ASTACSOP Flashcards
What are the 5 Air Assault Mission Phases
In order of how you plan them
1) Ground Tactical Plan
2) Landing Plan
3) Air Movement Plan
4) Loading Plan
5) Staging Plan
What are the 5 Objective Area Contingencies?
1) Asset Attrition
2) Trap
3) CASEVAC
4) Emergency Extract
5) Immediate Re-Embark
What are the Naming Conventions for:
1) Mission Specific Routes?
2) Checkpoints?
3) Landing Zones/Sites/Points?
4) BPs/HAs?
5) Firing Points?
6) Initial Points?
1) States
2) Cities in the state the route is named for (Circle)
3) Birds/Colors or cardinal directions/numbers
4) Animals beginning with snakes/Female Names
5) Numbers
6) Cars (Squares)
What are the Naming Conventions for:
1) MCAs?
2) ACAs?
3) FARPs?
4) Air to Air Refueling Tracks?
5) Execution Checklists?
1) Sodas
2) Camera Manufacturers
3) Fast Food Restaurants
4) Gas Stations
5) Labeled with a theme (alphabetically) for Mandatory Items, and a separate theme (alphabetically) for exception items.
RV Option 1
Defined by the RV remaining on deck during recovery. Used when the IP is ambulatory and landing is possible IVO IP. Minimal members (fire team) exit RV and move towards survivors location.
RV Option 2
Defined by the RV landing, inserting the recovery force and then departing the zone back to the HA until called for extract. Used when RV can’t stay on deck or it is expected that the recovery force will be on deck for a while. LZ security is recommended.
RV Option 3
Defined by the RV using alternate method of insertion/extraction such as fastrope, rappel, or hoist to insert the Recovery Force or extract the IP. Used when landing is not possible.
TRAP Launch Criteria
1) Reasonable certainty that isolated personnel are alive.
2) Location of the personnel, equipment, or aircraft must be known.
Casualty Classification: Urgent
Require one hour evac to prevent loss of life, limb, eye sight, serious complications, or permanent disablility
Casualty Classification: Urgent Surgical
Urgent + immediate surgery or will die.
Casualty Classification: Priority
Requires medical treatment within 4 hours, or will deteriorate to urgent or to prevent unnecessary pain or disability.
Casualty Classification: Routine
Not immediate, but evacuation for specialized treatment is necessary, evac within 24 hours.
Levels of Care: Level 1
Basic. Self or buddy aid. Flight Line Aid Station or Battalion Aid Station.
Levels of Care: Level 2
First dedicated surgical care available.
Levels of Care: Level 3
Definitive and specialty surgery are available.
Levels of Care: Level 4
Provide longer term rehabilitative/therapeutic care. 2 Facilities exist. Rota, Spain and Landstuhl, Germany.
Levels of Care: Level 5
Definitive, convalescent, restorative, and rehabilitive care. CONUS.
Types of FARP
1) Cold
2) Assault (Pre-Stage and Post-Stage)
3) Static
No-Comm Signal
(Day) Hand and arm signals. Secondary: Nav lights flashing bright, cycle ramp if applicable.
(Night) Flash IR search light. Secondary: Nav lights flashing dim, cycle ramp if applicable.
EMCON Level
Level 3: Most restrictive used when a serious ESM threat exists. Most Electronic emissions prohibited. Included: radios, DME, and IFF/SIF. RADALT allowed if required for SOF. SOF calls allowed in training.
Level 2: Serious ESM threat exists. Take off and land = Mincom. Radios used at a bare minimum with brevity codes. All other emitters may be used.
Level 1: ESM threat negligible. Only essential radio comms, all other emitters used.
SLC 1
Position bright
Anticollisions (AC) on
SLC 2
Position Bright
Form 5 (Norm)
AC (Overt)
SLC 3
Position Dim
Rotor 5
Form 5(Norm) AC Off
Last Aircraft: AC (Overt)
SLC 4
Position Off
Rotor Off
Form 5 (IR)
AC 5 (IR)
Last Aircraft: Form 5 (Norm)
AC (Overt)
SLC 5
Position Off
Rotor Off
Form 5 (IR)
AC 5 (IR)
SLC 6
All Aircraft Lights Off
Evasive Actions: SMARMs Effective
1) Make Evasive Maneuver,
2) Suppress,
3) Notify Flight,
4) Maneuver to terrain mask/ beam the treat and exit engagement area,
5) IFREP to DASC
Evasive Actions: SMARMs Non-Effective
1) Continue mission (circumnavigate/alt route),
2) Notify Flight,
3) IFREP to DASC
Evasive Actions: IR Missile/ AAM
1) FLARES, FLARES, FLARES;
2) Make evasive maneuver,
3) Suppress the threat,
4) Maneuver to terrain mask,
5) continue based on go/no go,
6) IFREP to DASC.
Evasive Actions: Dirt
1) Maneuver to terrain mask,
2) notify the flight of strobe direction and type,
3) continue mission (circumnavigate/alt route),
4) IFREP to DASC.
Evasive Actions: Mud
1) “Chaff, Chaff, Chaff”,
2) Make Evasive maneuver,
3) IFREP to Dask
Evasive Action: Air Outside 5NM
1) FW escorts cleared to engage,
2) FW report Engaging with heading and distance of hostile from package to EFL over EFL common
Evasive Action: Air 2-5NM
FW escorts cleared to engage with VID of package
Evasive Action: Air 500m to 2 NM
1) Package executes scatter plan,
2) FW escorts disengages,
3) FW escort reports hostile A/C postion to RW escorts prior to engaging,
4) RW escorts engage with VID of package.
Evasive Action: Air within 500m
1) Assaults cleared to engage with VID of RW escorts,
2) RW escorts engage with VID of package.
Mandatory Calls between AFL and EFL
1) LZ winter or devil (EFL to AMC/AFL)
2) IP Inbound (AFL to EFL)
3) Continue/Hold, Established BP_______ (EFL to AFL)
4) Lifting/Waveoff (AFL to EFL)
What is ITG and what can you use for it?
Initial Terminal Guidance: coordinate with the GCE or other air for far and near signals
Far ITG: used to orient the flight to the general location of the LZ
Near ITG: used to make the specific landing site or point
RESCORT responsibilities/priorities(TRAP)
1) Refine survivor location
2) Establish in BP
3) Secure pick up LZ with surface, RESCAP, or RESCORT fires
4) Pass “Winter”
5) 5 & 7 escort on RV egress
HMLA operations (scan patterns)/target sorts
Scan Pattern: 30 Degrees each, with 10 degree overlap over base heading
Target Sort: Linear (Lead 1st -2 Last work in) or Lateral (outside and in)
Beadwindow codes
01 – Position 02 – Capabilities 03 – Operations 04 – Electronic Warfare 05 – Personnel 06 – COMSEC 07 – Wrong Circuit
Alert conditions
120 Min strip: Ordnance Prestaged. Aircraft safe for flight and signed for. Aircrew Standby in the ready room or quarters as appropriate. No A/C maint unless approved by aircraft commander. Aircrew will draw personal weapons and ammunition as early as possible prior to standing the alert.
60 Min Strip: Same as 120. Aircraft preflighted and ordnance loaded.
30 min strip: 60 + A/C turned, armed and op-checked to include weapons and comms. Dearm and shutdown. Aircrew standing by in RR or with airboss
15 min strip: 30 + Aircraft spotted and aircrew in the aircraft
5 min strip: Aircraft turning, armed and checklists complete awaiting launch order.
FENCE checks
Fire Control Emissions Navigation Comms Expendibles
FARME
Fuel Ammunition Rockets Missiles Expendibles