Assasains creed Flashcards
What Game company created the Assassin’s Creed franchise? (Industry)
Ubisoft
What Theorist could you apply to the industry of Assassins Creed? (Industry)
What does he argue media producers do?
Hesmondhalgh, Argues that media producers will often use sequels as a mechanism to reduce the risks associated with commercial production.
What is Ubisoft Connect? (Industry)
Ubisoft Connect is a digital platform by Ubisoft that centralises game management, supports cross-platform progression, offers achievements and rewards, facilitates multiplayer gaming, includes social features, and provides news and updates for Ubisoft games.
Name 3 ways Assasins Creed minimises risk & maximises audiences/profit (Industry)
- Established Fanbase and Franchise
- Backward & Forward Compatibility
- Diversification into a range of cultural industries
Name a Cultural industry that Ubisoft is involved with. (Industry)
- Production company, for films/music/series through subsidiaries
What is a cultural industry (Industry)
Sectors producing and distributing mass cultural products. Usually profit-driven, mass production & influences on culture. Often concentrated in a few major corporations that shape and reflect societal values and global influence.
Who is the target audience for Assassin’s Creed Valhalla? (Audience)
- Gamers
- History buffs
- Action and adventure enthusiasts
- RPG Fans
How does Assassins Creed use familiar elements to appeal to existing users and fans? (Audience)
- historical settings
- Narrative situation of Assassains vs Templars
- open world gameplay
- Genre of action adventure RPG
How does Assassins Creed use new narrative elements and characters to target a wider audience? (Audience)
- Different historical period to add interest/attract a new audience
- Choice to play as a female assassin
- Includes elements such as building and customising a Viking settlement as well as the typical killing.
- Ability to create and customise characters to share online.
- The main character can be customised with hairstyles and tattoos.
How is technology used to target the audience? (Audience)
Use of technology to create a realistic, life-like world to create an immersive experience for the target audience.
What are the appeals of videogames? (Audience)
- Escapism
- An Alternate you
- Competing
- Sense of achievement
How are video games regulated? (Regulation)
PEGI Rating system
What theorist can we apply to the regulation of videogames?
Bandura - Theory of Media effects
(Media can implant ideas in the mind of the audience directly, Idea of representations of transgressive behaviour can lead to audience members imitating these forms of behaviour.)