CH 2 Flashcards

1
Q

consumer cognition def

A
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2
Q

3 properties of attention

A
  1. limited
  2. selective
  3. partially controllable (voluntary and involuntary)
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3
Q

limited

A
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4
Q

inattentive blindness

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5
Q

selective

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6
Q

partially controllable

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7
Q

things to do to grab attention

A
  1. sensory contrast
  2. explicit violations
  3. breaking norms/conceptual rules
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8
Q

sensory contrast

A
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9
Q

explicit violations

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10
Q

breaking norms/conceptual rules

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11
Q

change blindness

A

we do not notice slight changes

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12
Q

active process of constructing a representation (multiple possible interpretations

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13
Q

desired outcomes and identities (they saw a game)

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14
Q

goals and motives

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15
Q

current need status

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16
Q

context: how we use context to disambiguate ambiguous stimuli

A
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17
Q

expectations: functions of expectations

18
Q

expectation: drawbacks of expectations

19
Q

expectations: influence on judgments (nuns and rockstars)

20
Q

expectations: shift consumption experiences (beer, pudding, wine)

21
Q

expectations: counterfactual

22
Q

expectations: confirming bias

23
Q

expectations: self-fulfilling prophecy

24
Q

priming:

25
how is accessibility related to priming
26
subliminal (unconscious)
27
accessibility: impact of priming on disambiguation
28
memory is imperfect and biased
ie: misremembering "sleep" and cars crashing vs smashing
29
short term memory
30
long term memory
31
long term: episodic memory
32
long term: semantic memory
33
6 avenues to increase memory
1. chunking 2,. repeated exposure 3. rehearsal 4. elaboration 5. vivid imagery (and dual coding) 6. memory decay
34
chuncking
35
repeated exposure
36
rehearsal
37
3 types of elaboration
1. self referencing 2. common situations 3. first-person perspective
38
self refrencing
39
common situations
40
first person perspective
41
vivid imagery (and dual coding)
42
memory decay