Ch. 4: Probability and Probability Models Flashcards

1
Q

deals with uncertainty; measures the chance of likelihood that an event will occur

A

probability
(ex: whether the football team will win or not)

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2
Q

Probability is always between ___ and _____.

A

0 (low probability) and 1 (high probability)

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3
Q

any process of observation with an uncertain outcome

A

experiment

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4
Q

the possible outcomes for an experiment are called the _______ ________

A

experimental outcomes (results)

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5
Q

a measure of the chance that an experimental outcome will occur when an experiment is carried out

A

probability

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6
Q

the ________ ______ of an experiment is the set of all possible experimental outcomes.

A

sample space

(ex: we are tossing a coin, with one side heads (H) and one side tails (T). The sample space would be: {H,T})

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7
Q

the experimental outcomes in the sample space are called….

A

sample space outcomes

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8
Q

Sample space is called ____ for short.

A

S

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9
Q

How do we write the probability of something?

A

P(E)

(If E is an experimental outcome, then P(E) denotes the probability that E will occur)

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10
Q

What are the 2 conditions for probability?

A
  1. 0 ≤ P(E) ≤ 1 such that:
    • If E can never occur, then P(E)=0
    • If E is certain to occur, then P(E)=1
      (aka probability is always between
      0 and 1)
  2. The probabilities of all the experimental outcomes must sum to 1.
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11
Q

What are the 3 methods to assigning probabilities to sample space outcomes?

A
  1. Classical Method
  2. Relative Frequency Method
  3. Subjective Method
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12
Q

Match the following to the methods they describe for assigning probabilities to sample space outcomes:
a.) assessment based on experience, expertise or intuition.
b.) for equally likely outcomes.
c.) using the long run relative frequency.

A

a.) subjective method
b.) classical method
c.) relative frequency method

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13
Q

Which method would you use for the following example (subjective, classical, or relative frequency)?

Tossing a two sided coin, one side with heads and one side with tails.

A

Classical

(equally likely to land on heads or tails. P(H)= 1/2 and P(T)= 1/2.

(another example would be rolling a dice. Each number has a 1/6 probability of being rolled)

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14
Q

T or F: For the Classical Method, if there are N equally likely sample space outcomes, then the probability assigned to each sample space outcome is 1/N.

A

True

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15
Q

Which method would you use for the following example (subjective, classical, or relative frequency)?

Tossing a coin 100 times, or 1,000, or 10,000 times.

A

Relative Frequency (do the same thing over and over)

(look at camera roll for more info)

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16
Q

Which method would you use for the following example (subjective, classical, or relative frequency)?

There is an 80% chance ABC company will make 60% profit. This is known based on experience.

A

Subjective method

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17
Q

a mathematical representation of a random phenomenon

A

probability model

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18
Q

a variable whose value is numeric and is determined by the outcome of an experiment

A

random variable

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19
Q

a probability model describing a random variable

A

probability distribution

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20
Q

What are the 2 types of probability distributions you can have?

A
  1. Discrete probability distributions (Ch. 6)
  2. Continuous probability distributions (Ch. 7)
21
Q

What are the 2 types of discrete probability distributions?
what are the 3 types of continuous probability distributions?

A

Discrete:
1. Binomial distribution
2. Poisson distribution

Continuous:
1. Normal distribution
2. Exponential distribution
3. Uniform distribution

22
Q
  • An _______ is a set of sample space outcomes.
  • The probability of an event is the ______ of the probabilities of the sample space outcomes.
23
Q

T or F: If all outcomes equally likely, the probability of an event is just the ratio of the number of outcomes that correspond to the event divided by the total number of outcomes.

24
Q

Suppose that when we roll a dice, the sample space is: {1,2,3,4,5,6}. If asked what’s the probability you will have 5 or 6, this means you will ______ the probabilities.

A

ADD (remember: or means add)

= P(5) + P(6)
= 1/6 + 1/6
= 2/6 → 1/3

25
Suppose that when we roll a dice, the sample space is: {1,2,3,4,5,6}. What's the probability that you will get 7?
P(7) = 0 because in the sample space we don't have 7. !EXAM QUESTION!
26
Look at example 4.1 in camera roll for sample space outcome example.
Ok
27
Suppose s={a,b,c,d,e}. The following is given: P(a) = .10 P(b) = .20 P(c) = ? P(d) = .30 P(e) = .25 What is the probability of c?
P(c) = .15 (We know that the sum of all probabilities is equal to 1, so add all of the given probabilities together, and subtract that number from one to get P(c).)
28
Review example 4.3 in camera roll if needed (two randomly selected grocery store patrons are each asked to take a blind taste test and to then state which of 3 diet colas (marked as A,B,or C) he or she prefers...)
Ok
29
What are the 6 elementary probability rules?
1. Complement 2. Union 3. Intersection 4. Addition 5. Conditional probability 6. Multiplication
30
Complement: 1. The ________ of an event A is the set of all sample space outcomes not in A. 2. P(Ā) = ? 3. P(A) + P(Ā) must be equal to...
1. complement (Ā) 2. P(Ā) = 1 - P(A) - P(A) = something or an event will occur. - P(Ā) (complement) = will not occur. 3. one (Write these on cheat sheet. If you need a visual to understand better, look in camera roll)
31
- The ______ of A and B are elementary event that belong to either A OR B or both. - The intersection of A and B are elementary events that belong to both A AND B.
- union (written as A∪B) - intersection (written as A⋂B) (Write these on cheat sheet)
32
The P(A) = .45 What is the complement, or P(Ā)?
P(Ā) = 1 - P(A) = 1 - .45 = .55
33
T or F: Intersection includes everything, and union is just what both A & B share.
False UNION includes everything, and INTERSECTION is just what both A &B share. (look at camera roll for example)
34
When P(A⋂B) = 0 (aka they have no in sample space outcomes in common/ they don't share anything), this is called ________ _______.
mutually exclusive (example of this in camera roll)
35
T or F: If A and B are mutually exclusive, A&B cannot occur simultaneously.
True
36
The ________ Rule: If A and B are mutually exclusive, then the probability that A or B (the union of A and B) will occur is: - P(A∪B) = P(A) + P(B) If A and B are NOT mutually exclusive: - P(A∪B) = P(A) + P(B) - P(A⋂B) , where P(A⋂B) is the joint probability of A and B both occurring together.
Addition (write this on cheat sheet, especially the formulas) (example of this in camera roll, WRITE THE EXAMPLE on cheat sheet!)
37
Look over example 4.6 in camera roll and understand how to find/calculate these probabilities.
Ok (4 pictures in total in camera roll for this example)
38
Look over example 4.12 in camera roll if need more practice with union/intersection/ addition rule.
Ok (good one to look at)
39
- The probability of an event A, given that the event B has occurred, is called the ________ _________ of A given B. - Further, P(A𛰌B) = _______ / _____ - P(B) ≠ ____
- conditional probability - P(A⋂B) / P(B) (this is the formula for conditional probability) - 0 (write on cheat sheet)
40
How do we write conditional probability?
Denoted as P(A𛰌B) (picture in camera roll on this; look over!)
41
T or F: For conditional probability, if A and B are mutually exclusive, then P(A𛰌B) = 0
True (bc P(A𛰌B) = P(A⋂B)/ P(B), which would equal → 0/P(B) = 0)
42
Independent Events: Two events A and B are independent if and only if: 1. P(A𛰌B) = _____ or, equivalently, 2. P(A𛰌B) = ______
1. P(A) 2. P(B) (Here was assume that P(A) and P(B) are greater than 0)
43
Look at table 4.3 example in camera roll for an example of conditional probability.
Ok (2 pictures total)
44
Multiplication Rule: If A and B are independent, then the probability that A and B will occur is P(A⋂B) = _____ x _____
P(A) x P(B) OR... P(B) x P(A) (ex: If A = .9 and B=.2, then P(A⋂B) = (.9)(.2) = .18
45
Look at pic in camera roll for addition rule that says if A & B are independent events...
Ok (PUT ON CHEAT SHEET)
46
What is this symbol called: !
factorial
47
1. How would 3! (3 factorial) be calculated? 2. How would 5! be calculated?
1. 3! = 3 x 2 x 1 = 6 2. 5! = 5 x 4 x 3 x 2 x 1 = 120
48
T or F: 0! (zero factorial) is equal to 0.
False 0! = 1 (know this)
49
A Counting Rule for Combinations: The number of combinations of n items that can be selected from N items is denoted as (N over n) (with no division line) and is calculated using the formula:
N! / n!(N-n)! (Look in camera roll for pic of this formula, and add to cheat sheet. )