C2A: Memory and Display Flashcards

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1
Q

historically, was scan conversion an analog or digital process? what about today

A

analog

now use digital

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2
Q

describe the differences b/w analog and digital scan conversion

A

analog:
- shows you continuous values
- prone to drift
- less reproducible
- no long term memory

digital:
- shows discrete numbers
- stable
- reproducible
- good long term memory

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3
Q

can you cine w/ an analog scan converter

A

no, theres no long term memory

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4
Q

what are the main advantages of the analog scan converter

A
  • allowed for grey scale
  • act as a buffer b/w image and display
  • good short term memory
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5
Q

whats a typical dimension of a matrix for a digital scan converter (DSC) ? is it divided into smaller squares

A

1024x768

…yes, divided into pixels which each contain a digital number

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6
Q

what does the digital number assigned to each pixel represent

A

the amplitude of the received echo (will be equal to a 1 or a 0)

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7
Q

what does each pixel store?

A

stores data that represents the greyscale information of the returning echos

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8
Q

what type of ‘language’ does a DSC use?

A

binary code

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9
Q

how many shades of grey can each pixel in the matrix display?

A

2

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10
Q

how do we get additional shades of grey if each pixel in a matrix can only produce 2/

A

-additional matrices are stacked on top of one another so that each pixel location can be represented by many 1s or 0s

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11
Q

whats the smallest form of display w/ a DSC

A

pixel

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12
Q

what is a bit

A

1 binary digit

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13
Q

what is a byte

A

8 bits of data (e.g. 10010101)

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14
Q

whats a word

A

combination of bits expressed as a unit (e.g. 10010101)

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15
Q

what is word length

A

the # of bits in a word (e.g. 1001010 has 7 bits so a word length of 7)

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16
Q

what is bit depth

A

the word length at each address location (US has a bit depth of 8)

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17
Q

describe RAM

A

random access memory

  • fast, rewritable, cheap and erased when the machine is turned off
  • the machines ‘operating system’
18
Q

describe ROM

A

read only memory (you cant change it)

  • permanent and used for system functions
  • machines ‘program software’
19
Q

how do you find the # of shades of grey you can produce

A

2^n

n= # of bits of the bit depth used at each address location

20
Q

as you increase bit depth what happens to the # of shades of grey you can produce

A

it increases

21
Q

review how to convert binary # to decimal

A

/

22
Q

the US systems resolution is limited by what?

A

the monitor resolution… US machine is limited by the type/quality of display used

23
Q

what are the 2 considerations for monitor quality

A
  • # of pixels

- size of pixels

24
Q

why are more pixels better

A

because in order to fit into a finite space, the pixels need to get smaller so theres better resolution

25
Q

do we impact the resolution by changing the field of view

A

yes

26
Q

how do you calculate resolution

A

take the depth in mm and divided it by the # of pixels horizontally across the screen…. you want max number of pixels w/ least amount of depth possible

e.g. 1024x1024 and 20 cm -> 200mm/1024 = 0.2 mm/pixel

27
Q

what was the first type of CRT

A

oscilloscope

28
Q

describe the oscilloscope CRT

A

could only display in X, Y axis and was not able to produce a video signal (image)

29
Q

which early methods of US used an oscilloscope for display

what do we use today

A

A mode and B mode and M mode

LCD monitor

30
Q

what type of CRT accept a video signal and can display a wide range of shades of grey

A

TV CRT

31
Q

describe the CRT

A
  • has a tube that contains a cathode or source of electrons (-)
  • the electron beam is directed towards the phosphor plate which is +
  • electrical or magnetic deflection plates are used to steer the beam of electrons onto the plate
  • brightness of phosphorus depends on # of electrons hitting the plate
32
Q

what does the # of electrons hitting the phosphorus plate depend on

A

amplitude of the video signal

33
Q

how do you produce colour w/ a CRT

A

need 3 electron guns that cause the phosphorus to light up as red, green or blue (which produce all necessary colours)

34
Q

how is the E beam moved across the phosphorus plate w/ a CRT

A

Raste Format w/ interlacing

Raster is from top to bottom, L to R

Interlacing is writing all of the odd lines and then all the even lines on the screen

35
Q

a complete image frame w/ raster and interlacing has how many lines? what is its frame rate

A

525 lines every 1/30 seconds

so 30 FPS or Hz for a whole frame

36
Q

whats the time is takes to produce a single field w/ a CRT

A

1/60 a second for EACH frame (odd and then even)

37
Q

why do we use interlacing

A

to reduce flicker

38
Q

why are computer monitors superior to CRT

A
  • they have more scan lines
  • smaller and more pixels
  • better resolution (1024x768 or more)
  • higher frame rates
39
Q

how are scan lines written on a computer monitor

A

progressively… still w/ raster format (top to bottom, L to R)

40
Q

FPS is higher than what value w/ computer monitors

A

> 60 Hz