Ch.3 Learning and memory Flashcards

1
Q

Learning

A

The way in which we acquire new behaviors

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2
Q

Habituation

A

Repeated exposure to the same stimulus can cause a decrease in response

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3
Q

Dishabituation

A

Recovery of a response to a stimulus after habituation has occured. Occurs when a second stimulus is presented that interrupts the habituation process and causes an increase in response to the original stimulus. Temporary response that always refers one to the original stimulus, not the new one.

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4
Q

Associative learning

A

Pairing of either between two stimuli or between a behavior and a response (classical and operant conditioning)

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5
Q

Classical conditioning (acquisition)

A

Created associations between two unrelated stimuli. Unconditioned stimulus (stimulus that produces reflexive response) and unconditioned response (innate response) are paired with a neutral stimuli. When the neutral stimuli is paired with the unconditioned stimulus enough, it can become a conditioned stimulus (stimulus that now causes a reflexive response called the conditioned response)

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6
Q

Extinction (of stimulus)

A

If conditioned stimulus is presented without the unconditioned stimulus enough times, the organism can become habituated and extinction occurs. Spontaneous recovery of the stimulus may happen randomly.

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7
Q

Generalization

A

A broadening effect by which a stimulus similar enough to the conditioned stimulus can also produce the conditioned response. (eg. fear of objects that look like the original feared thing, such as a rat)

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8
Q

Discrimination (of stimuli)

A

An organism learns to distinguish between two similar stimuli. Opposite of generalization.

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9
Q

Operant conditioning

A

Links voluntary behaviors with consequences in an effort to alter the frequency of a particular behavior. Positive reinforcers add a positive consequence. Negative reinforcers increase the frequency of a behavior by taking away a negative thing. Positive punishment is giving a bad thing and negative punishment is taking away a good thing.

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10
Q

Escape learning

A

Negative reinforcer where the role of the behavior is to reduce the unpleasantness of something that already exists, such as a headache.

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11
Q

Avoidance learning

A

Negative reinforcer that is meant to prevent the unpleasantness of something that has yet to happen. (Studying for the MCAT to avoid the unpleasant consequence of a low score)

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12
Q

Fixed-ratio schedules

A

Reinforce a behavior after a specific number of performances of that behavior. (eg. feeding a rat after every third time it presses a bar in the cage). Continuous reinforcement is where behavior is rewarded every time it is performed

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13
Q

Variable-ratio schedules

A

Reinforce behavior after a varying number of performances of the behavior, but such that the average number of performances to receive a reward is relatively constant. Has the fastest response rate because a rat may continue pressing the bar quickly with hope that the next press is the one that will give a reward

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14
Q

Fixed interval schedules

A

Reinforce the first instance of a behavior after a specified time period has elapsed (must wait 60 sec before a desired behavior reaps a reward)

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15
Q

Variable interval schedules

A

Reinforce a behavior the first time that behavior is performed after a varying interval of time (must wait 60 sec first time then 90 sec next time)

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16
Q

Shaping

A

The process of rewarding increasingly specific behaviors. The organism must continually behave in a more specific way to receive the next reward.

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17
Q

Latent Learning

A

Learning that occurs without a reward but that is spontaneously demonstrated once a reward is introduced. Incentive added in the middle of a task can increase behavior

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18
Q

Problem solving

A

Higher order function allows us to step back and analyze a situation, rather than random trial-and-error approach to hopefully yield the correct behavior

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19
Q

Preparedness

A

Predisposition of animals to learn behaviors based on their own natural abilities and instincts (birds will peck, because this is the easiest way to get the reward of getting food)

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20
Q

Instinctive drift

A

The difficulty for animals to overcome their instinctual behaviors and produce new behaviors.

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21
Q

Observational learning

A

Process of learning a new behavior or gaining info by watching others. (Bobo doll experiment). Can also include watching another get punished, therefore decreasing the prevalence of an undesired behavior

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22
Q

Mirror neurons

A

Neurons located in the frontal and parietal lobes that are important in observational learning through producing empathy. They fire when experiencing emotion and when observing others experiencing emotion.

23
Q

Modeling

A

People learn what behaviors are acceptable by watching others perform them. Strongest when a models words are consistent with his or her actions.

24
Q

Encoding

A

Putting new information into memory. Occurs through Visual encoding, acoustic encoding, and semantic (being put into a meaningful context) encoding. With semantic encoding, the more vivid the context the better.

25
Q

Automatic processing

A

All the information in the environment that is gained without effort. Controlled processing involves active memorization (studying for the MCAT)- Can become automatic after knowing the new information well enough that you dont have to think about it.

26
Q

Self-reference effect

A

We recall info best when we can put it into the context of our own lives

27
Q

Maintenance rehersal

A

Repetition of a piece of info to keep it in working memory or to store it in short term and eventually long term memory.

28
Q

Method of loci

A

A mnemonic that involves associating each item in a list with a location along a route through a building that has already been memorized.

29
Q

Peg-word system

A

Mnemonic that associates numbers with items that rhyme with or resemble the numbers. (one-sun, two-shoe, ect.)

30
Q

Chucnking

A

Taking individual elements of a large list and grouping them together into groups of elements with related meaning

31
Q

Sensory memory

A

Memory that lasts a short time and consists of iconic (visual) and echoic (auditory) memory.

32
Q

Short-term memory

A

Fades quickly, but over the course of 30 seconds without rehearsal. Limited to the 7 plus or minus 2 rule. Can be increased by clustering information and duration of short-term memory extended by using maintenance rehearsal

33
Q

Working memory

A

Related to short-term memory. Enables us to keep a few pieces of info in our consciousness and be able to manipulate the info. Also integrates attention and executive function.

34
Q

Long-term memory

A

Short-term memory moves to long term through elaborative rehearsal. (involves adding onto previous knowledge in our memory bank- ideas more closely related to our lives are more likely going to find their way into long term memory)

35
Q

Implicit memory

A

Part of long term memory that involves skills and conditioned responses

36
Q

Explicit memory

A

Part of long term memory that involves memories that require conscious recall. Divided into semantic (the facts we know) recall and episodic memory (our experiences).

37
Q

Recognition

A

A type of retrieval that involves identifying a piece of info that was previously learned.

38
Q

Relearning

A

A type of retrieval that shows that certain info is already in long term memory. Involves spacing effect: the longer the amount of time between sessions of relearning, the greater the retention of the info later on

39
Q

Semantic network

A

Concepts in the brain are linked based on similar meaning. Activates spreading activation: when one node of semantic network is activated, the other linked concepts around it are unconsciously activated.

40
Q

Priming

A

Retrieval cue in which recall is aided by first being presented with a word or phrase that is close to the desired semantic memory

41
Q

Context effects

A

Retrieval cue in which memory is aided by being in the physical location where encoding took place.

42
Q

State-dependent memory

A

You can remember things better in the mood at which you learned them. For example, people who learn facts or skills while intoxicated will show better recall when performing those same tasks while intoxicated.

43
Q

Serial position effect

A

Retrieval cue that appears while learning lists- participants show better recall for the first few and the last few items on the list. Primacy (early items) and recency (late items) effects exist.

44
Q

Alzheimer’s disease

A

Degenerative disease due to neurofibrillary tangles and beta-amyloid plaques. Can involve sundowning (dysfunction in the late afternoon and evening)

45
Q

Korsakoff’s syndrome

A

Memory loss caused by thiamine deficiency in the brain. Retrograde and anterograde amnesia are characteristic along with confabulation (creating vivid but fabricated memories)

46
Q

Proactive Interference

A

Retrieval error caused by existence of other info; In proactive it is old info interfering with new learning.

47
Q

Retroactive interference

A

New info causes forgetting of old info. Can be prevented by reducing the number of interfering events (studying right before going to bed)

48
Q

Prospective memory

A

Remembering to perform a task at some point in the future. Mostly intact for older adults, while time-based memory is not that great.

49
Q

Misinformation effect

A

Conflicting information presented can get in the way of previous memories and change those memories. Also, if asking someone about a memory, providing a leading question can cause the response to be overstated.

50
Q

Source amnesia

A

Memory construction error in which a person remembers the details of an event, but confuses the context under which those details were gained. Someone might here something happening to someone else, but then recalls it happening to themselves.

51
Q

Neuroplasticity

A

Neural connections form rapidly in response to a stimuli. Adult brains are much less plastic than childrens brains.

52
Q

Synaptic pruning

A

As we grow older, weak neural connections are broken while strong ones are bolstered, increasing the efficiency of our brains ability to process info.

53
Q

Long-term potentialation

A

Responsible for the conversion of short-term to long term memory. Involves the strengthening of neuronal connections resulting from increased NT release and adding of receptor sites.