ATTACK Flashcards
+70 Physical Attack
+10% Cooldown Reduction
+20% Crit Chance
Unique Passive - Supreme Warrior: After casting an Ultimate, increase Movement Speed by 30% for 7.5 seconds This effect has a 15 seconds cooldown
GREAT DRAGON SPEAR
+80 Physical Attack
+20% Attack Speed
Unique Passive - Lifebane: Dealing damage to a target will reduce the Shield and HP Regen effects on them to 50% of normal for 3 seconds.
Unique Passive - Punish: Increase damage by 8% against enemy heroes with higher extra HP.
SEA HALBERD
+60 Physical Attack
+23 Magic Defense
+10% Lifesteal
Unique Passive - Lifeline: When HP is about to drop below 30%, gains a 840~1820 shield (scales with level) and Increase Movement Speed by 50% when triggered, the effect decays over 3 seconds. Cooldown: 60 seconds.
ROSE GOLD METEOR
+70 Physical Attack
+10% Cooldown Reduction
Unique Attribute: +20% Spell Vamp
BLOODLUST AXE
+80 Physical Attack
+10% Cooldown Reduction
Unique Attribute: +15 Physical Penetration
Unique Passive - Retribution: Deals damage to an enemy hero or Creep for 5 times in a row and improves Movement Speed by 50% that decays rapidly over 3 seconds. This effect has 8 seconds cooldown.
HUNTER STRIKE
+160 Physical Attack
+5% Movement Speed
Unique Passive - Despair: Attacking enemies below 50% HP grants 25% extra Physical Attack for 2 seconds (takes effect before the damage is dealt).
BLADE OF DESPAIR
+70 Physical Attack
+250 HP
Unique Attribute: +15 Physical PEN
Unique Passive - Ambush: If no damage is dealt or taken from enemy heroes within 5 seconds, the next Basic Attack deals 160 (40% Total Physical Attack) as extra Physical Damage and slows the target by [40% for 1.5 seconds].
BLADE OF HEPTASES
+35% Attack Speed
+20 Movement Speed
+10% Crit Chance
Unique Passive - Typhoon: Every 5–2 seconds (reduced by 0.2 seconds for each Basic Attack), the next Basic Attack will hit up to 3 enemy units for 150–362 Magic Damage. (This attack can critically strike and the damage increases to 200% against Minions.)
Unique Passive - Activate: Each time Typhoon is cast, one’s movement speed will be increased [by] 5% for a short time.
WINDTALKER
+60 Physical Attack
+250 HP
+10% Cooldown Reduction
+8% Hybrid Lifesteal
+5% Movement Speed
+5 Mana Regen
Unique Passive - Divine Justice: After casting a skill, the next Basic Attack within 3 seconds deals 60% Physical Attack as extra True Damage (1.5 seconds cooldown).
Unique Passive - Chase Fate: Triggering Divine Justice grants 10% extra Movement Speed.
ENDLESS BATTLE
+65 Physical Attack
+25% Crit Chance
Unique Attribute: +40% Crit Damage
Unique Passive - Doom: Critical strikes grant 5% extra Physical Attack for 2 seconds.
BERSERKER’S FURY
+30 Physical Attack
+15% Attack Speed
+20% Crit Chance
Unique Attribute: +25% Lifesteal
Unique Passive - Frenzy: Critical strikes grant 20% extra Attack Speed for 2 seconds.
HAAS’S CLAWS
+60 Physical Attack
Unique Attribute: +20% Physical Penetration
Unique Passive - Armor Buster: When attacking an enemy, gains 0.125% extra Physical Penetration to each point of the enemy’s Physical Defense, capped at 40%.
MALEFIC ROAR
+25 Physical Attack
+550 HP
+10% Cooldown Reduction
Unique Passive - Fighting Spirit: Dealing damage grants 12 extra Physical Attack and 2% extra Spell Vamp per second for 4 seconds, up to 6 stacks. Deal 10% extra True Damage according to Base Damage at full stacks. (This effect is reduced to 50% for Marksmen, Mages, and Supports)
WAR AXE
+30 Physical Attack
+20% Attack Speed
+10% Lifesteal
Unique Active - Wind Chant: Immune to all Physical Damage. Last 2 seconds. (Duration becomes half when used by non-marksmen). Cooldown 70 seconds.
WIND OF NATURE
+55 Physical Attack
+15% Attack Speed
Unique Passive - Swift: Unable to increase critical chance. Every 1% of critical chance gained will increase attack speed by 1%.
Unique Passive - Endless Strike: After every 2 non-critical Basic Attacks. Attack Speed of the next Basic Attack is increased by 80% and its effects is triggered an extra 2 time(s).
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