Biomechanics Part 1 Flashcards

1
Q

Bernoulli’s Principle

A

An increase in velocity in fluid moving over an object creates a decrease in pressure. A decrease in velocity of a fluid moving over an object creates a increase in pressure.

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2
Q

Bernoulli’s Application

A
  • Label high/low pressure, high/low velocity, lift force, air resistance
  • Define Bernoulli’s
  • (object) tilted upward creates pressure difference
  • high pressure moves to low pressure causing lift force
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3
Q

Laminar Flow

A

Smooth parallel layers of air (fluid) that move around an object while in motion

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4
Q

Turbulent Flow

A

Mixing of adjacent fluid at the rear of an object

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5
Q

Pressure Drag

A

The pressure differential at the front and back of a object moving through a fluid. Low pressure at the back, high pressure at the front.
(Use pointed shaped objects, reducing cross sectional frontal area)
Example: tear dropped cycle helmet or surfboard

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6
Q

Surface Drag

A

Drag on a object moving through a fluid and the resulting friction on the surface of the object and the fluid. Object surface smooth to reduce the surface drag.
Example: swimming caps or swim suits
(Promoting: boots with spikes or studs or underside of surfboard is smooth)

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7
Q

Wave Drag

A

The interaction between the object with water and air moving through a fluid and the result of waves.
(Minimising: object is buoyant e.g surfboard or lane ropes in pool)

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8
Q

Explaining Magnus Effect

A
  1. Player creates spin by applying a eccentric force to a certain area (above centre, below centre or left and right of centre of ball)
  2. (Apply to scenario) that side of the ball will have a boundary layer of air moving in the same direction of passing air resistance creating high velocity/low pressure.
  3. On opposing side the boundary layer will collide with oncoming air resistance creating a low velocity/high pressure zone
  4. The pressure differential will cause the ball to move from high pressure to low pressure, creating the Magnus effect
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9
Q

Back Spin

A

Ball hit will travel higher and go further

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10
Q

Top Spin

A

Ball hit will dip suddenly and not travel as far

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11
Q

Levers

A

1st Class Lever (A)
2nd Class Lever (R)
3rd Class Lever (F)

Netball/Basketball Shots= 1st Class

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12
Q

Force Arm

A

Distance between force and axis point

Bigger force arm greater torque produced

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13
Q

Resistance Arm

A

Distance between resistance and axis point

Greater the resistance arm the greater the speed

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14
Q

Torque

A

Force x Perpendicular distance of force arm

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15
Q

Increasing Torque

A
Increase force applied to lever system
Increase strength 
Increase amount of motor units used in motor pathway 
Creating a longer force arm 
Decrease moment arm
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16
Q

Moment of Inertia

A

Mass x radius2
The reluctancy of an object to rotate
(Smaller moment/resistant arm will aquate to a smaller moment of inertia)
(Longer moment/resistant arm will aquate to a higher moment of inertia)
Is affected by mass

17
Q

Angular Momentum

A

Moment of inertia x angular velocity

Graph order:
Angular Momentum
Angular Velocity
Moment of Inertia