Block 2 Part 3 Flashcards
1
Q
Perceptual redundancy
A
- information contained in audio or visual signal that can be removed without affecting recipients experience of signal
2
Q
Compression level (coding efficiency
A
- this is how far you can compress a file
- there is a trade off between how far you can compress a file and keeping enough of the original signal
3
Q
Permissible distortion
A
- once acquired a digital source representation, need to represent it using the smallest number of bits possible for permissible distortion
4
Q
Coding source into fewest possible number of bits
A
- allows either lower bit rate (bandwidth) to be used for transmitting compressed data
- or transmission to be completed faster
5
Q
Rate distortion (RD)
A
- in all source coding algorithms, relationship between compression level achieved and resulting distortion formalised by RD
- every source coding algorithm has RD
6
Q
Pulse code modulation (PCM)
A
- digitising analogue signal normally done by PCM
- analogue signal first subjected to sampling to create pulse amplitude modulation (PAM) signal
- each sample assigned to one of finite number of possible discrete values in process called quantising
- resulting bitstream goes through further lossless encoding to minimise final bit rate
7
Q
Aliasing
A
- means not enough samples taken so wave is just an alias of original
- still has same shape but more spread out
8
Q
Analogue-to-digital converter (ADC)
A
- combined process of sampling and quantising usually performed by ADC
9
Q
Quantisation noise (quantisation error)
A
- difference between original and digital signals
10
Q
Differential pulse-code modulation (DPCM)
A
- variant of PCM that also converts source analogue signal to digital representation
- able to achieve lower bit rate by including sample prediction in its coding
11
Q
Advantages of DPCM over PCM
A
- successive samples not very different from each other
- encoder and decoder predict next sample will be same as current one
- transmitted difference value is then error in prediction
- difference values also known as prediction errors
12
Q
MPEG-1
A
- mainly used for efficient storage of moving pictures for multimedia on CD-ROM
13
Q
MPEG-2
A
- toolbox of optimised compression techniques for DTV systems to support both SD and HD picture resolutions
14
Q
MPEG-4
A
- intended to provide high compression rates, allowing for transmission of moving pictures at bit rates below 64 kbit s-1
15
Q
MPEG-7
A
- specifies way multimedia can be indexed, and thus searched for in variety of ways relating to specific medium
16
Q
MPEG-21
A
- extends this notion further by including additional digital rights management (DRM) into MPEG systems
17
Q
Objective of JPEG and MPEG coding
A
- removal of as much statistical and perceptual redundancy as possible, to achieve highest compression
- this achieved in two stages
- Spatial compression and Temporal compression