Ch.1-3 Flashcards
A term to describe the overwhelming amount of information, channels, and media platforms we face daily.
Information Overload
A theory that begins with basic human needs and moves upward through the basic human needs.
Maslow’s Hierarchy of Needs
A theory that suggests that as technologies develop and advance, so must the structure and values of our society and culture, and so must we as human beings.
Technological Determinism
Dominance of the media by a particular group.
Media Hegemony
Economic inequality between groups in terms of access to, use of, or knowledge about information and communication technologies.
Digital Divide
A communication model that includes the information source, sender, and other components of the communication process.
Shannon and Weaver Model
Factors such as age, sex, race, education, etc that help media professionals identify who their audience is and what they want.
Audience Demographics
Ideas and theories about how mass media influence people as individuals, as families, as communities, as nations.
Media Effects
Mcluhans belief that as media technologies evolve, enhanced cultural exchange will become more widely possible.
Global Village
Mcluhan’s theory of minimizing distance via digital media.
Proximity
Identification, study and analysis of all the processes involved in creating and consuming media content across all media types and platforms.
Media Literacy
Messages and media that attract and focus the receiver’s&w attention.
Affinity Paths
Platforms that allow for little or no direct input into the content from the user.
Passive Media
Platforms that allow for the exchange of information between users and the media content.
Active Media
Produced by the gap between what we understand and what we think we should understand. Could also refer to our ability to use and understand how to use media.
Information anxiety