Carl G And Rpg 7 Flashcards
Sight magnification for the Carl Gustaf
3 power
Back blast area
90゚ angle 100 m deep
Practical rate of fire for the Carl Gustaf
6 rounds a minute, also limited by the 24 hour rule.
What are the 3 Safety projections on the Carl Gustaf?
Stop projection, safety projection, locking projection
How long do you wait after the first misfire on the Carl Gustaf
5 seconds
How long do you wait after the 3rd misfire on a coral Gustaf
2 minutes
What round is on the 1st setting of the fire control device?
Heat 551/551 c rs, TP 552, TPT 141
What round works for the 2nd setting on the fire Control device
HE 441 B/441 D RS, ADM 401, Smoke 469 B/C
What round works on the 3rd setting of the fire control device
HEDP 502 RS
What round works on the 3rd setting of the fire control device
HEDP 502 RS
What round works on the 4th setting or the fire control device
509B ASM
What is the practical range of the 401 Adm
100 m
What is the Max range of the 401 Adm round
200m
Ranges for the H EDP 502 RS
Moving target: 300m
Bunkers/ bldgs: 500m
What are the 2 fuses on the H EDP 502
Impact and delayed
What is the minimum distance to bore sight the carl Gustaf
200 m
For botesighting, what range do you index at?
0
What are the ranges for the RPG7
300 m moving
500 m stationary
W/ PGO-70 sight
What is the caliber of the RPG7 round
40 by 85 mm HEAT, fin stabilized
What is the locking system for the RPG7
Friction
How far must I be from a rear wall or obstruction when firing the RPG7
2 m minimum
What are the 2 types of fuses on the RPG7
D K2 and DK 4
What must you attach to the RPG round before it is fired
The booster
When will the round of the RPG7 self detonate
4.5 seconds