Ch 2 Review Flashcards

1
Q

What is an agent

A

anything that perceives its environment through sensors and acts upon the environment through effectors (ex. human has eyes for sensors, hands for effectors)

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2
Q

what is a performance measure

A

how successful an agent is (how much dirt cleaned up, how much electricity used)

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3
Q

omniscient agent

A

knows actual outcome of its actions and can act accordingly (realistically impossible)

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4
Q

ideal rational agent

A

maximizes performance measure

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5
Q

mapping

A

table of action to take in response to percept sequence

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6
Q

autonomy

A

actions based on built-in knowledge, doesn’t need to pay attention to percepts; to point where behavior is determined by own experience

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7
Q

agent program

A

function that implements mapping; uses physical architecture

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8
Q

architecture

A

computing device

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9
Q

agent equation

A

agent = architecture+program

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10
Q

parts of learning agent

A

critic(feedback, how doing, what to modify) , learning element (make improvements), performance element (make external action), problem generator (suggest actions for new experiences)

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