behaviourist approach: operant conditioning (consequence) and skinner Flashcards
1
Q
skinner box
A
isolates subject from external environment and has a behaviour indicator e.g. lever
2
Q
when animal pushes lever the box is able to deliver: (3)
A
- positive reinforcement e.g. food
- punishment e.g. electric shock
- token e.g. light
3
Q
reinforcement -ve and +ve
A
-ve= stimulus removed to increase likelihood of behaviour e.g. loud music stops \+ve= a desirable stimulus (reward) to increase likelihood of behaviour e.g. food
4
Q
punishment -ve and +ve
A
-ve= decreases likelihood of behaviour e.g. taking away water \+ve= decreases likelihood of behaviour e.g. electric shock
5
Q
token conditioner
A
neither pleasant nor unpleasant, can be used to test learning