Ballistics Flashcards

1
Q

Ballistics definition

A

The science of the motion of a projectile and the conditions that influence their motion

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2
Q

Interior Ballistics

A

Characterisitcs that affect projectile motion inside the barrel or rocket tube. Barrel ear, launcher tube alignment, thrust misaligment, propellant charges, projectile weight. BLT-PP

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3
Q

Barrel Wear

A

Gaseous action, propellant residue, and projecitle moiton wear away the inner surface of the barrel or cause deposits to build up resulting in lower muzzle velocity or a decrease in accuracy

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4
Q

Launcher Tube Alignment

A

Alignment/boresight of each tube may vary

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5
Q

Thrust Misalignment

A

Greatest Cause of error in free flight. A perfectly thrust-aligned free flight rocket does not exsit. Firing rockets above ETL provides a favorable relative wind, helping to counteract thrust misalignment. Rockets spin to counteract.

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6
Q

Propellant Charges

A

Production variances can cause difference in muzzle velocity and projectile trajectory. Temperature and moisture in the sotrage environment can also affect the way propellants burn.

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7
Q

Projectile Weight

A

The weight of projectiles of the same caliber may vary

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8
Q

Exterior Ballistics

A

Characteristics that influence hte motion of a projectile as it moves along its trajectory. Gravity, Air Resistance, Ya, Projectile Drift, wind drift.

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9
Q

Gravity

A

As range increases, the amount of gravity drop increases. This drop is proportional to the time of flight (dsitance) and inversely proportional to velocity.

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10
Q

Trajectory

A

The flight path of a projectile as it flies form the muzzle of a weapon to the point of impact.

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11
Q

Air Resistance

A

Friction between the air and the projectile causes friction, or drag. The bigger and faster a projectile is, the more drag it produces.

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12
Q

Yaw

A

The angle between the centerline of the projectile and the trajectory

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13
Q

Projectile Drift

A

Gyroscopic precession causes a clockwise spinning projectile to drift right. As range increases, drift increases.

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14
Q

Wind Drift

A

The effect of wind on a proectile in flight. The amount of drift depends on the TOF of the projectile and the wind speed acting onthe projectile. Crosswind requires the gunner to fire into the wind. Down/upwind requires range adjustment.

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15
Q

Aerial Ballistics: Common Characteristics

A

Depend on whether the projectiles are spin stabilized or fin stabilized and whether they are fired from the fixed mode or flexibile mode. Rotor Down-wash error and angular rate error

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16
Q

Rotor Down Wash Error

A

Rotor downwash acts on the projectile as it leaves the barrel or launcher
Causes the trajecotry to change (most noticeable below ETL)
Most affects rockets
Max error is induced when fired from IGE hover
Causes both lateral and linear (range) errors
If terrain allows drifting with the wind can provide a more consistent rotor down wash for both launcher and allow the aircraft to remain more stable.

17
Q

Angular Rate Error

A

The motion of the helicopter as the projectile leaves the weapon
Does not affect hellfire and Stinger missiles
depends on the range to target, the rate of motion, and the airspeed
Occurs when an aircrew fires rockets from a hover using the pitch-up delivery technique
Anytime a pitch-down motion is required, the effect of angular rate error causes the projectile to land short of the target.

18
Q

Spin-Stabilized Projectiles (M4/.50Cal)

A

Trajectory shift, port-starboard effect, and projectile jump

19
Q

Trajectory Shift

A

The boreline axis of the weapon differs from the flight path of the helicopter, the movement of the helicopter changes the trajectory of the proejctile.
To correct tarjecotry shift the gunner leads the target.
The amount of lead depends on airspeed, angle of deflection, projectile velocity, and target range

20
Q

Port-Starboard effect

A

Trajectory shift and projectile drift combine to constitute port-starboard effect.
When targets are on the left, the ffects of drift and shift compound each other; both cause the round to move right (need to fire left of target)
When targets are on the right, the effect of projectile drift (round moves right) tends to cancel the effect of trajectory shift (round moves left). Therefore, when targets are on the right, firing requires less compensation.
The range and airspeed at which a gunner engage a target determine which effect is greater.
At ranges less than 1000 meters, trajectory shift is greater (fire right of target)
At ranges beyond 1,000m, the effect of projectile drift is greater and tends to cancel the effect of trajectory shift.

21
Q

Projectile Jump (Vertical Plane Gyroscopic Effect)

A

When a crew fires a weapon from a helicopter in flight and the muzzle is pointing any direction other than into the relative wind of the helicopter, the projectile will experience a jump.
Occurs because of the precession (chagne in axis of rotation) induced by crosswind
The amount that a projectile jumps is proportional to its initial yaw
Firing to the right produces a downward jump (aim slightly above)
Firing to the left produces an upward jump (aim slightly below)
Compensation is not required when firing from a hover

22
Q

Fin-stabilized projectiles

A

Center of gravity, propellant force, relative wind effect

23
Q

Center of Gravity

A

The CG of a rocket is in front of the center of pressure. As the rocket propellant burns, the CG moves farther forward. The fins of the rocket cause the center of pressure to follow the CG.

24
Q

Propellant Force

A

A bullet reaches its maximum velocity at or near the muzzle. A rocket continues to accelerate until motor burnout occurs. As the rocket reaches its greatest velocity, the kinetic energy in the rocket tends to overcome other forces and causes the rocket to travel in a flatter trajectory.

25
Q

Relative Wind Effect

A

When a pilot flies out of trim (horizontally, vertically or both) the change in the crosswind component deflects the rocket as it leaves the launcher. Because the rocket is accelearting as it leaves the launcher, the force acting upon the fins causes the nose to turn into the wind. After the motor burns out, the rocket drifts with the air mass (real wind). To maintain vertical trim the pilot must maintain a constant power setting that will produce the desired airspeed and altitude.

26
Q

Terminal Ballistics

A

The characteristics and effects of the projectiles at the target. Projectile functioning- including blast, heat, and fragmentation- is influenced by impact and remote Set Penetration fuzes, Fied time and remote set/variable fuzes, surface conditions, wall in space concept, warheads, and angle of impact.

27
Q

Impact and remote-set penetration fuzes

A

Employed on high explosive rocket warheads.
Type of target engaged and its protective cover determine the best fuze.
M423 fuze is an impact point detonating fuze set on impact.
M433 fuze provides remote-set selectable penetration setting
Engage targets on open terrain with a super-quick fuze that causes the warhead to detonate upon impact
Engage targets with overhead protection, such as fortified positions or heavy vegetation, with either a delay or forest-penetration fuze.

28
Q

Fixed Time and Remote-set/Variable Time Fuzes

A

Time fuzes produce airburst
most effective against targets with no overhead protection
Most effective against targets with no overhead protection
Smoke and illumination warheads incorporate a timed fuze, which depends on motor burnout or fixed time delay
Timed Fuze: M446, M442
Remote Set Fuzes: M439

29
Q

Wall in space concept

A

MPSM warheads provide a large increase in target effectiveness over standard unitary warheads.
MPSM warhead helps to eliminate range to target erros ecause of variations in launcher/helicopter pitch angles during launch.
Inflation of the RAD separates the submunitions, starts the arming sequence, and causes each submunition to enter a near vertical descent into the target area.