Basic Strategy Flashcards
Hard 17
Stand
(Consider surrender against A, if H17)
Hard 16
Stand if upcard 6 or lower
Hit if upcard 7 or higher, except
If true count is greater than 0, stand against dealer 10 (i18.2)**
And stand against a 9 when true count is +5 and greater (i18.13)
(Consider surrender against 9, 10, A)
Hard 15
Stand if upcard 6 or lower
Hit if upcard 7 and higher, except
If true count greater than +4, stand against dealer 10 (i18.3)*
(Consider surrendering against 10, and A if H17)
Hard 14
Stand if upcard 6 or lower
Hit if upcard 7 and higher
Hard 13
Stand if upcard 6 or lower
Hit if upcard 7 and higher
Except hit against 2 when true count is negative (i18.14)
And hit against a 3 when true count is -2 or lower (i18.18)
Hard 12
Stand on 4, 5 and 6
Otherwise Hit
But stand against a 3 when true count is +2 or greater (i18.7)
And stand against a 2 when true count is +4 or greater (i18.8)
And hit against a 4 when true count is negative (i18.15)
And hit against a 5 when true count is -1 or lower (i18.16)
And hit against a 6 when true count is -3 or lower (i18.17)
Hard 11
Double, always
(Unless S17 game, then HIT against A)
Unless true count is negative, then HIT against A (i18.9)
Hard 10
Double unless -
Upcard is 10 or A, then hit -
But double against a 10 when true count is +4 or greater (i18.6)
And double against A when true count is +3 or greater (i18.11)
Hard 9
Double if upcard is 3, 4, 5, or 6
Otherwise Hit
But when true count is +1 and greater, double against 2 (i18.10)
And double against 7 when true count is +4 and greater (i18.12)
Hard 8 (or lower)
Hit
A, 9 (soft 20)
Stand
A, 8 (soft 19)
Double against 6 upcard (for H17 game, not S17)
Otherwise stand
A, 7 (soft 18)
Hit against 9, 10, and A
Stand against 7 and 8
Double against 2 through 6 (unless S17, then stand against 2)
A, 6 (soft 17)
Double against 3, 4, 5, and 6
Hit against 2 and 7 or better
A, 5 (soft 16)
Double against 4, 5, and 6
Otherwise hit
A, 4 (soft 15)
Double against 4, 5, 6
Otherwise hit
A, 3 (soft 14)
Double against 5 and 6
Otherwise hit
A, 2 (soft 13)
Double against 5, 6
Otherwise hit
A, A split?
Always
T, T split?
Never, except
Split against dealer 5 when true count greater than +5 (i18.4)
Split against dealer 6 when true count greater than +4 (i18.5)
9, 9 split?
Yes, except
Against 7, 10, A
8, 8 split?
Always
(Consider surrender against A, if H17)
7, 7 split?
Yes, against 2-7
Hit against 8+
6, 6 split?
Yes, against 2-6
Hit against 7+
(Only split against 2 if DAS allowed)
5, 5 split?
Never! Treat as hard 10:
Hit against 10, A (unless deviations apply)
Double against 2-9
4, 4 split?
Only against 5 or 6, and DAS allowed
Otherwise hit
3, 3 split?
Yes, against 4, 5, 6 and 7
Against 2 and 3 when DAS allowed
Hit against 8+
2, 2 split?
Yes, against 4, 5, 6 and 7
Against 2 and 3 when DAS allowed
Hit against 8+
H17 vs S17
S17 means dealer stands on A, 6
H17 means dealer hits a soft 17
(slightly increases odds for the house)
Hard 18 and better
Stand, Always
Insurance?
Only when true count is +3 or more (i18.1)***