Building Agile Teams Flashcards

1
Q

Servant leadership

A

The practice of leading through service to the team, understanding and addressing their needs to enable the highest team performance.

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2
Q

What is the role of the servant leader?

A

To facilitate the team’s discovery and definition of agile, approaching the work by purpose, people, and process.

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3
Q

Purpose

A

The why and goal or reason for being.

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4
Q

People

A

Encouraging an environment where everyone can contribute and succeed.

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5
Q

Process

A

It doesn’t have to be perfect; look for results. The cross-functional team often delivers finished value and reflects on the product and the process.

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6
Q

Servant leader responsibilites

A

Facilitate, remove impediments, grow the team, and pave the way for others’ contribution.

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7
Q

Remove impediments

A

Remove clockers and bottlenecks and bring dependencies into the team.

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8
Q

WIP

A

Work in progress

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9
Q

Pairing

A

Working in pairs to complete, check and learn together.

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10
Q

Swarming

A

Multiple members getting around a problem to solve it quickly.

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11
Q

Mobbing

A

Teams working closely together around a core outcome.

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12
Q

Cross-functional team member

A

Typically developers, business analysts, designers, testers, SMEs, or anyone with the skills necessary to produce a working product.

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13
Q

Product owner

A

Responsible for guiding the direction of the product towards the highest value for the customer. Prioritizing and reprioritizing increments, giving high-level requirements, balancing benefit vs. effort.

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14
Q

Team facilitator

A

Team coach, team lead, project manager, scrum master, or servant leader. They focus on facilitation, helping the team gather answers, reduce impediments, bottlenecks and blockers to the work.

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15
Q

The whole team approach

A

When possible, bringing external dependencies from outside the team to inside the team helps increase knowledge sharing and collaboration, increases dedication, reduces task-switching, and speeds up output.

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16
Q

Early and frequent feedback

A

Early feedback on the product through small deliveries and the process through retrospectives speeds and increases learning for future releases.

17
Q

Sticky/stable teams

A

Small teams of 3-12 people funded and formed around a core discipline, feature set or area. They build up a high level of expertise in that area over time, ensuring work flows more smoothly.

18
Q

Continuous integration

A

Code is merged regularly (daily when possible) and regression tested, often automatically, to catch any defects as a whole.

19
Q

Rolling wave planning

A

Future features are created and estimated on broadly at first, then broken down and elaborated in detail the closer they get to being worked on. Estimates and acceptance criteria become more refined with each pass.

20
Q

Build in quality

A

Quality should always be top of mind. Technical debt should always be top of mind and reduced during solution and development. Refactor regularly, a slack card of 3 to 5 points can be added to a spring for technical debt, that drops off if other urgent cards arise. Use peer review, test-first (test driven development) and simple solutions over complex ones.

21
Q

Visual management

A

Team information is clearly available to all - including backlog, sprint Kanban board, product roadmap, and team velocity.