ATTACK Flashcards

1
Q

+70 Physical Attack
+10% Cooldown Reduction
+20% Crit Chance

Unique Passive - Supreme Warrior: After casting an Ultimate, increase Movement Speed by 30% for 7.5 seconds This effect has a 15 seconds cooldown

A

GREAT DRAGON SPEAR

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2
Q

+80 Physical Attack
+20% Attack Speed

Unique Passive - Lifebane: Dealing damage to a target will reduce the Shield and HP Regen effects on them to 50% of normal for 3 seconds.
Unique Passive - Punish: Increase damage by 8% against enemy heroes with higher extra HP.

A

SEA HALBERD

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3
Q

+60 Physical Attack
+23 Magic Defense
+10% Lifesteal

Unique Passive - Lifeline: When HP is about to drop below 30%, gains a 840~1820 shield (scales with level) and Increase Movement Speed by 50% when triggered, the effect decays over 3 seconds. Cooldown: 60 seconds.

A

ROSE GOLD METEOR

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4
Q

+70 Physical Attack
+10% Cooldown Reduction

Unique Attribute: +20% Spell Vamp

A

BLOODLUST AXE

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5
Q

+80 Physical Attack
+10% Cooldown Reduction

Unique Attribute: +15 Physical Penetration
Unique Passive - Retribution: Deals damage to an enemy hero or Creep for 5 times in a row and improves Movement Speed by 50% that decays rapidly over 3 seconds. This effect has 8 seconds cooldown.

A

HUNTER STRIKE

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6
Q

+160 Physical Attack
+5% Movement Speed

Unique Passive - Despair: Attacking enemies below 50% HP grants 25% extra Physical Attack for 2 seconds (takes effect before the damage is dealt).

A

BLADE OF DESPAIR

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7
Q

+70 Physical Attack
+250 HP

Unique Attribute: +15 Physical PEN
Unique Passive - Ambush: If no damage is dealt or taken from enemy heroes within 5 seconds, the next Basic Attack deals 160 (40% Total Physical Attack) as extra Physical Damage and slows the target by [40% for 1.5 seconds].

A

BLADE OF HEPTASES

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8
Q

+35% Attack Speed
+20 Movement Speed
+10% Crit Chance

Unique Passive - Typhoon: Every 5–2 seconds (reduced by 0.2 seconds for each Basic Attack), the next Basic Attack will hit up to 3 enemy units for 150–362 Magic Damage. (This attack can critically strike and the damage increases to 200% against Minions.)
Unique Passive - Activate: Each time Typhoon is cast, one’s movement speed will be increased [by] 5% for a short time.

A

WINDTALKER

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9
Q

+60 Physical Attack
+250 HP
+10% Cooldown Reduction
+8% Hybrid Lifesteal
+5% Movement Speed
+5 Mana Regen

Unique Passive - Divine Justice: After casting a skill, the next Basic Attack within 3 seconds deals 60% Physical Attack as extra True Damage (1.5 seconds cooldown).
Unique Passive - Chase Fate: Triggering Divine Justice grants 10% extra Movement Speed.

A

ENDLESS BATTLE

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10
Q

+65 Physical Attack
+25% Crit Chance

Unique Attribute: +40% Crit Damage
Unique Passive - Doom: Critical strikes grant 5% extra Physical Attack for 2 seconds.

A

BERSERKER’S FURY

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11
Q

+30 Physical Attack
+15% Attack Speed
+20% Crit Chance

Unique Attribute: +25% Lifesteal
Unique Passive - Frenzy: Critical strikes grant 20% extra Attack Speed for 2 seconds.

A

HAAS’S CLAWS

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12
Q

+60 Physical Attack

Unique Attribute: +20% Physical Penetration
Unique Passive - Armor Buster: When attacking an enemy, gains 0.125% extra Physical Penetration to each point of the enemy’s Physical Defense, capped at 40%.

A

MALEFIC ROAR

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13
Q

+25 Physical Attack
+550 HP
+10% Cooldown Reduction

Unique Passive - Fighting Spirit: Dealing damage grants 12 extra Physical Attack and 2% extra Spell Vamp per second for 4 seconds, up to 6 stacks. Deal 10% extra True Damage according to Base Damage at full stacks. (This effect is reduced to 50% for Marksmen, Mages, and Supports)

A

WAR AXE

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14
Q

+30 Physical Attack
+20% Attack Speed
+10% Lifesteal

Unique Active - Wind Chant: Immune to all Physical Damage. Last 2 seconds. (Duration becomes half when used by non-marksmen). Cooldown 70 seconds.

A

WIND OF NATURE

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15
Q

+55 Physical Attack
+15% Attack Speed

Unique Passive - Swift: Unable to increase critical chance. Every 1% of critical chance gained will increase attack speed by 1%.
Unique Passive - Endless Strike: After every 2 non-critical Basic Attacks. Attack Speed of the next Basic Attack is increased by 80% and its effects is triggered an extra 2 time(s).

A

GOLDEN STAFF

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16
Q

+30 Physical Attack
+30% Attack Speed
+5% Movement Speed

Unique Passive - Corrosive: Each time a Basic Attack deals damage to enemies, gains additional 80 Physical Damage and reduces the target’s Movement Speed by 8% (halved for ranged Basic Attacks) for 1.5 seconds. Stacking up to 5 times.
Unique Passive - Impulse: When each Basic Attack deals damage to enemies, increase Attack Speed by 6%. Stacks up to 5 times. Lasts 3 seconds.

A

CORROSION SCYTHE

17
Q

Unique Passive - Devour: Basic attacks will deal 8% of the target’s current HP as additional physical damage (up to 60 against creeps and minions).
Unique Passive - Devour: Each Basic Attack grants 3% Lifesteal for 3 seconds. Stack up to 5 times.

A

DEMON HUNTER SWORD

18
Q

+20% Attack Speed

Unique Passive - Crossbow: Each Basic Attack deals 40 extra Adaptive Damage.
Unique Passive - Impulse: Basic Attacks grant 3% extra Attack Speed for 3 seconds, capped at 5 stacks.

A

SWIFT CROSSBOW

19
Q

+40 Physical Attack
+18 Magic Defense

Unique Passive - Lifeline: When HP is about to drop below 30%, gains a 420~910 shield (scales with level) and increase Movement Speed by 50% when triggered, the effect decays over 3 seconds. Cooldown: 60 seconds.

A

MAGIC BLADE

20
Q

+35 Physical Attack

Unique Attribute: +12 Physical Penetration

A

FURY HAMMER

21
Q

+15% Attack Speed
+10% Crit Chance

A

ROGUE METEOR

22
Q

++25 Physical Attack
230 HP

A

OGRE TOMAHAWK

23
Q

+60 Physical Attack

A

LEGION SWORD

24
Q

+20 Physical Attack
+10% Attack Speed

A

REGULAR SPEAR

25
Q

+10 Physical Attack
+5% Cooldown Reduction

A

IRON HUNTING BOW

26
Q

+8 Physical Attack
+8% Lifesteal

A

VAMPIRE MALLET

27
Q

+8% Crit Chance

A

JAVELIN

28
Q

+10% Attack Speed

A

KNIFE

29
Q

+15 Physical Attack

A

DAGGER

30
Q

Unique Passive - Increase Power: Automatically used after purchasing, giving 30 Physical Attack and 15% of Lifesteal for 120s. Can only have one potion effect at a time.

A

POWER POTION