Ch10: Shoulder Joint Flashcards
Shoulder Joint
A ball-and-socket joint with movement in all three planes and around all three axes. Therefore, the joint has three degrees of freedom. The humeral head articulating with the glenoid fossa of the scapula makes up the shoulder joint. It is one of the most movable joints in the body, and consequently, one of the least stable.
Shoulder joint (anterior view).
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Four groups of motions possible at the shoulder joint
(1) flexion, extension, and hyperextension
(2) abduction and adduction
(3) medial and lateral rotation
(4) horizontal abduction and adduction.
(Flexion, extension, and hyperextension occur in the sagittal plane around the frontal axis)
Shoulder Joint Flexion and Extension
Flexion is from 0 to 180 degrees
Extension is the return to anatomical position.
Shoulder Joint Hyperextension
Approximately 45 degrees of hyperextension is possible from the anatomical position.
Shoulder Joint Abduction and Adduction
Abduction and adduction occur in the frontal plane around the sagittal axis, with 180 degrees of motion possible.
Shoulder Joint Medial and Lateral Rotation
Medial and lateral rotation occur in the transverse plane around the vertical axis. Sometimes the terms internal and external are used in place of medial and lateral, respectively. From a neutral position, it is possible to move 90 degrees in each direction.
Shoulder Joint Horizontal Abduction and Horizontal Adduction
Also occur in the transverse plane around the vertical axis. From an arbitrary starting position for these motions of 90 degrees of shoulder abduction, there would be approximately 30 degrees of horizontal abduction (backward motion) and approximately 120 degrees of horizontal adduction (forward motion).
Circumduction of the Shoulder Joint
A term used to describe the arc or circle of motion possible at the shoulder. Because it is really only a combination of all the shoulder motions, this term will not be used here.
Shoulder joint motions.
Note: In lateral and medial rotation, the shoulder is abducted to 90 degrees only to show the rotation more clearly.
Scaption
This motion is similar to flexion or abduction but occurs in the scapular plane as opposed to the sagittal or frontal plane
Scapular Plane
Approximately 30 degrees forward of the frontal plane. It is not quite midway between flexion and abduction. With scaption of the shoulder, 180 degrees of up and down motion is possible. Most common functional activities occur in the scapular plane.
What is the normal end feel for all shoulder joint motions?
Firm. This is due to tension from various ligaments and muscles and from the joint capsule. (end feel is the feel at the end of a joint’s passive range of motion when slight pressure is applied).
Arthrokinematic Motion at the Glenohumeral Joint
the convex humeral head moves within the concave glenoid fossa. As stated by the convex-concave rule, this convex joint surface (humeral head) glides in a direction opposite to the movement of the distal end of the moving bone (the humerus). Therefore, when the shoulder joint flexes or abducts, the humeral head glides posteriorly or inferiorly, respectively. This keeps the head of the humerus articulating with the glenoid fossa. In extension and adduction, the humeral head glides anteriorly or superiorly, respectively. With medial rotation, the humeral head glides posteriorly. With lateral rotation, the opposite motions occur. The head rolls glides anteriorly.
Glenohumeral Joint Open Packed Position
The greatest amount of arthrokinematic motion is possible when the glenohumeral joint is in the open packed position of 55 degrees abduction and 30 degrees horizontal adduction.
A mobilizing force that glides the humeral head into the direction of restriction can help restore movement between the joint surfaces and lengthen fibers of the joint capsule.