- people working at any time of day/night
37
scrum
agile development method with a product owner, who creates a project backlog (wishlist), sprint planning, sprint backlog, spring, scrummaster (not the project manager)
38
process
- series of actions toward a particular result | - not mutually exclusive
39
list of 5 processes
initiating, planning, executing, monitoring/ controlling, closing