Basic Film terms Flashcards

1
Q

180% Rule

A

The convention that the camera can be placed in any position as long as it remains on one side of the action.

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2
Q

Aerial Shot

A

A Shot filmed from a plane, Helicopter, Blimp, Ballon, Kite or high building(higher than a crane)

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3
Q

Arc Shot

A

A shot in which a moving camera circles round the subject being filmed.

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4
Q

Bridging Shot

A

a shot that connects one scene to another by showing a change in time or location. can also be used to connect two shot from the same scene by using a close-up, distant pan or different camera angle

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5
Q

Camera Angle

A

The position of the camera on a vertical continuum relative to the object being shot: eye-level, high angle(Looking down from above)

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6
Q

Close Up

A

A shot in which a small part of a scene i.e a head, is shown in great detail and fills the screen

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7
Q

Medium Close-up

A

Similar to a close up but usually can fit head and shoulders in the shot

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8
Q

Big Close-Up

A

Similar to close-up but usually smaller i.e: Forehead to chin

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9
Q

Establishing Shot

A

Opening shot or sequence, is often a general view that makes use of ELS and sets up the scene

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10
Q

Medium Shot

A

A shot in which a medium sized object (Top half of a person) fits within the frame.

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11
Q

Medium Long-Shot

A

A shot in which a largish object(a Person) from the knees up)) fits within the frame

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12
Q

Long-Shot(LS)

A

A shot in which a large object and usually much of its surroundings (a whole person) fits easily within the frame

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13
Q

Extreme Long-Shot

A

A shot in which the camera is at it furthest distance from the subject, emphasising the background.

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14
Q

Extreme Close-Up

A

A shot in which a small part of the scene( A face) Fits within the frame

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15
Q

Crane Shot

A

A shot in which the camera rises above the ground (On a mobile support)

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16
Q

Cross-Cutting

A

Swiftly cutting backwards and forwards between more than one scene.

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17
Q

Crossing the line

A

Breaking the 180% Rule typical of continuity editing

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18
Q

Cutaway

A

A sudden shift to another scene of action or different viewing angle; or a shot inserted between scenes to effect a transition (a bridging shot)

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19
Q

Continuity Editing

A

The convention through which the impression of an unbroken continuum of space and time is suggested, Constructing a consistent storyline out of takes made at different times.

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20
Q

Composition

A

The complete arrangement of a scene by the director, the process includes camera angles, lighting, properties, Character and the movement of actors.

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21
Q

Dissolve

A

A dissolve is a transition when one shot gradually fades into another.

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22
Q

Dolly

A

A trolley on which the camera is pulled along the ground.

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23
Q

Dynamic cutting

A

Combining a series of seemingly unrelated shot, objects, people, situations, details and characters in Juxtaposition with one another.

24
Q

External Diegetic Sound

A

Sound which comes from out of frame but is understood as belonging within the story.

25
Flashback
A narrative device in which the action is interrupted by scenes representing a character's memory of past events.
26
Flashforward
A narrative device in which the action is interrupted by scenes representing possible future events.
27
Frame
Each individual images that make up the film, also the area of the picture seen on the screen
28
Framing
The size and position of objects relative to the edges of the screen: the arrangement of objects so they fit within the actual boundaries of the film.
29
Frontality
Placing the camera at a 90% angle to the action.
30
Graphic Match
Also know as a Matched cut, is a cut between either two objects, two different space or compositions in which the objects in the shots graphically match.
31
Jump Cut
A rapid, Jerky transition from one frame to the next, either disrupting the flow of time or movement within a scene or making an abrupt transition from one scene to another.
32
Long take
A shot that is allowed to continue for longer than usual without editing.
33
Matched Action (Match on action)
A cut between two shots of the same action but from different positions.
34
Mise-En-Scene
Everything placed within the frame, including set decorations, costume and styles of performance( Implies an emphasis and visual unity in a film from one frame to the next)
35
Montage
Style of editing involving rapid cutting so that one image is juxtaposed with another or one scene quickly dissolved into the next, Angles, settings and framing are manipulated in a conspicous way so as to convey swift passge fo time, to create some kind of visual or conceptual continuity or to generate a distinct rhythm.
36
Narration
The telling of a story and the information supplied to the audience by a non-diegetic voice coming from off screen who may or may not be a character in the story.
37
Off Camera
Out of the boundaries of the camera's field of vision.
38
Overhead shot
A shot looking down vertically on the action from above.
39
Pace
the tempo at which the storyline of a film unfolds, affected by various elements including, action the length of scenes, camera angles, colour levels, editing, lighting, composition and sound.
40
Pan
A movement in which the camera turns to right or left on a horizontal axis.
41
Parallel Action
Aspects of a story happening simultanously with the primary performers situation, edited so that the images goes back and forth between primary and secondary scenes often leading to a convergence
42
Passing Shot
A shot producing a image that travels quickly across the screen, either by moving the subject pass the camera or by panning the camera past a stationary object.
43
Plain American
Same as a medium long shot
44
POV (Point of view)
A shot which is understood to be seen from the POV of a character within the scene
45
Racking Focus
A shift in focus between planes at different distances from the camera within the same shot
46
Reaction Shot
A close-up in which the actor/actors are seen to respond to an event, often accomplished with a cutaway from the primary action to someone viewing the action.
47
Reverse angle
Two successive shots from equal and opposite angles, typical during conversation
48
Sequence
A series of segments of a film narrative edited together and unified by a common setting, time, event or storyline
49
Sequence Shot
A relatively long and complete scene shot in one take without editing.
50
Set
A constructed environment in which to shoot a scene.
51
Shock Cut
The immediate Juxtaposition of two incongrusous shots
52
Subjective camera
A shot or film style that provide the audience with the specific vison or perspective of a character
53
Suture
The sewing together of imaginart and symbolic images in hollywood cineama carried out by continuity editing, used to ensure the sense of unified narritve and subject position
54
Tilt
A movement by which the camera moves up or down which it support remains fixed
55
Tracking Shot
A shot in which the camera is pushed horizontally along the ground on a dolly
56
Voice Over
Voices heard while an image is projected but not being spoken in sync with of the the characters appearing on screen, used to suggest a charactwea thoughts or recall somthing said eariler, or to provide objective(Extra-Diegetic) narrative or commentary
57
Zoom
The effect of rapid movement either towards or away from the subject.