behaviourist approach: operant conditioning (consequence) and skinner Flashcards

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1
Q

skinner box

A

isolates subject from external environment and has a behaviour indicator e.g. lever

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2
Q

when animal pushes lever the box is able to deliver: (3)

A
  • positive reinforcement e.g. food
  • punishment e.g. electric shock
  • token e.g. light
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3
Q

reinforcement -ve and +ve

A
-ve= stimulus removed to increase likelihood of behaviour e.g. loud music stops 
\+ve= a desirable stimulus (reward) to increase likelihood of behaviour e.g. food
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4
Q

punishment -ve and +ve

A
-ve= decreases likelihood of behaviour e.g. taking away water 
\+ve= decreases likelihood of behaviour e.g. electric shock
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5
Q

token conditioner

A

neither pleasant nor unpleasant, can be used to test learning

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