Badminton Flashcards

1
Q

the place where badminton was discovered

A

Ancient India/ Ancient Greece

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2
Q

origin of the game badminton

A

Battledore and shuttlecock

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3
Q

the first name of Badminton

A

Poona

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4
Q

derivation of name badminton

A

Duke of Beaufort

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5
Q

men’s world team championship

A

Thomas Cup

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6
Q

ladies’ team

A

Uber Cup

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7
Q

the date when the World Cup Invitational game started

A

1981

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8
Q

the area of play in Badminton

A

Court

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9
Q

it is made of fine cord, dark in color and of an even thickness, with a mesh

A

Net

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10
Q

it is used to hold the net in place

A

Posts

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11
Q

the instrument used by players to hit the shuttlecock

A

Racket

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12
Q

it is made of feather attached to a cork

A

Shuttlecock

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13
Q

How many goose feathers are attached to the base of the rounded cork?

A

Sixteen (16)

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14
Q

T or F

A toss coin decides who is to serve first and which side of the court a player will defend

A

True

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15
Q

T or F

Both singles and doubles games are won with 21 points.

A

True

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16
Q

T or F

At 20 all, the side that gains a 2 point lead first, wins that game.

A

True

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17
Q

T or F

At 29 all, the side scoring the 30th point wins that game.

A

True

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18
Q

T or F

A match is won by winning two out of three games.

A

True

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19
Q

it is executed with the palm of the hand of the player facing the net.

A

Forehand grip

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20
Q

executed with the back of the hand of the player facing the net.

A

Backhand grip

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21
Q

another term for proper handling of the racket.

A

Grip

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22
Q

it is a serve which is not hit by the opponent.

A

Ace

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23
Q

a term used to indicate the score of zero.

A

Love

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24
Q

a high shot which falls near the back line of the court.

A

Clear

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25
Q

any shot played as near to the net as possible

A

Net Shot

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26
Q

a hard horizontal strike that goes straight and close to the net.

A

Drive

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27
Q

is often known as the ‘winning shot’ in badminton. A shot that is hit at steep angle used to win the rally.

A

Smash

28
Q

the most senior official in a badminton tournament and they in overall charge of all matters which affect play and the players on and off court.

A

Tournament referee

29
Q

take responsibility for making line calls on shuttles that land on the floor of the badminton court.

A

Linesmen/line judge

30
Q

is to make sure that the specific match is conducted following the Laws of Badminton, the regulations of the Badminton World Federation and/or any other regulations that might be relevant in that specific competition.

A

Umpire

31
Q

is the person ensuring that the badminton game is run smoothly and prevent any players from delaying the game play.

A

Umpire

32
Q

is responsible in making a ‘service fault’ call and to provide shuttles to the players.

A

Service judge

33
Q

T or F

The server must keep both feet in contact with the floor at the time of the serve.

A

True

33
Q

T or F

The bird must be contacted below the waist.

A

True

34
Q

T or F

The racket head must be below the server’s wrist.

A

True

35
Q

T or F

The server should not serve until the receiver is ready; the opponent is deemed ready if a return is attempted.

A

True

36
Q

Partners of the server and receiver may stand anywhere on the court providing they do not obstruct the opponent’s view.

A

True

37
Q

A bird that touches the net on the serve and goes into the proper service court is legal.

A

True

38
Q

If the server misses the bird on the serve attempt, it still counts. In singles and doubles the serve would go to the
opponent. The serve is lost to the opponent.

A

True

39
Q

Serving Order – Singles

The first serve of the game and all following serves, when the server’s score is an even number, are made from the right service court.

A

True

40
Q

Serving Order - Singles

All serves, when the server’s score is an odd number, are made from the left service court.

A

True

41
Q

Serving Order – Singles

When a rally is lost, the receiving player becomes the server and scores a point.

A

True

42
Q

Serving Order – Doubles

There is only one server in doubles.

A

True

43
Q

Serving Order – Doubles

At the beginning of the game and when the score is EVEN, the server serves from the RIGHT COURT. When
the score is ODD, the server serves from the LEFT COURT.

A

True

44
Q

Serving Order – Doubles

If the serving side wins a rally, the serving side scores a point and the same person serves again from the alternate court.

A

True

45
Q

Serving Order – Doubles

If the receiving side wins a rally, the receiving side scores a point. The receiving side becomes the new serving side.

A

True

46
Q

Fault

The players do not change their respective service courts until they win a point when their side is serving. You only change sides of the court, from left to right, when your team has scored while serving

A

True

47
Q

Let or Fault

On the service, any part of the racket head is higher than the server’s wrist and contact is made above the waist.

A

Fault

48
Q

Let or Fault

The service fails to cross the net or go into the proper service court.

A

Fault

49
Q

Let or Fault

The feet of the server and receiver are not in the proper courts at time of service.

A

Fault

50
Q

Let or Fault

The server hesitates or stops (feint/balk) the service motion or misses the bird.

A

Fault

51
Q

The winners of the first game serve first in the next game.

A

True

52
Q

Birds falling on the lines are considered good.

A

True

53
Q

During a rally, a bird that touches the net and goes over is in play.

A

True

54
Q

Let or Fault

The improper receiver returns the bird on the serve.

A

Fault

55
Q

Let or Fault

A bird hit into the net, under the net, against the wall or ceiling is out- of-bounds.

A

Fault

56
Q

Let or Fault

A player hits the bird before it crosses the net.

A

Fault

57
Q

Let or Fault

The bird touches a player or clothing.

A

Fault

58
Q

Let or Fault

The player touches the net while the bird is in play.

A

Fault

59
Q

Let or Fault

The bird is hit twice in succession by one/both partners.

A

Fault

60
Q

Let or Fault

The bird is held, caught, or carried on the racket when struck.

A

Fault

61
Q

a play allowed to be replayed

A

Let

62
Q

Let or Fault

The bird becomes caught in or on the net after passing over the net.

A

Let

63
Q

Let or Fault

The bird hits the basketball supports or net.

A

Let

64
Q

Let or Fault

The following situations occur before the next serve and if the offending side wins the rally:

  1. The correct server serves from the wrong court.
  2. The wrong server serves from either the correct/incorrect service court.
  3. The correct receiver receives in the wrong court.
A

Let