BASIC CONCEPTS RELATED TO ICT Flashcards

1
Q

refers to methods, processes, and devices used for practical purposes. It includes instruments from pencil and paper to modern electronic gadgets and tools for the practical task.

A
  1. Technology
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2
Q

is the use of digital technology, communication tools and networks to access, manage, integrate, evaluate, create and communicate information.

A
  1. Information and Communication Technology and Literacy or ICT Literacy
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3
Q

refers to the utilization of technology in teaching and learning, which includes both the non-digital (flip charts, pictures, models, realia, etc.). And digital (electronic tools: hardware, software, and connections, etc.).

A
  1. Educational Technology
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4
Q

refers to the ability to discover, assess, utilize, share, and generate content with the use of information technologies and the internet

A
  1. Digital Literacy
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5
Q

is an instructional practice that utilizes technology to reinforce students’ learning experience. It covers the use of a broad spectrum of processes that comprises blended or virtual learning. It can come as online or off-line, which utilizes digital technology.

A
  1. Digital Learning
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6
Q

can still be used even if there is no internet access. Among these are Canary Learning, Pocket, Evertone, iBooks

A
  1. Off-line Digital Tools and Apps
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7
Q

use an Internet connection to access the information needed, like Skype. It is a telecommunication application software product that focuses on providing video chat and video calls between computers, tablets, mobile devices via the Internet and to regular telephones.

A
  1. Online Digital Tools and Apps
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8
Q

refers to program control instructions and accompanying documentation stored on disks or tapes when not being used in the computer. By extension, the term refers to audiovisual materials.

A
  1. Software
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9
Q

is a sequential or simultaneous use of a variety of media formats in a given presentation or self- study program.

A
  1. Multimedia
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10
Q

is a massive network of networks, a networking infrastructure. It connects millions of computers globally, forming a network in which any computer can communicate with any other computer as long as they are connected to the internet. It is generally defined as a global network connecting millions of computers

A
  1. Internet
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11
Q

is also called a Web, which is a graphical environment on computer networks that allows you to access, view, and maintain documentation that can include text, data, sound, and videos.

A
  1. World Wide Web (www)
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12
Q

is the ability of the learner to access the Internet at any point during the lesson to take advantage of the array of available educational resources.

A
  1. Web Access
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13
Q

is an inquiry-oriented lesson format in which most or all information that learners work with comes from the web. These can be created using various programs, including simple word processing documents that include links to websites.

A
  1. Webquest
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14
Q

refers to any type of software associated with computers and related technologies that can be used as tools for personal, professional, or classroom productivity. Examples: Microsoft Office, Apple Works - word processing, grade and record- keeping, web page production, presentation).

A
  1. Productivity Tools
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15
Q

an editable website usually with limited access, allows students to collaboratively create and post written work or digital files, such as digital photos or videos. Wikipedia is one of the most widely recognized of all the wikis.

A
  1. Wiki
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16
Q

utilizes a reverse instructional delivery, where the teacher is required to use the web resources as homework or out of class activity as initial instruction of the lesson, which will be discussed during class time.

A
  1. Flipped classroom
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17
Q

is a video or audio multi-media clip about a single topic typically in the format of the radio talk show. The two essential functions of a podcast are to retrieve information to disseminate information (Eash, 2006).

A
  1. Podcast
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18
Q

is a cloud-based teaching tool which is stored in the Google server and is available for students both at home and in school. It includes the Gmail, a free-mail for all; Google calendar - a tool used for organizational purposes; Google sites that provide options for developing blogs and wikis; and Google docs are used for sophisticated word processing and editing for the document.

A
  1. Google Apps
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19
Q

is a video blog where each entry is posted as a video instead of the text.

A
  1. Vlog
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20
Q

is a popular social networking site used by students and adults worldwide to present information on themselves and the world.

A
  1. Facebook
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21
Q
  • the plural of medium, broadly describes all channels of communication, including everything from printed paper to digital data. Media comprises news, art, educational content, and any form of information that can reach or influence people, including television, radio, books, magazines, and the internet.
A
  1. Media
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22
Q

is the systematic planning of instruction including needs assessment, and evaluation of materials and practices to promote learning.

A
  1. Instructional System
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23
Q

refers to the theory and practice of design, development, utilization, management, and evaluation of the processes and resources for learning.

A
  1. Instructional Technology -
24
Q

is an instrument used for doing work. It can be anything that helps you accomplish your goal with the use of technology.

A
  1. Technology Tool
25
Q

is a category of hardware and software that enables people to use the Internet as a transmission medium for telephone calls by sending voice data in packets using IP rather than traditional circuit transmission.

A
  1. VOIP (voice over internet protocol)
26
Q

The six subtypes of Technology Tool

A

a. Data/Calculation Tools.
b. Design Tools.
c. Discussion Tools.
d. Email Tools.
e. Handheld Devices.
f. Information system (GIS)

27
Q

[24. Technology Tool]

Examples: spreadsheets, Excels, Sketchpads, probability constructor

A

a. Data/Calculation Tools.

28
Q

[24. Technology Tool]

These are used to make models and design, creating, and building. Included here are Family Tree Maker, Canva, and Adobe Illustrator, among others.

A

b. Design Tools.

29
Q

[24. Technology Tool]

Four different approaches utilize discussion and interaction on the Internet. These are threaded discussion forum, Blogging, Live chat, and Video Teleconferencing, Netiquette, and Safety on the Net.

A

c. Discussion Tools.

30
Q

[24. Technology Tool]

Emails are great communication tools for sending messages, photographs, videos, and other files. It allows you to reach out to others around the world. Examples are Google mail, Apple mail, Yahoo mail, and many more.

A

d. Email Tools.

31
Q

[24. Technology Tool]

Handheld devices have become popular among learners. These include Personal Digital Assistants, global positioning system, (GPS) and Geographic

A

e. Handheld Devices.

32
Q

[24. Technology Tool]

in the classroom, Portable electronic keyboards, Digital cameras, Mobile phones, Palm, Handheld computers.

A

f. Information system (GIS)

33
Q
  • According to Stosic (2015), educational technology has three domains:
A

Technology as a tutor.
Technology as a teaching tool.
Technology as a learning tool.

34
Q

Technology can support the teachers, tutors, and other professionals to help students learn better.

A

Technology as a tutor.

35
Q

Technology can be used as an instrument in teaching.

A

Technology as a teaching tool.

36
Q

Technology makes learning easier and more effective, use these tools for learning for life.

A

Technology as a learning tool.

37
Q

Roles of Technology for Teachers and Teaching

A
  1. Provides essential support to teachers.
  2. Modernizes the teaching-learning environment.
  3. Enhances teaching-learning methods and strategies in teaching.
  4. Open opportunities for educational research.
  5. Improves the capability of teachers and inculcates scientific attitude.
  6. Serves as an avenue for teacher professional development.
  7. Encourages scientific attitude.
38
Q

Roles of Technology for Learners and Learning

A
  1. Supports learners on learning how to learn on their own.
  2. Develops the communication skills of learners through social interactions.
  3. Augments learners’ higher-order-thinking skills: critical thinking, problem solving, and creativity.
39
Q
  1. Support leaners on learning how to learn on their own.

Three Categories of Knowledge according to Egbert (2009):

A

Declarative Knowledge
Structural Knowledge
Procedural Knowledge

40
Q

(consist of the discrete pieces of information)

A

Declarative Knowledge

41
Q

(facts or pieces of declarative knowledge put together to attain meaning)

A

Structural Knowledge

42
Q

(knowledge in action)

A

Procedural Knowledge

43
Q
  1. Technology enhances learners’ communication skills through social interactions.

Three Basic Communication Patterns (Shirly, 2003)

A

Point to point two way or one-to-one
One-to-many outbound
Many-to-many

44
Q

(internet chat, phone conversation and even face-to-face conversation)

A

Point to point two way or one-to-one

45
Q

(lecture, or television, there is no social interaction)

A

One-to-many outbound

46
Q

(group discussion, buzz session, heads together, provides opportunities for interaction)

A

Many-to-many

47
Q
  1. Technology upgrades learners’ higher-order-thinking skills: critical thinking, problem solving, and creativity

For Critical Thinking,

A
  • Ask the right question – clarity, accuracy, precision, breadth
  • Use critical thinking tasks with appropriate level of challenge
48
Q
  1. Technology upgrades learners’ higher-order-thinking skills: critical thinking, problem solving, and creativity

For Problem Solving, Teacher should

A
  • Vary the question asked.
  • Introduce new technologies
  • Modify the learners’ grouping
  • Modify the critical thinking task
  • Encourage curiosity
49
Q
  1. Technology upgrades learners’ higher-order-thinking skills: critical thinking, problem solving, and creativity

What should teacher do to support student creativity?

A
  • Provide an enriched environment
  • Teach creative thinking strategies
  • Allow learners to show what they can do
  • Use creativity with technology
50
Q

Benefits derived from Technology-Supported Communication

A

a. Enables any teacher to guide learners virtually and making learning unlimited because communication and social interaction go beyond a school day or a school environment.

b. Enhances students’ freedom to express and exchange ideas freely without the snooping eyes of the teacher face to face.

c. Enables learners to construct meaning from joint experiences between the two or more participants in communication.

d. Help learners solve problems from multiple sources since there is limitless sources of information that the teacher can direct or refer to the learner.

e. Teaches learners to communicate with politeness, taking turns in sending information and giving appropriate feedback.

f. Enhances collaboration by using communication strategies with wider community and individuals in a borderless learning environment.

g. Develops critical thinking, problem solving, and creativity throughout the communication.

51
Q

[Benefits derived from Technology-Supported Communication]

a. Enables any teacher to guide learners _______ and making learning _______ because communication and social interaction go beyond a school day or a school environment.

A

virtually

unlimited

52
Q

[Benefits derived from Technology-Supported Communication]

b. Enhances students’ freedom to _______ and _______ ______ freely without the snooping eyes of the teacher face to face.

A

express

exchange ideas

53
Q

[Benefits derived from Technology-Supported Communication]

c. Enables learners to construct meaning from ______ _______ between the two or more participants in communication.

A

joint experiences

54
Q

[Benefits derived from Technology-Supported Communication]

d. Help learners solve problems from _______ ______ since there is limitless sources of information that the teacher can direct or refer to the learner.

A

multiple sources

55
Q

[Benefits derived from Technology-Supported Communication]

e. Teaches learners to communicate with _________, taking turns in sending information and giving appropriate feedback.

A

politeness

56
Q

[Benefits derived from Technology-Supported Communication]

f. Enhances _______ by using communication strategies with wider community and individuals in a borderless learning environment.

A

collaboration

57
Q

[Benefits derived from Technology-Supported Communication]

g. Develops ________, ________, and ________ throughout the communication.

A

critical thinking, problem solving, and creativity