APSC 100 Flashcards

Mid-term Prep

1
Q

Iron Ring

A

The iron ring acts a reminder for engineers in Canada of their responsibility and obligation to uphold the high standards of engineering, to act ethically, and to protect the public. It was established after the 1907 Collapse of the Quebec Bridge.

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2
Q

What hand is the iron ring worn on?

A

The little finger of an engineer’s writing hand so it touches the pages of each drawing, calculation, or document they sign.

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3
Q

Profession

A

A group of people who have a specialized knowledge of skills, have received special education or training, adhere to ethical standards, and apply their knowledge and skills to help others.

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4
Q

What is the profession of engineering regulated by in Canada?

A

Engineers Canada

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5
Q

True or False?
A person needs to be licensed in order to call themselves an engineer.

A

True

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6
Q

Design (general definition)

A

The process of imagining, creating, and producing things. This definition can get confusing because people refer to “design” as the process of creating something and to the object that is created.

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7
Q

Engineering Design

A

A process used to solve real-world, open-ended problems.

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8
Q

Real-world

A

Practical applications

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9
Q

Open-ended

A

Understand that design problems don’t have single, well-defined problems. To also know there are many possible solutions and many methods to arrive there.

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10
Q

What is the purpose of engineering?

A

To solve practical problems that are meaningful for people, society, or the planet.

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11
Q

True or False?
Engineering design is not a systematic and structured process.

A

False, it is.

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12
Q

What is the role of an engineer?

A

To understand and define the problem and to develop and implement the “best solution.”

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13
Q

Novice Approach to Design

A

Attempt to immediately find a solution to a problem and go about this process through trial and error. In the end, this process ends up being more expensive, time consuming, and takes more resources.

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14
Q

What are the stages of the design process?

A

0) Problem
1) Study & Clarify the Problem
2) Generate potential solutions
3) Identify the most promising solution
4) Develop & Test the solution
5) Implement the solution
Iteration: Review and revise the solution throughout the design process

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15
Q

Stage 1

A

Defining the problem, learning about the problem context, learning about the perspectives of stakeholders by understanding their needs and turning those needs into design specifications.

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16
Q

Stage 2

A

Identify as many possible solutions by focusing on quantity rather than quality because we want a broad range of ideas.

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17
Q

Stage 3

A

Applying the design specifications from stage 1 to screen out any ideas that don’t meet the target design specifications, then rank and score the remaining ones.

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18
Q

Stage 4

A

Analyze, refine, and develops the solution.

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19
Q

Stage 5

A

Final construction, communication, and delivery of the solution. Also consider operation, maintenance, recycling, etc.

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20
Q

Actual Costs

A

The total amount of money, effort, and resources we have spent up to a particular time as we complete the project.

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21
Q

Costs Committed

A

The sum of money, effort, and resources we have already spent and the amount we will need to spend in the future based on our decisions to date.

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22
Q

Where does the most spending occur in the design process?

A

Developing & implementing the solution

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23
Q

True or false?
It costs less to make a major change earlier in the project rather than later on?

A

True

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24
Q

True or false?
The decisions we make early in the project determine most of the spending that comes later in the project?

A

True

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25
Q

What does the costs committed curve represent?

A

The cost to address a major mistake made at a given point that goes undetected until late in the project.

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26
Q

What the difference in the costs committed and actual costs curve represent?

A

The difference represents the future costs we still have some ability to change.

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27
Q

Validation

A

Confirm that the target design specifications properly describe the stakeholder needs.

28
Q

A mistake made in which stage of design process can be detrimental to the entire project?

A

Stage 1 if you do not clarify and understand the needs of the stakeholders properly. It is important to understand the limitations and constraints of a problem by engaging in discussion with the stakeholders.

29
Q

Stakeholder

A

A person, group, or organization that can influence the project or be impacted by the project.

30
Q

Salience

A

How important the stakeholders are

31
Q

What are the dimensions of the stakeholder salience model?

A

1) Power
2) Urgency
3) Legitimacy

32
Q

Power

A

A stakeholder’s ability to influence the project. For example, they could stop the project of they are not satisfied.

33
Q

Legitimacy

A

A stakeholder’s moral or legal right to have a say in the project.

34
Q

What is an example of a stakeholder with power?

A

The funding group/organization for a project like the City of Vancouver in the bike lanes project.

35
Q

Based on the salience model what would make a stakeholder highly important.

A

If their needs/influence fit into two overlapping regions of the 3 dimensions of salience.

36
Q

True or false?
Is stakeholder dynamic, meaning it can change overtime as the project progresses?

A

True

37
Q

At the highest level what can key stakeholders do in terms of their influence in the design process?

A

They have decision-making input and can even collaborate on the project.

38
Q

Needs

A

Wants and wishes of the stakeholder and things that could increase/decrease stakeholder satisfaction.

39
Q

True or False?
Taking to stakeholders is enough to completely understand the project.

A

False, research on market trends, patents, etc and observing stakeholder behaviour is also important.

40
Q

What are the different types of stakeholder needs?

A

1) Expressed needs
2) Threshold needs
3) Latent needs

41
Q

True or false?
Needs can differ within a stakeholder groups and stakeholder needs can contradict each other.

A

True

42
Q

Expressed needs

A

Needs the stakeholder clearly states during the consultation.

43
Q

Latent needs

A

Needs that would please the stakeholder but they may not be aware of.

44
Q

Threshold needs

A

Expected needs the stakeholder will not explicitly state but will be upset if they are not included.

45
Q

Target design specifications

A

Combination of requirements and evaluation criteria

46
Q

Requirements

A

Collection of minimal thresholds our design must achieve to be considered acceptable for stakeholders. These conditions and criteria are testable.

47
Q

Evaluation criteria

A

The criteria used measure stakeholder satisfaction beyond the minimum of just meeting the requirements.

48
Q

What is the difference between requirements and evaluation criteria?

A

Requirements are associated with establishing the limits of acceptability and evaluation criteria is used to determine if designs are satisfactory, good, or great.

49
Q

What does a 0% satisfaction for evaluation criteria represent?

A

Minimally acceptable in which the associated requirements are just met.

50
Q

What does a 100% satisfaction for evaluation criteria represent?

A

Full satisfaction

51
Q

Where are the target design specifications derived from?

A

Stakeholder needs

52
Q

Evaluation criteria curves can be ___or____, ________ or _________.

A

Linear or non-linear, continuous, discrete

53
Q

Verification

A

To check if the solution corresponds with the target design specifications. “Did we solve the problem correctly?”

54
Q

What is the earliest stage in which validation can occur?

A

Study and clarify the problem (stage 1)

55
Q

What is the goal of stage 2?

A

Maximize the number and variety of our potential solutions.

56
Q

Solution space

A

A collection of all of the conceptional solutions we have generated.

57
Q

Fixation/ anchoring

A

Getting stuck on a particular idea

58
Q

Aspects of Concept Generation in Stage 2

A

1) Focus on Quantity over Quality
2) Welcome unconventional ideas
3) Do not Evaluate Ideas Yet

59
Q

True of False?
In C-Sketching it is okay to erase some of the elements of another team member’s sketch as long as the core idea remains the same.

A

True

60
Q

Screening

A

Identify and remove any ideas that cannot meet the requirements

61
Q

True or false?
Concepts that don’t pass screening should be discarded?

A

False, they should be set aside inside of discarded in case you need to come back to refer to them later in the design process

62
Q

True of false?
All concepts that meet the requirements pass on to the ranking stage.

A

True

63
Q

Ranking

A

A quick process in which we compared ideas based on how they can maximize stakeholder satisfaction and meet the evaluation criteria from the target design specifications.

64
Q

Scoring

A

An involved and time consuming process in which ideas are quantitatively evaluated.

65
Q

Weighted Design Matrix

A

Assessing the performance of against an evaluation criteria and then assigning a score from 0 to 100 or 0 to 10.

66
Q

Elements of a WDM

A

-Weights allow more emphasis to be placed on more important criteria
-Determining the overall score involves taking the sum of the products of the weights and the raw scores