Brevity Flashcards

1
Q

Backpacker

A

Weapons smuggler

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2
Q

Ball

A

ASW helo transducer

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3
Q

Beadwindow

A

Last transmission included classified info

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4
Q

Bent

A

Equipment NON-OP

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5
Q

Bertha

A

AEW search equipment

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6
Q

Big Dipper

A

Radar and sonar equipped helo

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7
Q

Big Joe

A

AEW ID equipment

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8
Q

Bingo

A

Fuel out

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9
Q

Bird

A

Friendly SAM

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10
Q

Birdie

A

Sonobuoy relay info

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11
Q

Bitter

A

ASCM state report

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12
Q

Blemish

A

Possible fratricide

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13
Q

Blind

A

Aircraft lost visual contact

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14
Q

Bloodhound

A

ASW torpedo

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15
Q

Blotter

A

ECM receiver

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16
Q

Bogey

A

Unidentified aircraft

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17
Q

Bogey Dope

A

Request target info to specific target

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18
Q

Bouncer

A

Employ bottom bounce (sonar)

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19
Q

Bowwave

A

Long-form weather report

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20
Q

Box

A

Group in air picture

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21
Q

Break off

A

Break off approach

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22
Q

Brownie

A

Camera

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23
Q

Bubble

A

Sub releases air bubble for ID/evasion purposes

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24
Q

Bug out

A

Disengage

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25
Q

Bugsy

A

Unit conducting terrorist/asymmetric activities

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26
Q

Bulldog

A

Sub/ship launched ASCM

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27
Q

Bullpen

A

Sub generated search area

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28
Q

Bullring

A

Aircraft patrol zone

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29
Q

Bullseye

A

Common reference point

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30
Q

Bully

A

Concentrate attack on target

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31
Q

Button

A

Radio channel setting

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32
Q

Buzzard

A

Missile used in land attack mode

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33
Q

Caddilac

A

Directional active sonobuoy

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34
Q

Caesar

A

Unit is the FOTC for group

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35
Q

Cake

A

ASW weapon state

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36
Q

Canary

A

Transponder

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37
Q

Candles

A

Night illumination device

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38
Q

Candy

A

Ammunition state report

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39
Q

Candygram

A

EW targeting info available

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40
Q

Canyon

A

Jam radar

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41
Q

CAVOK

A

Cloud & visibility okay

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42
Q

Certsub

A

Contact classified as certain sub

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43
Q

Chaff

A

Chaff detected

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44
Q

Champ

A

Carrier based ASW aircraft

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45
Q

Changing port/starboard

A

Contact altering course

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46
Q

Charter

A

Activate daily changing callsign

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47
Q

Chatter

A

Comm jamming

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48
Q

Chattermark

A

Commence counter jamming ops

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49
Q

Checkprint

A

Provide amplifying info on air track

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50
Q

Check squawk

A

Ensure transmitting correct crypto

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51
Q

Cherubs

A

Altitude of aircraft (hundreds of feet)

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52
Q

Chicks

A

Friendly aircraft

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53
Q

Cinder

A

IR decoy

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54
Q

Cipher

A

UHF/HF encrypt device

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55
Q

Clanking

A

Cavitating or transients

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56
Q

Clara

A

Only friendlies on scope

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57
Q

Clean

A

Broadcast encrypted

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58
Q

Cleopatra

A

Unit taking feeds, but not participating in adding tracks

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59
Q

Cobra Loose

A

ASW torpedo

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60
Q

Cockroach

A

Enemy bioweapon attack

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61
Q

Cold

A

I have lost sonar contact

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62
Q

Cold Pipe

A

Stop snorkeling or I am not snorkeling

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63
Q

Condition Hairy

A

All units to commence prosecution of UNID’ed sub contact

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64
Q

Confetti

A

Chaff lane/corridor

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65
Q

Confidence (1-4)

A

Confidence indication of intercepted transmission 1. Doubtful - 4. Certain

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66
Q

Confirm

A

Verify existence of designated contact

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67
Q

Countdown

A

I am about to open fire within ____ seconds

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68
Q

COVEC

A

A procedure for passing reports of positions on

uncovered circuits.

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69
Q

COWBOY

A

Ship(s) of search attack unit

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70
Q

Crackers

A

Practice ASW weapons

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71
Q

Crash Start

A

Start main engines and get underway as quickly

as possible

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72
Q

Criss Cross

A

A position or track derived from the plotting of DF

bearings

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73
Q

Cyclops

A

UAV

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74
Q

DATUM

A

Last known position of a submarine or a suspected

submarine after contact has been lost

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75
Q

Deck Alert

A

An aircraft alert state expressing the time in
minutes required for a specified number and type
of aircraft to become airborne after the order to
launch has been given

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76
Q

Deck Clear/Foul

A

Deck now ready/not ready to resume launching or landing

operations

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77
Q

Delay

A

The signal is to be retransmitted as soon as

possible as ordered

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78
Q

Delouse

A

Detect, identify and engage (if required) unknown

platform trailing friendly platform

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79
Q

Demons

A

Depth in meters

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80
Q

Devils

A

Depth in tens of feet

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81
Q

Dike

A

Air/sub cooperation to rendezvous

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82
Q

Dip

A

Conduct search with dipping sonar

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83
Q

Dip Boss

A

ASW helo flight leader

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84
Q

Dipper

A

ASW helo capable of sonar search and attack

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85
Q

Dirty

A

Link not encrypted

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86
Q

Ditching

A

Aircraft ditching in water

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87
Q

Divert

A

Aircraft must divert

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88
Q

Dodger

A

Mobile ASW training target

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89
Q

Dog

A

Air towed decoy

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90
Q

Dolly

A

Link 4A

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91
Q

Dog Box

A

Area within which units may interfere with or be

endangered by ASW torpedoes

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92
Q

Drawing

A

I have a LOFAR contact on a sonobuoy.

Sonobuoy number or position is ___

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93
Q

Drop King

A

Unit controlling weapon release time

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94
Q

Drop Point

A

Position of weapon release

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95
Q

Duckbutt

A

SAR helo

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96
Q

Duffer

A

DF-equipped unit

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97
Q

Eagle Net

A

Air attack safety net

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98
Q

Eardrum

A

Air/sub cooperation term for aircraft

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99
Q

Eel

A

Submarine floating antenna

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100
Q

Elbow

A

(to aircraft) Home in on this signal

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101
Q

Emergency Break Off

A

Discontinue ASW action, manoeuvre to avoid collision, resume action as soon as clear to do so

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102
Q

Emergency Foul

A

Unable to land aircraft within their safe endurance limits, followed by numbers and types of planes needing bases (Other carriers report with EMERGENCY SPACE)

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103
Q

Emergency Launch

A

Carrier(s) addressed-launch all aircraft as quickly as possible

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104
Q

Emergency Prep Charlie

A

Carrier(s) addressed-recall and land all aircraft as soon as possible

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105
Q

Emergency Scramble

A

Carrier(s) addressed-immediately launch all
available fighter aircraft as CAP. If all available
aircraft are not required, numerals/type may be
added

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106
Q

Emergency Space

A

I am able to land aircraft in addition to own,

followed by numbers and types

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107
Q

Empty

A

No emitters of interest detected

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108
Q

Engage

A

Fire

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109
Q

Exide

A

Submarine contact is using battery propulsion

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110
Q

Faker

A

Friendly target acting as HOSTILE for exercise purposes

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111
Q

Falcon

A

The air safety contact cell callsign established in
ships that do not have a full control capability,
during an exercise involving simulated attacks on
the fleet either by carrier or land based aircraft.

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112
Q

Famished

A

Have you any instructions or information for me

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113
Q

Fanfare

A

Towed anti-acoustic torpedo noisemaker which

can be switched on/off while streamed

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114
Q

Farmer

A

Unit transporting contraband

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115
Q

Feather

A

Visual sighting of periscope wake

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116
Q

Feeler

A

Shipborne fire control radar

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117
Q

Ferret

A

Airborne electronic reconnaissance activity or

aircraft

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118
Q

Few

A

2 to 7 aircraft

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119
Q

Field

A

The area occupied by sonobuoys operating in the

LOFAR mode.

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120
Q

Filly

A

In AIR/SUB co-operation, an ESM homing method

submarine as transmitting unit

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121
Q

Flavor

A

Visually identified nationality of a contact

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122
Q

Flop

A

Shift the air patrol zone to the opposite side of the

submarine patrol zone

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123
Q

Flushing

A

In AIR/SUB co-operation, I am going deep

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124
Q

Footpad

A

In AIR/SUB co-operation, a visual radar homing

method.

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125
Q

Force Cap

A

Combat Air Patrol over friendly forces.

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126
Q

Ford

A

Assume intercept guard/watch on band or guard

indicated

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127
Q

Fox One

A

Semi-active Radar-guided missile.

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128
Q

Fox Two

A

IR guided missile

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129
Q

Fox Three

A

Active radar-guided missile.

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130
Q

Freewheel

A

Confirm cancellation of a submarine generated

search area

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131
Q

Gadget

A

Radar or emitter equipment (type of equipment

may be indicated by a letter)

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132
Q

Geiger Chase

A

A radio activity monitoring operation.

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133
Q

Geronimo

A

Tactical air observer.

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134
Q

Gertrude

A

Underwater telephone equipment.

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135
Q

Gingerbread

A

Voice imitative deception is suspected on this net.

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136
Q

Gladiator

A

Maritime common picture operator - plugs into the picture

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137
Q

Goalkeeper

A

A ship stationed for close defense of a marked

unit.

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138
Q

Goblin

A

Submerged object detected.

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139
Q

Grandslam

A

All aircraft of a designated track (or against which

the mission was tasked) are shot down

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140
Q

Grasshopper

A

Emergency transit method of submarine areas by

surface units.

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141
Q

Gridiron

A

Jamming signal appears on my PPI scope or
jamming signal prevents determination of range
and bearing_____% of time.

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142
Q

Gridlock

A

The process of matching the relative positions of
locally held tracks with the positions of the
reported tracks of the grid reference unit

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143
Q

Guerrilla

A

Submarine has high precedence traffic to

communicate

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144
Q

Guinea Pig

A

Radar simulator.

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145
Q

GURF

A

Guns up ready to fire report. In naval gunfire
support, made by a ship when coming onto NGS
station

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146
Q

Handshake

A

Link 16 Air Control NPG initiation between air

control unit and controlled aircraft.

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147
Q

Handyman

A

Helicopter in the ASUW support role. (no

weapons).

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148
Q

Hayrake

A

Homing signals in radio frequency band indicated.

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149
Q

Heater

A

I have detected an unidentified IR source bearing

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150
Q

Heckler

A

Night strike group

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151
Q

Helot

A

AEW surface terminal equipment

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152
Q

Hey Rube

A

Need support. Come to my assistance.

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153
Q

Highdrink

A

Helicopter in flight refueling from a surface vessel.

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154
Q

Holding Hands

A

Aircraft are joined or in close formation.

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155
Q

Hollow

A

Any data link message not received.

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156
Q

Homeplate

A

Home airfield/carrier

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157
Q

Homing

A

Friends returning for recovery

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158
Q

Honey

A

New target report. In naval gunfire support, made
by spotters to the supporting arms coordination
centre (SACC) as soon as possible as new targets
are discovered or when known targets are given a
correct location.

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159
Q

Hook

A

Datalink to cue sensors to
described A/S point (point of interest/SAM/mark
point/TN/etc.).

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160
Q

Hooker

A

Fishing or other small craft.

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161
Q

Hooter

A

Friendly jammer

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162
Q

Hopper

A

Hovercraft

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163
Q

Hot

A

Sonar contact held

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164
Q

Hotel Fox

A

HF radio

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165
Q

Hovertac

A

An attack conducted by a dipping helo on its own

target, while maintaining sonar contact

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166
Q

Huffduff

A

HFDF equipment or unit fitted with HFDF

equipment

167
Q

Hush

A

Execute emission control in accordance with
emission control policy or the emission policy in
force as indicated.

168
Q

Ident

A

Perform relevant identification action.

169
Q

I Make

A

My information to amplify or clarify the appropriate

plot, which differs from that reported previously is

170
Q

Indians

A

Ships of a SAG

171
Q

Infotac

A

A type of vectored attack, used when the directing
unit broadcasts sonar contact information and the
attacking aircraft must solve his own fire control
solution.

172
Q

Instant

A

The signal is to be retransmitted as soon as

possible.

173
Q

Intel

A

Information or source that is of a higher
classification than can be discussed or revealed
on this circuit.

174
Q

Interrogate

A

Interrogate the designated contact/track or raid on

the IFF-mode indicated.

175
Q

Intruder

A

An individual, unit or weapon system in or near an
operational or exercise area, which represents the
threat of intelligence gathering or disruptive
activity.

176
Q

I Want

A

Originator requires reporting responsibility of

nominated track.

177
Q

Jackal

A

Surveillance network participating group (NPG) of

link-16/TADIL J.

178
Q

Jammer

A

Non-friendly jammer

179
Q

Jello

A

Inverse synthetic aperture radar

180
Q

Jinking

A

Unpredictable maneuvers, i.e. to negate a

weapons tracking solution.

181
Q

Joe

A

AEW IFF equipment.

182
Q

Joker

A

A FRIENDLY track acting as a SUSPECT for

exercise purposes.

183
Q

Judy Angle

A

I have a contact and am tracking over intercept by
angle lock-on; continue to give frequent range
data.

184
Q

Jug

A

Submarine communications buoy (not trailing

antenna).

185
Q

Juilie

A

Explosive Echo Ranging

186
Q

Jumping

A

Breaking DIP and proceeding in direction or to

position indicated to DIP again.

187
Q

KE

A

GOBLIN detected by electronic surveillance.

188
Q

Key

A

Communication signal.

189
Q

KH

A

GOBLIN detected by hydrophone effect.

190
Q

Kilo

A

A friendly track of special interest.

191
Q

Kingpin

A

Reference position established arbitrarily by an
aircraft for reporting the position of a CONTACT or
DATUM.

192
Q

KK

A

Two-letter general type designator for GOBLIN.

193
Q

Knock It Off

A

Safety directive to cease air combat exercise

manoeuvres/attacks/activities

194
Q

Knuckle

A

Disturbed water caused by manoeuvring

submarine or surface craft.

195
Q

Lame Duck

A

An aircraft in a minor state of emergency resulting
from ordnance or radio failure, oxygen leak, or
other cause.

196
Q

Lamps

A

Lighting is to be restricted as indicated

197
Q

Lance

A

Active shipborne sonar.

198
Q

Lance Attacker

A

Active fire control sonar.

199
Q

Lance Diver

A

Variable depth sonar.

200
Q

Lance Searcher

A

Active medium or long range sonar.

201
Q

Lance Sounder

A

Hull mounted, downward looking classification

sonar.

202
Q

Lazy

A

Equipment indicated is at standby.

203
Q

Leash

A

Wire-guided torpedo

204
Q

Lifeguard

A

Submarine or surface ship designated for SAR
operations or a submarine or surface ship
stationed geographically for precautionary SAR
assistance. Also the name of the units designated
to recover a man overboard for vessels conducting
alongside operations.

205
Q

Listen

A

Cease echo ranging and commence passive

search.

206
Q

Listener

A

Passive search/attack sonar.

207
Q

Little Bertha

A

AEW search radar receiver

208
Q

Little Joe

A

AEW IFF transponder.

209
Q

Long Shot

A

Submarine is believed to have fired from outside

the screen.

210
Q

Long Stop

A

Standby to assist in attacking raid indicated.

211
Q

Loose Control

A

A form of aircraft mission control in which the
aircraft commander selects his own speed,
altitude, heading and appropriate tactics required
to accomplish the assigned task.

212
Q

Lost Contact

A

Sensor information on a friendly aircraft is lost.

213
Q

Madcat

A

MAD-fitted helicopters.

214
Q

Madman

A

I have a MAD contact.

215
Q

Madvec

A

Vectored MAD verification run.

216
Q

Maddog

A

Visual AIM-120 launch.

217
Q

Magnum

A

(H)ARM launch

218
Q

Many

A

Eight or more aircraft.

219
Q

Marking Dip

A
Helicopter come (coming) to hover and commence
(commencing) sonar search
220
Q

Marking Hoover

A

Helicopter come(ing) to hover.

221
Q

Mark Gate

A

Helicopter is proper distance downwind from dip
point. Commence(ing) automatic transition to
hover.

222
Q

Marry

A

Assisting ship may attack in concert with attacking

ship as opportunity offers

223
Q

Maypole

A

Non-directional sonobuoy. May be supplemented
by ACTIVE to denote active buoy or PASSIVE to
denote passive buoy.

224
Q

Meadow

A

A predesignated area in which a submarine may
operate during the implementation of
GRASSHOPPER procedures.

225
Q

Meatball

A

Pilot has landing aid source light image.

226
Q

Merged

A

Tracks have come together.

227
Q

Middleman

A

Communication relay which requires receipt and

subsequent manual retransmission.

228
Q

Midget

A

Midget sub

229
Q

Midnight

A

Informative C2 functions are no longer available

230
Q

Mikeduff

A

MFDF equipment or unit fitted with MFDF

equipment.

231
Q

Misfit

A
Continue using daily changing callsigns currently
in use (or encrypted by means of key card
identification) until further notice.
232
Q

Mixup

A

Mixture of FRIENDLY and HOSTILE aircraft.

233
Q

Mongoose

A

The collective word used when specifying more

than one of the tactical data links

234
Q

More Help

A

Further target positional information is required.

235
Q

Mosquito

A

Manned or unmanned aircraft which can carry
explosive, nuclear, biological or chemical payload
or armed crewmembers to be considered as a
possible asymmetric threat

236
Q

Mother

A

Parent ship

237
Q

Marker

A

A unit maintaining contact on a target from a
position which gives it an immediate offensive
capability

238
Q

Mugger

A

A unit detailed to harass a MARKER from close

quarters.

239
Q

Mushroom

A

Nuclear weapon detonation. May also be used

with WARNING to denote enemy nuclear attack.

240
Q

Music

A

Electronic jamming.

241
Q

Mustang

A

An ASUW weapon-carrying helicopter.

242
Q

Nancy

A

Infrared equipment.

243
Q

Negative Trout

A

Transmitted to control when the racket to which a
Duffer has been assigned is detected but bearing
cannot be obtained

244
Q

Net Ball

A

In AIR/SUB co-operation, a method to perform

identification

245
Q

Nocan

A

Unable to comply (with your instructions).

246
Q

Nocop

A

Unable to communicate due to exercise or mission

in progress.

247
Q

No joy

A

I have been unsuccessful or I have no

information.

248
Q

Nonsub

A

Contact is classified non submarine.

249
Q

Notack

A

Directive by/request to a FRIENDLY submarine to
establish an area in which no air or surface
launched asw weapon may be employed.

250
Q

Octopus

A

Tactical data system computer.

251
Q

Kobold

A

Maritime exclusion zone not active

252
Q

Oilfield

A

Maritime exclusion zone active

253
Q

On the deck

A

At minimum altitude

254
Q

On top

A

Over target/position indicated

255
Q

Outhouse

A
My position in true bearing/miles from my
reference point (assigned station).
256
Q

Oyster

A

Authentication policy in force.

257
Q

Pancake

A

Land or I wish to land

258
Q

Panther

A

HOSTILE nuclear submarine.

259
Q

Parrot

A

A military IFF transponder.

260
Q

Parrot India

A

A military IFF interrogator.

261
Q

Patrol

A

Patrol in vicinity of present position or position

indicated or as previously ordered.

262
Q

Pedro

A

Rescue helicopter.

263
Q

Pegasus

A

Maritime common picture participant

264
Q

Pelican

A

Long range patrol maritime aircraft capable of both

search and attack

265
Q

Pending

A

Tracks which have not been subject to the
identification process but are available for
reporting.

266
Q

Penthouse

A

The range safety cell callsign established in the
target towing ship and responsible for the safety
conduct of all live/dummy attacks against a towed
target during an exercise involving simulated
attacks on the fleet, either by carrier or landbased
aircraft.

267
Q

Pepper

A

Nonscheduled firing mission report. In naval
gunfire support, made by a ship to SACC as soon
as possible after firing

268
Q

Phantom

A

A position or track derived from the triangulation of

Spikes originating from HOSTILE jamming.

269
Q

Picket

A

A unit operating outside the outer limits of screen

sectors.

270
Q

Pigeons

A

Bearing and distance to base

271
Q

Ping Pong

A

Exchange of LINK 11 information used in
conjunction with an adjective to describe the status
of LINK 11 operations

272
Q

Pinnacle

A

An emission believed to originate from a platform

assumed FRIENDLY

273
Q

Pirate

A

Fast moving surface radar contact assumed to be

a fast patrol boat or fast attack craft

274
Q

Plane Guard

A

Combatant assigned to steam in wake of carrier

conducting flight operations.

275
Q

Playboy

A

Tactical air coordinator - Airborne

276
Q

Playpen

A

Submarine patrol area in a barrier

277
Q

Pointer

A

Directional passive sonobuoy.

278
Q

Polar

A

Friendly nuclear submarine

279
Q

Pond

A

Carry out jamming plan indicated or in accordance

with previous orders.

280
Q

Pony

A

ASW weapon carrying helicopter.

281
Q

Popcorn

A

Hull popping noises indicating that a submarine

is changing depth

282
Q

Pop-up

A

A contact that has suddenly appeared

283
Q

Positive Control

A

The controlling unit is responsible for taking
actions for collision avoidance, such as ordering
the necessary alterations to heading, SPEED and
altitude to maintain separation criteria.

284
Q

Possub

A

Contact classified as possible submarine.

285
Q

Postbox

A

In AIR/SUB co-operation, a method used by
submarine to rerouting message by
communications relay

286
Q

Pouncer

A

A unit stationed to provide defence in depth and

mutual support for the screening units.

287
Q

Prelude

A

Data Link Reference Point (DLRP).

288
Q

Prep Charlie

A

Carrier(s) addressed land aircraft when ready

289
Q

Privateer

A

HOSTILE missile firing fast patrol boat or fast

attack craft capable of firing missile.

290
Q

Probe

A

Any aircraft which carries out the visual
identification/ recognition of a specific target which
has previously been located by another means.

291
Q

Probsub

A

Contact classified as probable submarine.

292
Q

Pumpkin

A

In AIR/SUB co-operation, an ESM homing method.

293
Q

Puppies

A

Emission control plan (EMCON plan) is modified

as follows

294
Q

Purple

A

Unit indicated is suspected of carrying nuclear

weapons.

295
Q

Pyramid

A

Any ship launched torpedo weapon system. May
be prefixed with torpedo brevity word (BASSET,
COBRA, etc.).

296
Q

Quail

A

Enemy air/surface launched cruise missile

297
Q

Racket

A

Intercepted electronic emission which has been

assigned to a number of the trackblock

298
Q

Ranger

A

An active non-directional sonobuoy giving target

range.

299
Q

Rat

A

HOSTILE fighter

300
Q

Ratfink

A

HOSTILE bomber

301
Q

Rattler

A

AIS

302
Q

Raven

A

Airborne ECM operator

303
Q

Raygun

A

Indicates a radar lock-on to unknown aircraft

that is presumed to be a threat

304
Q

Recco

A

Aircraft search units

305
Q

Redeye

A

In AIR/SUB co-operation, a visual homing method.

306
Q

Rent

A

Report of characteristics of an intercepted signal.

307
Q

Report __

A

Report contact designated frequently

every___minutes

308
Q

Reset

A

Proceed to pre-briefed position or area of

operations.

309
Q

Retrograde

A

Withdraw/withdrawing in response to a threat,
continue mission as able, may RESET/RESUME if
threat is negated.

310
Q

Revtac

A

Type of vectored attack used when the directive
unit broadcasts sonar contact information. The
delivery unit solves his firing solution, using own
radar for plotting or reported data

311
Q

Rhino

A

A FRIENDLY aircraft with a nuclear weapon on

board

312
Q

Rifle

A

AGM-65 Maverick launch

313
Q

Ringer

A

Shipborne short or medium range ASW projectile.

314
Q

Riser

A

A radar contact which has suddenly appeared

315
Q

Roman Candle

A

A nuclear missile is about to be exploded in the

area indicated.

316
Q

Romeo Squared

A

Reporting responsibility

317
Q

Romper

A

Any ship which is unable to remain with the
convoy and has moved more than 10 miles ahead
of the convoy

318
Q

Ronson

A

The unit addressed is to carry out an individual

Gridlock with the GRU

319
Q

Rover

A

Platform is video downlink transmit/receive

capable.

320
Q

Salvo

A

Am about to open fire.

321
Q

Scan

A

Search sector indicated and report any contacts.

322
Q

Scram (direction)

A

Called friendly asset is in immediate danger.
Withdraw clear in the direction indicated for
survival.

323
Q

Scrapper

A

Attack or localisation aircraft of ASW air search

and attack team.

324
Q

Scrub

A

MTI return that signifies a low slow airborne target

325
Q

Scud

A

Any threat TBM.

326
Q

Seadog

A

Friendly Fast Patrol Boat

327
Q

Sea Lion

A

Underwater interrogation equipment

328
Q

Sea Printer

A

Underwater teletype transmission/equipment.

329
Q

Searcher

A

Unit having intercept equipment without DF

capability.

330
Q

Searchlight

A

Train antenna specified on true bearing indicated.

331
Q

Sea Talk

A

Underwater voice transmission

332
Q

Selftack

A

An attack conducted by a dipping helicopter on its

own target after the helicopter has broken DIP

333
Q

Serpent

A

A towed array system (TAS) which is towed by

surface ships or submarines.

334
Q

Shadowing

A

The observation of an enemy unit or force, usually
as a sequel to surveillance or reconnaissance for
the purpose of reporting its composition, location
movement and any other relevant information.

335
Q

Take Off

A

Take avoiding action against aircraft.

336
Q

Sheep

A

Vessel transiting the minefield

337
Q

Shortshot

A

Submarine believed to have fired from inside the

screen.

338
Q

Sinker

A

A radar contact that later disappeared.

339
Q

Sister

A

Assisting ship of surface ASW unit.

340
Q

Skimmer

A

Search aircraft of ASW air search and attack team.

341
Q

Skunk

A

A surface contact detected by radar.

342
Q

Skyrocket

A

Am about to fire AA shells to burst at HOSTILE’s
estimated ALTITUDE and direction to indicate his
approach.

343
Q

Slam

A

A submarine in the process of missile launch has
been detected. The position of the launch is to be
given immediately after SLAM.

344
Q

Slameye

A

A visual bearing of the missile, missile vapor track,
or missile exhaust. The bearing of the launch from
the reporting unit and the position of the reporting
unit are given immediately after SLAMEYE.

345
Q

Slapshot

A

Employ a range unknown HARM against a

specified threat at the specified bearing.

346
Q

Slingshot

A

Launch by catapult

347
Q

Smuggler

A

HOSTILE fast patrol boat, fast torpedo boat or fast

attack craft.

348
Q

Sneaker

A

An intelligence gathering vessel.

349
Q

Sniffer

A

Exhaust trail detection equipment.

350
Q

Snipe

A

Simulated missile firing against a surface target

351
Q

Snooper

A

An aircraft employed in the detection and reporting
of opposing forces while avoiding detection by
those forces.

352
Q

Snort

A

Visually sighted submarine snorkel.

353
Q

Snow

A

Sweep jamming.

354
Q

Splashpoint

A

Water entry point of an airborne ASW weapon

355
Q

Spoofer

A

A contact employing electronic or tactical

deception measures

356
Q

Spoofing

A

Voice deception is being employed.

357
Q

Spook

A

A HOSTILE surfaced submarine.

358
Q

Spotted

A

You are within HOSTILE radar range

359
Q

Stovepipe

A

A predesignated area in which a designated
submarine may operate and other submarines are
to keep clear.

360
Q

Straggler

A

A ship separated from its convoy.

361
Q

Stranger

A

An unknown contact not associated with action in

progress

362
Q

Strangle

A

Switch off equipment indicated.

363
Q

Strobe

A

Radar indications of noise jamming.

364
Q

Sucap

A

Surveillance Combat Air Patrol.

365
Q

Sugar

A

SAM state report

366
Q

Sunrise

A

C2 functions are available

367
Q

Superduff

A

SHFDF equipment or unit fitted with SHFDF

equipment.

368
Q

Suspect

A

A track which is potentially HOSTILE because of

its characteristics, behaviour, origin or nationality.

369
Q

Suzy

A

Message handling system.

370
Q

Swap

A

Executive order for change of Scene of Action

Commander.

371
Q

Sweep

A

Keep all round search and report any new

contacts.

372
Q

Switch

A

Cease general searching and shift to the
frequency of the specified racket, whether or not
the racket is within the DUFFER’s intercept search
responsibility

373
Q

Talk

A

Broadcast station is transmitting data.

374
Q

Tally

A

Sighting of a target, bandit, bogey, landmark or

enemy position; opposite of NO JOY

375
Q

Tattletale

A

A unit maintaining contact on a target from a
position which enables it to pass targeting
information to other units

376
Q

Tattoo

A
A reference number, other than a track number,
unique to a class of vessel or an individual vessel
of a class used to describe the identity of a contact
377
Q

Timber

A

LINK 16 network.

378
Q

Timecheck

A

Check/change IFF code.

379
Q

Tit for Tat

A

One or more countermarking units overtly
stationed for immediate retaliation against the
marker.

380
Q

Tomcat

A

A surface picket or picket group which is
responsible for early identification of friendly
aircraft returning and for acting as reference point
for such aircraft when they proceed through the
AAW area.

381
Q

Tool

A

Friendly surface vessel whose callsign is not

known.

382
Q

Touchdown

A

Boats have contacted the beach.

383
Q

Tractors

A

Towing aircraft.

384
Q

Trade

A

HOSTILE surface raiders are in the offing

385
Q

Trail

A

Track (or shadow)

386
Q

Translating

A

Move point of origin of barrier

387
Q

Trout

A

Take a DF bearing on transmission indicated.

388
Q

Tumbleweed

A

Limited situation awareness; no joy; blind; a

request for information.

389
Q

Ultraduff

A

UHFDF equipment or unit fitted with UHFDF

receiver.

390
Q

Fox Mike

A

VHF/FM radio.

391
Q

Uniform

A

UHF/AM radio.

392
Q

Valley

A

Interfere with threat communications frequency

indicated or in accordance with previous orders.

393
Q

Vampire

A

HOSTILE anti ship guided missile.

394
Q

Vector

A

Alter heading to magnetic heading indicated.

395
Q

Victor

A

VHF/AM radio.

396
Q

Victorduff

A

VHFDF equipment or unit fitted with VHFDF

receiver.

397
Q

Visegrip

A

Bearing and range between barrier submarine and

co-ordinating aircraft has been established.

398
Q

Voice

A

The signal is to be retransmitted as soon as the

aircraft is in UHF/VHF contact with its shore base.

399
Q

Volcano

A

HOSTILE anti ship guided missile signal.

400
Q

Warning Red

A

Attack is imminent or has already commenced.

401
Q

Warning White

A

Attack unlikely without adequate warning.

402
Q

Watch

A

Continue to sweep as directed and concentrate on
the contact designated but do not report unless
there is a material change in this contact

403
Q

Watchdog

A

A surface picket whose main task is AAW.

404
Q

Watcher

A

A surface picket whose main task is AAW.

405
Q

Watchtower

A

Command and Control Information System.

406
Q

Wheelbarrow

A

Unit conducting clandestine immigration activities.

407
Q

What Luck

A

Request for results of assigned mission or task.

408
Q

What State

A

Request for amount of fuel and missiles remaining

409
Q

Wolf

A

Visually identified surfaced HOSTILE submarine.

410
Q

Wolfhound

A

Visually identified surfaced HOSTILE submarine

with a missile firing capability.

411
Q

Woodpecker

A

CIWS

412
Q

Zap

A

Request for datalink information.

413
Q

Zippo

A

Alerts units that a missile attack is imminent or in
progress. Suffix letters/numbers indicated the type
of threat and reactions required.