art principals/terms Flashcards

1
Q

elements of art

A

color, line, shape, form, texture, value, space

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2
Q

color

A

element of art made of three properties: hue, value, intensity

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3
Q

hue

A

name of color

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4
Q

value

A

hue lightness and darkness

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5
Q

intensity

A

quality of brightness and purity of a hue

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6
Q

line

A

element of art defined by a point moving in space. can be two or three dimensional, descriptive, implied, or abstract

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7
Q

shape

A

an element of art that is two dimensional, flat, or limited to height and width

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8
Q

form

A

element of art that has three dimensional and encloses volume, height, width, and depth

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9
Q

texture

A

refers to the way things look or might feel (surface quality)

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10
Q

value

A

lightness or darkness of tones or colors (white lightest, black darkest)

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11
Q

middle gray

A

halfway between tone extremes

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12
Q

space

A

positive and negative areas are defined or a sense of depth is achieved

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13
Q

principles of design

A

balance, contrast, unity, variety, emphasis, harmony, repetition, rhythm, pattern, movement

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14
Q

balance

A

a way of combining elements to create equilibrium or stability in art

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15
Q

contrast

A

arrangement of opposite elements to create visual interest

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16
Q

unity

A

elements have a clear visual relationship to one or more elements

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17
Q

variety

A

concerned with diversity or contrast

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18
Q

emphasis

A

area or object that draws attention and becomes a focal point

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19
Q

harmony

A

combining similar elements in an artwork to accent their similarities

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20
Q

repitition

A

repeating visual elements such as line, color, shape, texture, value, or image that unifies or creates rhythm in the work

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21
Q

rhythm

A

principle of design that indicates movement created by placement of repeated elements in a work of art that create visual tempo

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22
Q

pattern

A

underlying structure that organizes surfaces or structures in a consistent manner

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23
Q

movement

A

creates feeling of action, guides viewers eye throughout the work

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24
Q

apature

A

size of the opening of the lense

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25
al servo
continuous focus, autofocus continues working until you take the photo
26
aspect ratio
ratio of the height to width
27
bokeh
orbs created when lights are out of focus on an image
28
burst mode
camera will take photos as long as the button is held down
29
depth of field
how much the image is in focus
30
digital vs optical
digital: effect achieved through software optical: effect achieved through physical camera. optical is better
31
exposure
how light or dark the image is
32
exposure compensation
tells the camera how light or dark the exposure should be
33
focus
whether or not the subject is blurry
34
flash sync
adjusts when the flash goes off when the photo is taken
35
histogram
chart that depicts how many light and dark pixels are in an image
36
hot shoe
slot at the top of a camera for adding accessories
37
ISO
determines how sensitive the camera is to light
38
long exposure
image that has been exposed for a long time or uses a long shutter speed
39
manual
allows the photographer to set the exposure instead of the camera
40
metering
indicates how the meter is reading the light of the image from the camera
41
noise
flecks in an image (also called grain)
42
RAW
file type that gives the photographer more control over editing
43
rule of thirds
dividing an image into 3 parts horizontally and vertically
44
shutter speed
how long the shutter stays open to let light into the camera
45
shutter release
button pressed to take a photo
46
time lapse
video created from stitching several photos together taken of the same thing at different times
47
viewfinder
hole you look through to take a photo
48
white balance
balances the lights in the frame before taking a photo
49
spotting
a type of retouching concerned with correcting minor flaws in the finished prints
50
sharpeneing
makes edges appear more defined by darkening the darker pixels and brightening the brighter pixels
51
dodging
decreases the exposure for areas of the print the photographer wishes to be lighter
52
burning
increases the exposure to areas of the print that should be darker
53
flood
light from an artificial source in photography
54
bleed
print that goes to the edge of a printed sheet
55
camera obscurea
darkened enclosure through which light from external objects enters to form an image of the objects on the opposite surface
56
watermark
faint design made visible when held against a lighted surface
57
cut
transition where one shot is followed by another
58
continuity editing
shots are cut together in a clear and linear flow of uninterrupted action
59
continuity error
action of element s do not match across shots
60
cross cutting
technique used to give the illusion that the storylines of action are happening at the same time by rapidly cutting back and forth
61
cutaway
interruption of a continuing shot with a shot related to the principal action
62