Archetypes and Hero's Journey Flashcards
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An idealized model of a person, object, or concept from which similar instances are derived, copied, patterned, or emulated
Archetype
Self, Shadow, Anima, Animus
Jungian Archetypes
Compares myths across time and civilizations to analyze
Comparative
Separation, Initiation, Return
Monomyth
Mark the transition from childhood to adulthood, a boy becomes a man and is able to go hunt, a girl becomes a woman and is ready for marriage
Ancient Rites of Passage Ceremonies
Marks transition from childhood to adulthood. If Hero is an adult, they overcome a flaw, often one that is psychological
The Hero’s Journey
Ordinary World, Call to Adventure, Refusal of the Call, Meeting with the Mentor, Crossing the First Threshold, Test, Allies, and Enemies, Approaching the Inmost Cave, Supreme Ordeal, Reward, Road Back, Resurrection, Return with the Elixir
Steps of Hero’s Journey
Hero, Herald, Threshold Guardian, Mentor, Trickster, Shapeshifter, Shadow, Sidekicks, Henchmen
Archetypes
Quest for the Elixir, Slay the Dragon, Rescue the Maiden
Three Basic Types of Journeys
The divine right of kings, Protagonists, noble birth, often a flaw that will be worked out during the story, special ability, from whom something has been taken
Hero
Hero receives a call to adventure. Call can be in many forms
Call to adventure
Brings the news to the Hero. Character, event, object
Herald
Hero refuses to go on an adventure. Internal and External
Refusal of the Call
Uncle in Star Wars, fear of water in jaws, guilt over fathers death
Threshold Gaurdians
The mentor’s role is to get Hero to accept the call to Adventure. Often teaches the Hero how to survive in Magical World, is often an older man or woman and was a Hero in his/her own story, usually dies or leaves so hero can face Shadow alone
meeting with the Mentor
Obi Wan Kenobi, Rafiki,
Mentor
The mentor often gives the Hero a __________ or a special knowledge. This weapon is often what allows the hero to complete their quest. Perseus - Athena’s Shield and Herme’s Sword
Special Weapon
Hero crosses from ordinary world into Magical World.
Crossing the First Threshold
Hero learns about rules in Magical World. hero is reactive. mentor trains hero, hero is tested, Watering Hole - Hero often meets potential allies and henchmen of the Shadow at a bar, restaurant, or similar type scene
Tests, Allies and Enemies
provides comic relief, unpredictable crazy, often gets hero into trouble, may be aligned with hero, shadow, or independent
Trickster
Difficult to determine the Shapeshifter’s allegiance, their allegiance often changes or appears to change, Adds to dramatic tension. PROTEUS, ZEUS, Femme fatal in love stories
Shapeshifter
Shadow often represents what the Hero fears in him/herself. Quality of the shadow is critical to success of the story, Rival in love stories, The shadow character is normally filled with a huge amount of repressed energy and emotion, aspects of the protagonist that have festered lack of expression.
Shadow
Hero’s helpers, trusted servant, may have qualities of other Archetypes, Trickster, Shapeshifter
Sidekicks - Allies
The Shadow’s Helpers. May be quite memorable character
Henchmen
Hero becomes PROACTIVE. Hero gets his comrades together. Hero makes plans. Crossing of another threshold to go deeper into Magical World
Approach to the Inmost Cave
Hero appears to die, Hero witnesses death - Often the Mentor dies here, Hero causes death, Hero faces Shadow or Shadow’s top henchmen
Sometimes this is the finale, reward, return with the elixir
Supreme Ordeal
Hero gets the Elixir, rescues the maidan, one last respite before finale, If hero loses Supreme Ordeal they escape
Reward
Shadow chases hero to get Elixir back, Hero chases Shadow to destroy him/her, If hero loses the Supreme Ordeal, she now rallies the troops and/or prepares to have one last battle with Shadow
Road Back
Final showdown between Hero and Shadow, Hero must face Shadow alone, Death and rebirth of Hero - Hero must overcome character flaw in order to defeat the Shadow
Resurrection
Hero returns to Ordinary World, rightful king takes place, balance is restored via return of the elixir, monster is slain, princess is returned, Hero may be recognized by villagers, Girl/Boy has become a Woman/man
Return with the Elixir