bellwork Flashcards
AAA list game
games which are advertised frequently and have budgets over 20 million dollars
convergence
video games made to resemble board games and vise-versa
alpha
very first build that is shared with testers
components
parts of your game
analysis paralysis
when a player is presented with too many choices or decisions
avatar
represents the player in the game
bell curve
probability distribution where some events are more likely to occur than others
decision making
making choices that will affect the rest of your game play
depth
whether a game is easy to play or requires more experience
design document
Provides an overview of the game and its learning goals.
copyright
Law that protects creation
abstract
A game that has no connection or nothing to do with the real world
Dynamics
Results like play actions being put into motion.
Cinematic
Movie inserted into the video game
Accessibility
Easy to learn and easy to play, yet not always easy to master
Agent
Middleman between the creator and the publisher.
downtime
when a player is not actually participating
character class
The profession of the character that says what he or she can and cannot do
casual game
The profession of the character that says what he or she can and cannot do
beta
The profession of the character that says what he or she can and cannot do
Features List
The key details or selling points of the game.
Fluidity
The extent to which the game circumstances change over time.
Game Design
Creating the content and the rules of the game.
Game Engine
Development software that game designers use to manage art, sound, and code.